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Organized Play Member. 138 posts. No reviews. No lists. No wishlists. 1 alias.


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The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Profession (Miner) 1d20 + 10 ⇒ (7) + 10 = 17

"I have some work to do here"

Philthy pulls out his Travelers Any-Tool and gets to work for the next 10 minutes.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy gets out of the area "Just have a quick look for clues. It was a cave in, so any lookse rock, bones, that sort of thing"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know:Religion 1d20 + 10 ⇒ (10) + 10 = 20

Philthy tries thinking quickly on what he knows of haunts and how to circumvent them...

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Just to keep things moving - I am happy with the 'first that calls it' if that will speed us up?

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"Miners, as I'm not a Temple botherer, or Seer if people are passionate"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

I think we're all paying up :)

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know History 1d20 + 10 ⇒ (11) + 10 = 21

"Sounds about right, dont know much more myself" Phil shrugs as he puts away his mace (after cleaning it!) and grips his axe.

He then moves towards what is shining in the bowl, keeping an eye out for the potential dangers taht may lurk unseen.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy doesn't seem to phased, clearly happy to just keep out maneuvering the creatire and he slowly smacks it out of commission.

Fight Defensively,Arcane Strike, Silver, Blunt

Attack 1d20 + 10 - 4 ⇒ (2) + 10 - 4 = 8
Damage 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12

AC now 29

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy strides forward, drawing his mace as he goes, seeking to stall the closest ooze by distracting it.

Fight Defensively,Arcane Strike, Silver, Blunt

Attack 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 12
Damage 1d8 + 6 + 2 ⇒ (5) + 6 + 2 = 13

AC now 29

"I cast Mace to the Face!"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Waiting on Dungeoneering check outcome

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Dwarven + Linguistics
Ling 1d20 + 9 ⇒ (8) + 9 = 17

"A fine sentence in Dwarven - By our harmony, hammer, and tong/Clang of metal sings our song"

"Casadagar, ring any bells?"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"A trap eh? You doing this one or shall I?" Philthy points to his masterwork thieves tools "Happy to help"

Philthy has a +21 Mod, Kassim +29, so if I assist, we're 1D20+29+2...we both have Trapfinding so can both do magical traps

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Sorry post must have eaten itself last night... Im travelling so could have been my error..!

"Arnourers? Seems as good as the alternative, I feel more at home with weapons and armour than gods and temples"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy takes a swing...

Arcane Strike, Adamantine
Attack 1d20 + 12 ⇒ (8) + 12 = 20 vs Prone AC
Damage 1d10 + 8 + 2 ⇒ (7) + 8 + 2 = 17

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy steps across and takes a swing at the Fighter before they have a chance to enter the fray!

Arcane Strike, Sneak attack, Adamantine
Attack 1d20 + 12 ⇒ (19) + 12 = 31
Damage 1d10 + 8 + 1d6 + 2 ⇒ (6) + 8 + (2) + 2 = 18

Assume sneak as they have not yet acted in combat, so still flat-footed

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know - Local 1d20 + 11 ⇒ (12) + 11 = 23

"Duergar!" Philthy spits, then grins broadly at the arising opportunity to spill theor blood.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"Gods above, the endless yelling" the dwarf groans painfully, clearly a bit dusty after a big night out.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Ready to swing axes!

"Droskar?" - Philthy spits, then grumbles some low-key profanities in Dwarven.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

I'm just as happy to play down then - as you say, probably avoids a slugfest as we try and wallpaper over our deficiencies :)

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Im flex, who is running it? ;p

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"Agh the noise!" The dwarf wakes with a start as Kreighton talks.

The smell of cheap booze and tobacco surrounds him like a cloud. His greasy, dark hair turns into a greasy salt-and-pepper beard; both are filled with cheap steel trinkets. His full sleeve tattoos seem to start at his fingers and end at his neck - a combination of arcane scripting and geometric patterns. All of this serves only to draw attention to his face, which is as rough as a five-mile patch of bad road.

After a moment of confusion and the sudden horrifying realisation he needs to actually do something and get to work, an equally dirty, disreputable-looking, and clearly hungover mongoose emerges from behind the Dwarfs' pack where it was previously sleeping off a big night on the town.

