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Hi i am running a 5 person party through the campaign and am trying to figure out where my players should be XP wise at the end of each book?


Hi as the title says i am looking for a good murder mystery adventure for 1st level characters or one that can fairly easily be adapted for them. Would anybody be able to suggest one official or not.


Thank you so much that really helps


I may have missed this in the rulebook but as the title says how do you determine the CR of Starship battles and encounters?


I may have missed this in the rulebook but as the title says how do you determine the CR of Starship battles and encounters?


Well the kingdom is supposed to be good aligned. The main reason I am looking at historical laws is one of the players made a snarky comment on how a lot of the common sense laws we see used for places in RPGs are a modern concept so I want to find examples of historical laws to show the group so they can see what kind of laws existed good and bad.


Hello Pathfinder Community I need your help. My pathfinder group is currently trying to create their own kingdom and we're having a big argument over what it's law should be. What I would like to ask you the community is if you could point me to any books Pathfinder, other game, even historical references to laws and their punishments for breaking said laws.


Would a spellcaster be able to use point blank shot and precise shot when they cast their spells. The reason I'm curious about this is I know you can take weapon focus for ray spells. I would be especially like to know for use in the Pathfinder Society as I have a spellcaster I want to bring in to use. So if any of the big gurus could weigh in on this I would be most grateful.


As the title says I'm looking for the ship maps you used to be able to download from Paizo's site. I need it for my Incursion campaign I'm trying to start if anyone knows where to get it or has a copy of the file they could E-mail me I would be most grateful.


Jessica Price wrote:
Bruunwald wrote:
I love Paizo, but if you guys are speaking for them on this - really, as much as you claim you are - then they've just dropped a couple points in my view. Because it means they ALSO think we're nothing but a bunch of hooligans with the mental and emotional capacities of 12-year-olds.

Why would you assume that people who don't work for Paizo are somehow speaking for us?

See James' answer.

Because he did just that when nobody but the people who work for Paizo were actually speaking for the company we posting our own personal views and comments.


Not that I know of. I think its something to do with being the ruler of Irrisen that the aging process is slowed.


Huh learned some new stuff today


Where in the core rulebook does it outline epic level play??? And thanks Lathiira for clarifying what that meant


GreyWolfLord wrote:

There is the epic level guidelines in the CRB, which basically gives a rough outline of XP increasing, and lets you choose your options from whichever Epic type advancement you'd want (3.5's DMG, 3e's epic, Sword and Sorcery's APG, etc).

Overall, it's choose your poison, but I don't expect they'll ever come out with anything official.

OK what is the CRB?


Ashiel wrote:
Drkman wrote:
Do any of you think there ever will be a chance of seeing something like epic levels from 3.0/3.5 or do you think Mythic Levels will be end of character progression?

It has been my experience that continuing the normal progressions gives a fairly practical and/or steady progression that works well, though the power creep per level actually slows down significantly (in default Pathfinder, there's not a whole lot of difference between a 20th level character and a 25th level character, for example).

To solve the saving throws going out of whack, consider this homebrew feat.

Conditioned For Survival (General)
The extremes of epic heroism have pushed you to your limits and survival demands you improve and succeed where once you tried and failed.
Prerequisites: At least 1 base saving throw at +12 or greater.
Benefit: You gain a bonus to all your saving throws equal to 1/3rd of your highest base saving throw, but this bonus cannot raise a saving throw above your highest base saving throw before any modifiers.
Example: If your base Fortitude was +12, but your base Reflex was +9, and your base Will +6, you would gain 12 divided by 3 (+4) to your saves up to a maximum of +12, meaning your saving throws would now be Fort +12, Ref +12, and Will +10.

At 40th level (+22 good save, +13 bad save) you would now have +22 good save and +20 bad save. This also normalizes erratic saving throws due to extreme multiclassing. For example, if you had Fighter 8 (+6/+2/+2), Ranger 8 (+6/+6/+2), Barbarian 8 (+6/+2/+2) you'd normally have a character with the following saves: +18/+10/+6 (very uneven). However since we get 18/3 = +6 to all, our saves actually become +18/+16/+12. Not so terrible at all.

I might need to write an advice piece for dealing with post-20th level in Pathfinder.

That's a cool and useful feat Ashiel I wish that had been around when my group was doing our epic campaign in 3.5


Albatoonoe wrote:
Dungeon Master Zack wrote:
Ross Byers wrote:
Yes.
Okay. That's absurd, but okay.
I think it's really a matter of definitions. Pathfinder has specific definitions of what constitutes a god and demigod. The fact of the matter is, Demigods of Pathfinder all match up well with the gods of Greek mythology. Full gods of Pathfinder are so much stronger than that.

