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Dungeon Master S's page
21,490 posts. Alias of Chris Marsh.
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MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Kenton nearly trips over the rug in the room as he closes.
Xavien protects himself with magic while Corran tries to nullify her. He feels his magic being resisted, as if she herself has mystical defenses: SR: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12 and then Will: 1d20 + 10 ⇒ (7) + 10 = 17 and she barely resists!
ROUND 1:
Soraya: Spell
Barghest: Blink
Ianthe (39/44): Go
Xavien (73/73): Displace and song
Corran (32/36): TUHL
Kenton (42/54): Oops
Aurelia: Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien protects himself with magic while Corran tries to nullify her. He feels his magic being resisted, as if she herself has mystical defenses: SR: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22 and then Will: 1d20 + 10 ⇒ (6) + 10 = 16 and she barely resists!
ROUND 1:
Soraya: Spell
Barghest: Blink
Ianthe (39/44): Go
Xavien (73/73): Displace and song
Corran (32/36): TUHL
Kenton (42/54): Go
Aurelia: Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
She immediately takes a defensive step as she begins a complex spell.
The barghest cuts in front of her. Every few seconds, though not with any discernable rhythm, it vanishes in and out of existence.
ROUND 1:
Soraya: Spell
Barghest: Blink
Ianthe (39/44): Go
Xavien (73/73): Go
Corran (32/36): Go
Kenton (42/54): Go
Aurelia: Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien gets as far as "My dear, I onl.." when she interrupts.
"I applaud the disguise, but next time send a professional."
Xavien does manage to identify the barghest, an outsider that resists mundane weapons and has some innate spells ready to go.
INITIATIVE:
Enemy: 1d20 + 9 ⇒ (15) + 9 = 24
Aurelia: 1d20 + 0 ⇒ (11) + 0 = 11
Corran: 1d20 + 3 ⇒ (15) + 3 = 18
Ianthe: 1d20 + 7 ⇒ (16) + 7 = 23
Kenton: 1d20 + 6 ⇒ (8) + 6 = 14
Xavien: 1d20 + 5 ⇒ (15) + 5 = 20
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien doesn't find anything in his quick search. With disguise in place, he leads the party upstairs.
An overstuffed divan and ottoman squat near the top of the stone stairs descending from this room in the northeast corner. Several low couches and benches, all cushioned and draped with rugs and tapestries, are scattered around the room. A low desk leans against the west wall, laden with papers and books.
There, a woman who looks much like the one Xavien is impersonating is toying with an elderly man.
With her is a beastial companion. This snarling, canine beast pads forward on all fours, its slender front limbs looking more like hands than a wolf’s paws.
She looks up and snarls, "Nazinina! What have I told you about interrupting my play time?!"?
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
This large office has two short desks at the south end of the room and a series of cabinets against the east wall. Narrow wooden doors stand in the north and west walls. The desks and floor are strewn with discarded scraps of flesh and cracked bones, giving the room a ghastly smell.
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
REF v. Xavien: 1d20 + 5 ⇒ (17) + 5 = 22
REF v. Ianthe: 1d20 + 5 ⇒ (1) + 5 = 6
Xavien blasts the swarm. Most twist and wriggle, but quite a few fry. A moment later Ianthe sends them tumbling. Falling DMG: 3d6 ⇒ (4, 6, 5) = 15
Fewer than half remain at the bottom of the pit. They seem to be unable to climb either!
ROUND 2:
Xavien: Burning Hands
Ianthe (39/44): That's a good pit.
Swarm: Stuck
Kenton (42/54): Go
Corran (32/36): Go
Aurelia: Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Kenton's fire strikes the swarm, but does minimal damage unfortuantely.
Kenton, now the closest meal, becomes the target of the swarming rot grubs: DMG: 2d6 ⇒ (6, 2) = 8 and TWO FORT saves
ROUND 2:
Xavien: Go
Ianthe (36/44): Go
Swarm: TBD
Kenton (42/54): TBD FORT + FORT
Corran (29/36): TBD
Aurelia: TBD
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Corran pulls his sister back as Aurelia's spell fails to do anything to the swarm Autofail in 1e
Ianthe's FORT v. Nausea: 1d20 ⇒ 17
Ianthe opens the door again, keeps her lunch internal, and lets fly with a massive spell:
REF: 1d20 + 5 ⇒ (2) + 5 = 7 Only a small proportion of grubs are destroyed, mostly the ones on the surface. The rest pour over Corran and Ianthe like a wave. They begin to burrow into the soft flesh of the noble's skin... Both take DMG: 2d6 ⇒ (2, 1) = 3. Both need a REF versus the burrowing grubs, and both need a FORT against the swarm distraction.