He tightens his chainmail, picks up his axe and gear, and the mongoose clamours onto his shoulder.

"Are you lot my adventuring party?" he looks about with a surprisingly charming (albeit broken) smile.

"I have heard of some things..."

1. Knowledge History or Dungeoneering
Dungeon 1d20 + 10 ⇒ (19) + 10 = 29

2. Diplomacy or Knowledge(Local)
Know (local) 1d20 + 11 ⇒ (7) + 11 = 18

3. Knowledge(Planes)
Know Planes 1d20 + 10 ⇒ (5) + 10 = 15

4. Knowledge(Religion)
Know Religion 1d20 + 10 ⇒ (2) + 10 = 12

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Fine with Enora, yep were also kind of missing frontline melee (I can swap to a ranger if we really needed) or a healer as we seem a bit light on there.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Player: Shifty
Name: Philthy
PFS# 826-14
Faction: Exchange
Advance: Normal
Day Job: Craft (jewelry) 1d20 + 12 ⇒ (19) + 12 = 31

Notes:
Trap Spotter (auto check within 10')
Scent (Bully the familiar).

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Dwarf here to do dwarf things - will have my sheet updated ahead of gametime.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Thank you all!

Phil is now L10!

Hes now even MORE of a Wizard!

He was always one of my fave characters, so unhinged

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy still seems wild-eyed and baying for blood.

The enlarged, hasted, and enraged massive-axe-wielding wizard covered in demon-gore is keen to sink his axe into more demon flesh "I'M ANGRY! I HAVEN'T BEEN ABLE TO FIREBALL ANYTHING!!"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil os right in his element as his eyes remain wide and his mouth froths as he sreams and bellows with unhinged rage.

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike.
Enlarged, Raging
Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (15) + 12 + 1 + 2 - 1 = 29 vs Flat Footed (Flanking)
Damage 2d8 + 9 + 2 + 2 + 1d6 ⇒ (6, 3) + 9 + 2 + 2 + (3) = 25

Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (10) + 12 + 1 + 2 - 1 = 24 vs Flat Footed (Flanking)
Damage 2d8 + 9 + 2 + 2 + 1d6 ⇒ (1, 3) + 9 + 2 + 2 + (6) = 23

"TASTE MY AXE! I CAST COLD HARD STEEL SPELL!"

All - 3 Rounds of HASTE left

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil swings with wild abandon with his axe, frothing at the mouth, eyes wide with joy and rage...

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike.
Enlarged, Raging
Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (11) + 12 + 1 + 2 - 1 = 25 vs Flat Footed (Flanking)
Damage 2d8 + 9 + 2 + 2 + 1d6 ⇒ (8, 3) + 9 + 2 + 2 + (3) = 27

Attack 1d20 + 12 + 1 + 2 - 1 ⇒ (17) + 12 + 1 + 2 - 1 = 31 vs Flat Footed (Flanking)
Damage 2d8 + 9 + 2 + 2 + 1d6 ⇒ (1, 3) + 9 + 2 + 2 + (1) = 18

"FEAR MY WIZARDLY MIGHT!"

All - 5 Rounds of HASTE left

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy casts HASTE

He then races to combat, an enlarged and beefy giant-dwarf, and flies into a RAGE!

Party can now party!

Enlarged, Hasted, Raging

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Yeah I also have Fly, Fireball, and a couple of other odd ones but I suspect Enlarge is the only obvious one. I don't think Animal Aspect has any benefit. Nor would Rage as I'm an unchained Barbarian...! Also unsure if Grease would help to lubricate the gate.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Do we have time for assistive buffs to be cast?

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy sees the opportunity to draw the things attention and get into position to best assist his friends!

He tumbles past, trying to avoid any reprisal...
Acrobatics 1d20 + 15 ⇒ (18) + 15 = 33 to avoid AOO

Then swings.

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike.
Attack 1d20 + 12 ⇒ (15) + 12 = 27 vs Flat Footed (Flanking)
Damage 1d10 + 6 + 2 + 1d6 ⇒ (5) + 6 + 2 + (2) = 15

Set up the flank for you all!

