Night Monarch

Dulan Winterborn's page

1 post. Alias of Will Chase.


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“Drop it boy, I’ve got ya covered.”

That pretty well sums up the first words of many that passed between Jonar Redhammer and Dulan Winterborn.

They had spent the better part of two minutes with their gazes, and crossbows, locked on each other- Dulan barely hanging on to his rope and Jonar barely hanging on to his composure. Never before had Jonar seen such a brazen act of larceny as this young half-elf ruffian attempting to burgle one of the district’s most respected politicians. The fact that Jonar knew that this particular politico was tangled up in some rather unsavory trade practices was the only reason that Dulan was allowed to ‘escape’ capture that night and make off with a tidy sum of the house’s wealth. Jonar and Dulan were fast friends after that night and a common saying of “They gots it commin’ to ‘em” from Jonar, accompanied by a wink and a nod, is usually all Dulan needs to get tacit approval for moving in on a new mark.

In addition to engaging in systematic wealth redistribution, Dulan also has a healthy appetite for strong drink, and even stronger women. This preoccupation led him to cross paths some time ago with Ananias- The Scion of Azlant. A devout follower of Cayden Cailean, Ananias’ constant blathering about ‘The Drunken Hero’ eventually took root in Dulan and the two have since become stalwart carousing and adventuring companions. On a particularly hazily remembered excursion about town, the two hatched a plan to form a band of like minded folk and set out on adventures in and around Absalom. While it was agreed that hoisting a mug and some serious debauchery would be the primary objective the two knew that what they really needed was a catchy name for their new ‘order’.

And so it came to pass, in the early dawn hours as the pair emerged from their newest favorite house of ill-repute, they both laughed aloud as they read the name that hung on a plaque over the doorway.

“You know Ananias; I think we just figured out what to call our newest endeavor, The Order of the Brazen Harlot.”

STAT BLOCK
DULAN WINTERBORN CR 1/2
Male Half-Elf Rogue 1
CG Medium Humanoid (Elf, Human)
Init +6; Senses Low-Light Vision; Perception +6
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DEFENSE
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 9 (1d8+1)
Fort +1, Ref +6, Will +0
Immune sleep; Resist Elven Immunities
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OFFENSE
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Spd 30 ft.
Melee Bein Ohtar (Masterwork Elven Curve Blade) +5 (1d10+3/18-20/x2) and
Dagger +4 (1d4+2/19-20/x2)
Ranged Crossbow, Light +2 (1d8/19-20/x2)
Special Attacks Sneak Attack +1d6
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STATISTICS
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Str 14, Dex 18, Con 12, Int 12, Wis 11, Cha 10
Base Atk +0; CMB +2; CMD 16
Feats Rogue Weapon Proficiencies, Weapon Finesse
Traits Elven Reflexes, Rich Parents
Skills Acrobatics +8, Climb +6, Disable Device +9, Escape Artist +8, Knowledge: Dungeoneering +5, Knowledge: Local +5, Perception +6, Sleight of Hand +8, Stealth +8, Use Magic Device +4
Languages Common, Dwarven, Elven
SQ Elf Blood, Trapfinding +1, Weapon Cord

Combat Gear Crossbow, Light, Bolts, Crossbow (10), Masterwork Studded Leather, Bein Ohtar (Masterwork Elven Curve Blade), Dagger; Other Gear Backpack (13 @ 12 lbs), Chalk, 1 piece (3), Crowbar, Flint and steel, Grappling hook, Hammer, Mug/Tankard, clay, Oil (1-pint flask) (2), Piton (2), Potion of Cure Light Wounds, Rope, silk (50 ft.), Sack (empty), Scroll: Calm Animals, Thieves' tools, Twine (50'), Weapon Cord
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SPECIAL ABILITIES
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Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +1d6
Trapfinding +1 +1 to find or disable traps.
Weapon Cord Attached weapon can be recovered as a swift action.