ROUND 1:
Xavien: Nope
Ianthe (36/44): Nope the nope with a boom
Swarm: Ewww
Kenton: Go
Corran (29/36): Retreat!
Aurelia: No go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Ianthe's FORT v. Nausea: 1d20 ⇒ 20
Ianthe opens the door again, keeps her lunch internal, and lets fly with a massive spell:
REF: 1d20 + 5 ⇒ (15) + 5 = 20 Only a small proportion of grubs are destroyed, mostly the ones on the surface. The rest pour over Corran and Ianthe like a wave. They begin to burrow into the soft flesh of the noble's skin... Both take DMG: 2d6 ⇒ (2, 5) = 7. Both need a REF versus the burrowing grubs, and both need a FORT against the swarm distraction.
ROUND 1:
Xavien: Nope
Ianthe (36/44): Nope the nope with a boom REF + FORT
Swarm: Ewww
Kenton: Go
Corran (29/36): REF + FORT + Go
Aurelia: Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Corran can fight through it.
Kenton opens the door. As soon as the door to the room is opened, a tide of rot grubs spills out onto the slaughterhouse floor.
INITIATIVE:
Enemy: 1d20 + 2 ⇒ (14) + 2 = 16
Aurelia: 1d20 + 0 ⇒ (4) + 0 = 4
Corran: 1d20 + 3 ⇒ (1) + 3 = 4
Ianthe: 1d20 + 7 ⇒ (12) + 7 = 19
Kenton: 1d20 + 6 ⇒ (9) + 6 = 15
Xavien: 1d20 + 4 ⇒ (17) + 4 = 21
ROUND 1:
Xavien: Go
Ianthe: Go
Swarm: TBD
Kenton: TBD
Corran: TBD
Aurelia: TBD
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions:
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien moves to the eastern tower door and opens it. Several elaborate rugs of Keleshite design adorn the floors here, with additional rugs hanging from pegs driven into the brick walls. A stone staircase ascends to the northeast and a door stands in the south wall atop a few steep steps.
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
There are no other points of egress from this room. I don't know much. There are two blue, horned, evil women. I heard you fight one of them. I don't know where the other is. It's all I've seen here.
The potion seems to work immediately, but the man appears not to be hale even in a healthier state.
As you prepare to move on he adds, "I see them come from upstairs sometimes. The eastern tower seems to be where they reside."
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
The man, still scared to the point of soiling himself, gives an account. He reports taht his name is Erdmond Navin, and that he's a simple banker who was bedeviled by a blue skinned woman. I snapped out of it yesterday and made a run for it. He suffered a serious wound while climbing down from the catwalk. he made it into this room, but he is now afraid to leave and is suffering from a disease contracted from Soraya’s touch. "Please, my father is upstairs. He's still ....hers. Please, rescue him."
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Corran tries to attack it on a different level: FORT: 1d20 + 5 ⇒ (3) + 5 = 8
It stops the spirit fast for a moment!
ROUND 5:
Undead: Bad Touch
Xavien (69/69): Go
Corran (36/36): Go
Ianthe (44/44, -1 CON): Go
Kenton (50/54): Go
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Fixed
Xavien's slash is a bit more effective, but it's still not as effective as it would be against a body.
KEnton presses, stabbing the spirit once to minor effect.
The spirit works its grotesque attacks, turning stomachs and making the agents shout groceries. Duration: 1d4 ⇒ 2
ROUND 4:
Undead: Bad Touch
Xavien (69/69): Hit
Corran (36/36): Go
Ianthe (44/44, -1 CON, Nauseated until 5): Go
Kenton (50/54): Hit
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien's slash is a bit more effective, but it's still not as effective as it would be against a body.
KEnton presses, stabbing the spirit once to minor effect.
The spirit works its grotesque attacks, turning stomachs and making the agents shout groceries. Duration: 1d4 ⇒ 2
ROUND 4:
Undead: Bad Touch
Xavien (69/69): Hit
Corran (36/36): Go
Ianthe (44/44, -5 CON, Nauseated until 5): Go
Kenton (50/54): Hit
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
KEnton presses, stabbing the spirit once to minor effect.