I dont know that would be debatable.


You have very valid points Ross but what about a 10th level mythic character? At that point the characters are I'm pretty sure demigods which would give them a more likely chance of possibly encountering gods in a physical sense. I admit that the odds of a maxed out character with mythic levels currently wouldn't last long in fight against a god with out some kind of rediculously powerful artifact to bring the god down to a beatable level of power.


Do any of you think there ever will be a chance of seeing something like epic levels from 3.0/3.5 or do you think Mythic Levels will be end of character progression?


James Jacobs wrote:

Before we publish a book with deity stats, we'd need to publish a book that presents the rules we'd need to publish those stats, and thus the rules for how player characters could possibly challenge or stand up to or become those deities. And I'm not very interested in doing either of those books. Deities are more valuable to the game without stats.

Part of the reason we built Mythic Adventures is so that we could stat up demigods like demon lords and great old ones. Because "kill the evil god" is a great plot for a campaign. By saying that demigods have stats and deities do not, we get to have our proverbial cake and eat it too.

I can completely respect those reasons and understand why it hasn't happened.


Bruunwald wrote:

Meh. The vast majority of us enjoyed Deities & Demigods (both 1st and 3.x versions) purely as a reference and a means to get real-world mythologies into the game. We read the gods' stats for fun and as a means of comparing them against one-another.

Nobody I personally ever gamed with thought to fight the gods other than jokingly. The closest I remember anybody coming to this, were those fringe players who claimed to have fought Arthur (from the 1st Ed book), killed him, then ran around slashing innocents with Excalibur.

And nobody EVER liked those guys or played with them more than once. And I personally never met the DM who was letting those fools get away with such idiocy.

To me, a Deities & Demigods for Pathfinder would be great fun and a good reference. Fun to have, fun to read, fun to look at, and a means of getting Thor or Quetzalcoatl or (my personal favorite) Athena into the game with all appropriate domains and background info. Because, guess what? I don't like or use D&D or Golarion gods. I still use my old Deities 3.0 book for reference because I prefer Thor and Athena in my games.

The fact that so many of you immediately jump to the conclusion that those of us who want such a book want it so we can fight the gods says a lot more about you than it does about the rest of us. I love Paizo, but if you guys are speaking for them on this - really, as much as you claim you are - then they've just dropped a couple points in my view. Because it means they ALSO think we're nothing but a bunch of hooligans with the mental and emotional capacities of 12-year-olds.

You know ignoring the fact that the last part of your message is a little rude, condescending, and insulting i can some of your points. I was thinking of the concept of the possibility of using someone like Lamashtu as end boss for a epic campaign. I wasnt jumping to any conclusion other than it would be cool to have such a book that would bring the gods to a more tangible aspect in the game.


Lincoln Hills wrote:

Well, Mythic was a definite effort to 'scratch the godhood itch'. But I doubt you'll see stats for gods happen.

(Among other things, gods with stats would be very nervous. Any 3.x veterans here remember Vlaadkith, the githyanki queen? As the only high-level member of her race, she had a habit of killing any other githyanki who got past 12th level - before they started... getting any clever ideas. I can picture gods with stats taking the exact same precaution.)

I would say it would more likely depend on the god any of the good aligned gods probably not, the neutral ones it would depend on the situation, the evil ones I would lean more towards yes in killing of any potential threat.


thaX wrote:

I would think they would be put in a combined hardcover like Runes was. It most likely depends on how successful Runes was and how that would corispond with likely sales of future updates in that fasion.

I would think that with the advent of new things coming from the other side with the brand name, the possibility of a new iteration of PF rules might put this on hold or deley it for a bit.

I was thinking the same in terms of them combining them in one book if they do update them.


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My reasons for hoping for a book that gives the stats and how to make and become gods in the future has been the creation of the mythic rules by the time you lv10 as mythic character if I remember correctly you effectively become a demigod which I could see potentially challenging and fighting a god.


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Is there any chance we might ever see a book like D&D's Deities and Demigods where they have the actual stats and how to build your own gods or cover characters how characters might actually become gods and the changes and benefits to their stats.


I'm sure this has been hashed out and discussed many times by now but is there any chance we will ever see the old 3.5 era adventure paths beyond Rise of the Runelords updated?


Thanks for the help with figuring this out guys.


It mentions in fey revisited that fey have no souls that's why i was asking if it would work or not.


recently a player in my group wanted to play a fey character and i brought up a concern i remember seeing somewhere that fey had no souls there for i didn't think they could be brought back from the dead via spells like raise dead was i wrong?


Ok cool thank you for the clarification.


Is Ultimate Psionics going to contain all of the Psionics Expanded books or just the Advanced Psionics Guide?