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Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Dark Archive

First off, let's hope I put this in the right thread!
I have this thing where, after playing the same character for awhile, I like to think of random ways to kill my enemies that make them embarrassed to admit how they died. My recent being my Trox Brawler who chokes his foes to death with his two main arms while feeling up the victim with the other 4 arms while singing love songs to them...

Anyone else got any other embarrassing deaths they want to share? I'm curious now.

Dark Archive

Playing a 5th level Barbarian who gains DR2/- because of the Invulnerable Rager archetype. In the last game my character became a afflicted werewolf which gives him DR5/silver. My question is which do I use or do they somehow stack?

Dark Archive

I second Carbon on this. It sounds like combat is going to be VERY cramped as is, the last thing you need is a summoner who just makes it worse

Dark Archive

Deadly Stroke is a no-go since its a standard action to use it. Vital strike is also a no since a attack action is pretty much using your standard action to attack

Dark Archive

I agree with Abraham on this point, when making a Crit Fighter, you need to worry about trying to get as many crits as possible in 1 round. This means two-weapon fighting and weapons with a big crit range. As far as damage goes, it doesn't matter TOO much because you'll be getting X2 or better with the weapons

Dark Archive

wraithstrike wrote:
Hero points are a new concept to pathfinder anyway? Were they acting this way then also?

Nope, neither of them. But maybe they're just letting this antihero idea go their heads

Dark Archive

It seems that everyone else in my gaming group has come to the conclusion that being a Antihero (a character that doesn't use hero points) automatically makes you a a~%#!%%. Best example would be how during a combat session, our wizard decided there wasn't much he could do so he just sat down and started reading his spellbook during combat. The players justify it as Antiheroes are a*$!@%&s. Is this how it's supposed to be or are my players just making excuses?

Dark Archive

So just a quick question for everyone out there. The phalanx soldier archetype has a ability called phalanx fighting that says you can use any polearm or spear of his size as a one-handed weapon while using a shield. However, the question has come up in my group of if a tower shield counts for this or if it is just the other shields. What are your opinions.

Dark Archive

I find the biggest difference for me is the fact that, as far as classes go, there is a lot more emphasis on the base classes instead of Prestige Classes. Also, with the introduction of the Archetypes in the APG, its a lot easier to start doing what you want to do with a character right off the bat

Dark Archive

Dark_Mistress wrote:
Well if I had to guess I would say you are talking about the Infernal Bastard trait from the CoT players guide. It basically weakens the race.

Thanks a ton! Dunno why we didn't think to look in the player's guide

Dark Archive

The group I play with is just about to start the Council of Thieves campaign and I plan on playing the Tiefling race they present in the first book of the series. My GM told me that there is a special trait that the tieflings in this campaign have to take...problem is that neither of us can find where it is! Does anyone happen to know where in the books to find it?