Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Know History 1d20 + 10 ⇒ (11) + 10 = 21 "Sounds about right, dont know much more myself" Phil shrugs as he puts away his mace (after cleaning it!) and grips his axe. He then moves towards what is shining in the bowl, keeping an eye out for the potential dangers taht may lurk unseen.
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy doesn't seem to phased, clearly happy to just keep out maneuvering the creatire and he slowly smacks it out of commission. Fight Defensively,Arcane Strike, Silver, Blunt Attack 1d20 + 10 - 4 ⇒ (2) + 10 - 4 = 8
AC now 29
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy strides forward, drawing his mace as he goes, seeking to stall the closest ooze by distracting it. Fight Defensively,Arcane Strike, Silver, Blunt Attack 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 12
AC now 29 "I cast Mace to the Face!"
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
"A trap eh? You doing this one or shall I?" Philthy points to his masterwork thieves tools "Happy to help" Philthy has a +21 Mod, Kassim +29, so if I assist, we're 1D20+29+2...we both have Trapfinding so can both do magical traps
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Sorry post must have eaten itself last night... Im travelling so could have been my error..! "Arnourers? Seems as good as the alternative, I feel more at home with weapons and armour than gods and temples"
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy steps across and takes a swing at the Fighter before they have a chance to enter the fray! Arcane Strike, Sneak attack, Adamantine
Assume sneak as they have not yet acted in combat, so still flat-footed
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
"Agh the noise!" The dwarf wakes with a start as Kreighton talks. The smell of cheap booze and tobacco surrounds him like a cloud. His greasy, dark hair turns into a greasy salt-and-pepper beard; both are filled with cheap steel trinkets. His full sleeve tattoos seem to start at his fingers and end at his neck - a combination of arcane scripting and geometric patterns. All of this serves only to draw attention to his face, which is as rough as a five-mile patch of bad road. After a moment of confusion and the sudden horrifying realisation he needs to actually do something and get to work, an equally dirty, disreputable-looking, and clearly hungover mongoose emerges from behind the Dwarfs' pack where it was previously sleeping off a big night on the town. He tightens his chainmail, picks up his axe and gear, and the mongoose clamours onto his shoulder. "Are you lot my adventuring party?" he looks about with a surprisingly charming (albeit broken) smile. "I have heard of some things..." 1. Knowledge History or Dungeoneering
2. Diplomacy or Knowledge(Local)
3. Knowledge(Planes)
4. Knowledge(Religion)
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Player: Shifty
Notes:
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy still seems wild-eyed and baying for blood. The enlarged, hasted, and enraged massive-axe-wielding wizard covered in demon-gore is keen to sink his axe into more demon flesh "I'M ANGRY! I HAVEN'T BEEN ABLE TO FIREBALL ANYTHING!!"
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil os right in his element as his eyes remain wide and his mouth froths as he sreams and bellows with unhinged rage. +2 silversheen dwarven waraxe
Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (10) + 12 + 1 + 2 - 1 = 24 vs Flat Footed (Flanking)
"TASTE MY AXE! I CAST COLD HARD STEEL SPELL!" All - 3 Rounds of HASTE left
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil swings with wild abandon with his axe, frothing at the mouth, eyes wide with joy and rage... +2 silversheen dwarven waraxe
Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (17) + 12 + 1 + 2 - 1 = 31 vs Flat Footed (Flanking)
"FEAR MY WIZARDLY MIGHT!" All - 5 Rounds of HASTE left
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Yeah I also have Fly, Fireball, and a couple of other odd ones but I suspect Enlarge is the only obvious one. I don't think Animal Aspect has any benefit. Nor would Rage as I'm an unchained Barbarian...! Also unsure if Grease would help to lubricate the gate.
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy sees the opportunity to draw the things attention and get into position to best assist his friends! He tumbles past, trying to avoid any reprisal...
Then swings. +2 silversheen dwarven waraxe
Set up the flank for you all!
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil looks very satisfied with himself, the dead minotaur, and the destruction of the flying construct "I have more of that speed to give us, our enemies dont stand a chance!" "Told ya I was a wizard" Phil grins wickedly at Flynn.
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil takes a swing... +2 silversheen dwarven waraxe
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil runs into a flank and startss beating on the priestess... +2 silversheen dwarven waraxe
Not with THAT roll he isn't!
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
"Now we've made an entrance, I guess there's no room for subtlety, so now we just have to butcher our way through" Phil doesn't even look mad, in fact, he looks positively thrilled about the prospect of unchecked violence, he looks at the minotaur "STEAK IS ON THE MENU BOYS! No time to waste, I CAST HASTE!" he then goes racing into the combat, axe in hand and clearly baying for blood, eyes wide in excitement. Philthy casts HASTE on the party.
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
"Dont try knocking these out Flynn, they are immune to non-lethal weapons - need to carve them up" Philthy covers the areas the Golems are standing on with a layer of magical Grease
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy heals himself with a wand of infernal healing on the way over "Definitely a Wizard" the dwarf assures as he rubs his tattooed hands together and grins a smile of assurance - a broken smile below a nose that has been broken clearly more times than anyone can count, his face that of an experienced tavern-brawler. He then sets off moving stealthily towards the guardpost, clearly having a bit of experience at that part too...
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Phil sees the group has these things happily in hand and steps through, swinging at the creature. +2 silversheen dwarven waraxe
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
Philthy doubles back around behind the party and comes in swinging...! +2 silversheen dwarven waraxe
Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft
"I don't mind Demons or Undead, but I do prefer the ground under my feet" the surly dwarf scowls "So if Flynn has better faith in his standing against demons over undead, then I say we go to thne Carinlands" Philthy rubs his axe longingly "Soon...soon"
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