The spirit works its grotesque attacks, turning stomachs and making the agents shout groceries. Duration: 1d4 ⇒ 3
ROUND 4:
Undead: Bad Touch
Xavien (69/69): Go
Corran (36/36): Go
Ianthe (44/44, -5 CON, Nauseated until 5): Go
Kenton (50/54): Hit
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
The spirit works its grotesque attacks, turning stomachs and making the agents shout groceries. Duration: 1d4 ⇒ 1
ROUND 4:
Undead: Bad Touch
Xavien (69/69): Go
Corran (36/36): Go
Ianthe (44/44, -5 CON, Nauseated until 5): Go
Kenton (50/54): Go
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Kenton clears his head and seizes the advantage.
ROUND 3:
Undead: Bad Touch
Xavien (69/69): Hit
Corran (36/36): Support
Ianthe (44/44, -1 CON): FORT + Go
Kenton (50/54): Hit
Aurelia (40/40, -1 CON, Nauseated until 6): Blech
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Xavien's cut slows down a bit as it passes through the spirit, though the effect is less than he'd like. Meanwhile Corran continues to provide support.
Almost as a kneejerk reaction, Ianthe hurls a magical web that passes through the sliming spirit. Kenton backs away as Xavien moves too.
The spirit lashes out at Ianthe:
Touch: 1d20 + 11 ⇒ (8) + 11 = 19 for CON DMG: 1d4 ⇒ 4 FORT Save
ROUND 3:
Undead: Bad Touch
Xavien (69/69): Hit
Corran (36/36): Support
Ianthe (44/44, -1 CON): FORT + Go
Kenton (50/54): Go
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Almost as a kneejerk reaction, Ianthe hurls a magical web that passes through the sliming spirit. Kenton backs away as Xavien moves too.
The spirit lashes out at Ianthe:
Touch: 1d20 + 11 ⇒ (5) + 11 = 16 for CON DMG: 1d4 ⇒ 1 FORT Save
ROUND 3:
Undead: Bad Touch
Xavien (69/69): Go
Corran (36/36): Go
Ianthe (44/44, -1 CON): FORT + Go
Kenton (50/54): Go
Aurelia (40/40, -1 CON, Nauseated until 6): Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
Corran is at a complete loss, but he knows how to inspire!
ROUND 2:
Undead: Trample
Xavien (69/69): Standard
Corran (36/36): Inspire!
Ianthe (44/44): Go
Kenton (50/54): Go
Aurelia (40/40, -1 CON, Nauseated until 6): Move
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions: Inspire Courage
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
With an unholy scream of hatred and pain, the creature flies forth, passing through Xavien, Aurelia, and Kenton. You each take 1 CON DMG, FORT DC 16 negates. You also must make a second FORT save, DC 16. Fail and you're also Nauseated for 1d4 rounds. Succeed and you're staggered for 1 round.
ROUND 2:
Undead: Trample
Xavien (69/69): Go
Corran (36/36): Go
Ianthe (44/44): Go
Kenton (50/54): Go
Aurelia (40/40): FORT + FORT + Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
A festering spirit! festering spirit arises when a vile person’s corpse is put in a mass grave, or when such a person is buried, exhumed, and placed in a charnel house or ossuary. The lingering hatred and evil of the dead mixes with the worst remnants of dozens of other people, creating a frustrated incorporeal shade of sickness, hate, and rot. Powerful mortals might arise as multiple festering spirits, each spawned from a different aspect of the original creature’s personality. You've seen their most potent and dangerous ability. These are also incorporeal. 1 question.
ROUND 2:
Undead: Trample
Xavien (69/69, Staggered): Go
Corran (36/36): Go
Ianthe (44/44): Go
Kenton (50/54): FORT + FORT + Go
Aurelia (40/40): FORT + FORT + Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
With an unholy scream of hatred and pain, the creature flies forth, passing through Xavien, Aurelia, and Kenton. You each take 1 CON DMG, FORT DC 16 negates. You also must make a second FORT save, DC 16. Fail and you're also Nauseated for 1d4 rounds. Succeed and you're staggered for 1 round.
ROUND 2:
Undead: Trample
Xavien (69/69): FORT + FORT + Go
Corran (36/36): Go
Ianthe (44/44): Go
Kenton (50/54): FORT + FORT + Go
Aurelia (40/40): FORT + FORT + Go
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TACTICAL MAP
Location: Sanguine Brothers
DM’s Tracker
Party Conditions:
Terrain Conditions: light
Enemy Conditions:
MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
With an all clear the team opens the door. The walls of this room are painted a stark white, and a single massive meat hook dangles from the ceiling in the center of the room. Although the room is large, its thickly padded walls give it a close, claustrophobic feel. A heavy double door leads out of this room to the north. Four round, grimy windows pierce the south wall, twelve feet above the floor. Several humanoid corpses are piled on the floor beneath the windows.
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