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil looks very satisfied with himself, the dead minotaur, and the destruction of the flying construct "I have more of that speed to give us, our enemies dont stand a chance!"

"Told ya I was a wizard" Phil grins wickedly at Flynn.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil takes a swing...

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike, Haste.
Attack 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26 vs Flat Footed (Flanking)
Damage 1d10 + 6 + 2 + 1d6 ⇒ (8) + 6 + 2 + (2) = 18

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil runs around the creature, flanking off Flynn!

Double move

Haste has 2 rounds left

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

We were only second round into haste - how quickly has the new foe appeared?

Know Arcana 1d20 + 11 ⇒ (7) + 11 = 18

"Looks like a machine"

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil runs into a flank and startss beating on the priestess...

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike, Haste.
Attack 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19 vs Flat Footed (Flanking)
Damage 1d10 + 6 + 2 + 1d6 ⇒ (1) + 6 + 2 + (2) = 11

Not with THAT roll he isn't!

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Duende - Don't forget your +1 to hit from Haste

Waiting to see where the Priestess ends up, hoping to be able to lock her in for my sneak attack damage with a flank or the like...

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"Now we've made an entrance, I guess there's no room for subtlety, so now we just have to butcher our way through" Phil doesn't even look mad, in fact, he looks positively thrilled about the prospect of unchecked violence, he looks at the minotaur "STEAK IS ON THE MENU BOYS! No time to waste, I CAST HASTE!" he then goes racing into the combat, axe in hand and clearly baying for blood, eyes wide in excitement.

Philthy casts HASTE on the party.
6 rounds

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Go on Flynn, do your magic :)

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"Dont try knocking these out Flynn, they are immune to non-lethal weapons - need to carve them up"

Philthy covers the areas the Golems are standing on with a layer of magical Grease
DC 16 Reflex or fall prone.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know Arcana 1d20 + 11 ⇒ (17) + 11 = 28

Philthy also racks his brain...

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy heals himself with a wand of infernal healing on the way over

"Definitely a Wizard" the dwarf assures as he rubs his tattooed hands together and grins a smile of assurance - a broken smile below a nose that has been broken clearly more times than anyone can count, his face that of an experienced tavern-brawler.

He then sets off moving stealthily towards the guardpost, clearly having a bit of experience at that part too...
Stealth 1d20 + 12 ⇒ (13) + 12 = 25

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know Local 1d20 + 11 ⇒ (10) + 11 = 21

"We stand ready" the Wizard cleans off his war axe and straightens his mail, ready for more violence.

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Phil sees the group has these things happily in hand and steps through, swinging at the creature.

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike.
Attack 1d20 + 12 ⇒ (16) + 12 = 28 vs Flat Footed (Flanking)
Damage 1d10 + 6 + 2 + 1d6 ⇒ (2) + 6 + 2 + (4) = 14

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Just checking which enemies are still alive?

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Looks like round complete from us:

Elbisayama - attacked
Rapunzel - Grapples
Flynn - Buffed
Phil - Attacked
Roci - Cast
Duende - Bombs

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Philthy doubles back around behind the party and comes in swinging...!

+2 silversheen dwarven waraxe
Flanking, sneak attack, Arcane strike.
Attack 1d20 + 12 ⇒ (12) + 12 = 24 vs Flat Footed (Flanking)
Damage 1d10 + 6 + 2 + 1d6 ⇒ (9) + 6 + 2 + (3) = 20

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

Know:Planes 1d20 + 10 ⇒ (3) + 10 = 13

"No idea"

Anyone else have Know:planes? Just before Philthy goes in swinging...

The Exchange

Dwarf, HP97/97 - AC 26 T 15, FF 23/ F +10, R +9, W +8 CMD 24, CMB +9/ Per +24(Dk Vis), Init +6, Move 30ft

"I don't mind Demons or Undead, but I do prefer the ground under my feet" the surly dwarf scowls "So if Flynn has better faith in his standing against demons over undead, then I say we go to thne Carinlands"

Philthy rubs his axe longingly "Soon...soon"

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