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From Occult adventures:

"True possession is when a creature displaces or overrides
the target’s consciousness with its own, establishing
direct control over the target’s body. "

"Incorporeal Possession: Ghosts, shadow demons,
and similar creatures do not possess physical bodies—
they are simply disembodied souls. They use the rules
below to govern the interaction between their mental
characteristics and their hosts’ physical forms. Such a
creature merges with the host’s body and is unharmed
when ejected. Creatures that use magic jar can often use
the new possession spell instead"

Does any Incorporeal creature get to do this?
How does it work?
Just invade their body?


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A few issues arose today.

1: The wording of "Building New Constructs"
Is this newly built constructs, or newly designed. Is a freshly animated chair a new construct because it was just created? Or is it not a new construct because animated chair already exist?

2: Animated objects are constructs, and as such they can have extra special abilities crafted into them, beyond the SQ Construction Points. True? False?

3: There is a guideline showing you can add special abilities to constructs at the cost of increased CR.

3a: Are these the spoken of special abilities?
https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rule s

3b: Can I apply those to an animated object, since it is a Construct, by increasing the CR?

3c: Can I upgrade an already built construct with these special abilities?

3d: Can I apply SQ Construction Points to any construct? Would they gain CP based on size, or just the standard +2 CP per +1 CR?

(I understand some abilities shouldn't be applied, I'm not trying to be OP I'm just trying to make unique constructs the way the rules/guidelines state.)

Also what of templates and subtypes? What do they cost? I've seen the pre-constructed animated objects have such things added using CP.