Palaveen

Drezen Silver's page

40 posts. Alias of Byden.


Full Name

Drezen Silver

Race

Demon Spawn (Pit Born)

Classes/Levels

Cleric 6 (HP 51/51; Init +6; F+7/R+2/W+9 +11 vs Charms or Compulsions; AC 21/T10/FF21; Perception +4; CMB +9, CMD 19)

Gender

Male

Size

Medium

Age

74

Alignment

Chaotic Neutral

Deity

Gorum

Location

Mendev

Languages

Common, Abyssal, Orc

Occupation

Demon Slayer

Strength 20
Dexterity 10
Constitution 15
Intelligence 12
Wisdom 18
Charisma 18

About Drezen Silver

Male Demon Spawn (Pit Born) (Mendevian Priest) 6
CN Medium Outsider
Experience 18650/23000
Hero Points 1
Init +6 ; Senses Perception +4
(Init: +2 trait, +4 feat)

==DEFENSE==
AC 20, touch 10, flat-footed 20 (+9 armor, +1 natural armor)
hp 51 (6d8+12+6)
Fort +7, Ref +2, Will +9

==OFFENSE==
Spd 20 ft (30 ft. when charging, running or withdrawing.)
Melee Drezen's Ire Greatsword +10 2d6+8/19-20 or +12 4d6+10 vs Evil Outsiders.
Melee Morningstar +9 1d8+7

==STATISTICS==
Str 20, Dex 10, Con 15, Int 12, Wis 18, Cha 18
Base Atk +4, Cmb +9 Cmd 19

Feats Power Attack, Improved Initiative, Alignment Channel (Evil), Channel Smite

Skills[18] Diplomacy +9, Heal +11, Knowledge (Planes) +10 (+13 for Demons), Knowledge (Religion) +5, Sense Motive +9, Spellcraft +10

Languages Common, Abyssal, Orc

Favored Class Cleric
Favored Class Bonuses
1 +1 HP
2 +1 HP
3 +1 hp
4 +1 HP
5 +1 HP
6 +1 HP

Traits: Reactionary: +2 Init, Birthmark: birthmark acts as divine focus and +2 trait bonus vs charms and compulisons.

Racial Abilities:

+2 Str, -2 Int, +2 Cha

Tieflings can use shatter once per day as a spell-like ability. The caster level for this ability equals the tiefling's class level.

The skin of these tieflings provides some energy resistance, but is also as hard as armor. Choose one of the following energy types: cold, electricity, or fire. A tiefling with this trait gains resistance 5 in the chosen energy type and also gains a +1 natural armor bonus to AC. This racial trait replaces fiendish resistance.

Fiendish Sprinter Some tieflings have feet that are more bestial than human. Whether their feet resemble those of a clawed predator or are the cloven hooves common to many of their kind, tieflings with this trait gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions. This racial trait replaces skilled.

Prehensile Tail Many tieflings have tails, but some have long, flexible tails that can be used to carry items. While they cannot wield weapons with their tails, they can use them to retrieve small, stowed objects carried on their persons as a swift action. This racial trait replaces fiendish sorcery.

Darkvision: Tieflings can see perfectly in the dark for up to 60 feet.

Class Abilities:

Chaotic Aura, channel positive energy 3d6, channel evil 3d6 (can choose to heal or harm), Rage domain, orisons, spontaneous casting cure spells.

Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Domain Spells: 1st—true strike, 2nd—bull's strength, 3rd—rage, 4th—inflict critical wounds, 5th—shout, 6th—moonstruck, 7th—disintegrate, 8th—earthquake, 9th—implosion.

A Mendevian priest has the following class features.
Weapon and Armor Proficiency

A Mendevian priest is proficient with all simple weapons, light armor, medium armor, heavy armor, shields (except tower shields), and the favored weapon of her deity.

Diminished Spellcasting

A Mendevian priest chooses only one domain from her deity’s list of domains rather than the normal two domains. In all other respects, this works like and replaces the standard cleric domain ability.

Demonic Knowledge (Ex)

At 1st level, when making Knowledge (planes) checks regarding demons, demonic cults, and their magic, a Mendevian priest gains a bonus on the check equal to half her class level (minimum +1) and can make these Knowledge skill checks untrained.

Teamwork Feat

At 4th level and 8th level, the Mendevian priest gains a bonus feat. This must be a teamwork feat, Alignment Channel, Greater Spell Penetration, Leadership, or Spell Penetration. The cleric must meet the prerequisites of the selected bonus feat.

Spells:

0th:[4] Create Water, Detect Magic, Light, Guidance
1st:[6] True Strike, Shield of Faith x3, Command, Liberating Command
2nd:[5] Bull's Strength, Aid x2, Spiritual Weapon, Delay Poison
3rd:[4] Rage, Wrathful Mantle, Magic Vestment, Magic Vestment

Equipment:

Drezen's Ire +1 Evil Outsider Bane Greatsword 8350gp 8lbs
Weapon Cord 1sp
Cold Iron Morningstar 16gp 12lbs
Fullplate 1500gp 50lbs
Cold Iron Armor Spikes 50gp 10lbs
Chainshirt 100gp 25lbs
Sanctified Heavy Steel Shield 120gp 15lbs
Cold Iron Shield Spikes 20gp 5lbs
Silver Holy Symbol of Gorum 25gp
Wooden Holy Symbol of Gorum x 5 5gp
Rod of Extend, Lesser 3000gp 1lb
Scabbard of Vigor 1800gp
Wand of Cure Light Wounds 750gp
Waterskin 1gp 4lbs
Backpack 2gp 2lbs
Bedroll 1sp 5lbs
Trail Rations x 14 7gp 14lbs
Tools, Surgeons 20gp 5lbs
Healer's Kit 50gp 1lb
Scrolls of Remove Fear x 2, Protection vs Evil x 2, Obscuring Mist x 2 150gp
3gp
8sp

Appearance:
Drezen is six and a half tall with red tinted skin, night black hair, a pair of horns jutting from his forehead, cloven hooves, and a prehensile tail. Despite this he somehow manages to rather handsome, with a muscular, yet lean build, and a ready grin. He is almost always bedecked in battered, but well maintained armor.

Personality:
On the surface Drezen is a happy go lucky fellow, easy to get along with and accomodating. Inside he harbors a terrible inferno of fury, which he has thus far succesfully channeled into battle. He knows that many distrust him because of his demonic appearance and frequently goes to great lengths to prove his loyalties, submitting to questioning and detection by dozens of paladins.

In battle he is fearless and charismatic, giving heart to his friends with bawdy jokes and brave words. In his leisure time he loves to persue large women and drink to excess, oftne while making use of his tail to play pranks upon his drinking buddies.

Backstory:
Born shortly after the fall of the crusader city of Drezen, when the cities populance were warped into hideous beastmen by a wave of pure chaos. He was only saved because the Paladin of Iomedae Serilia Faulke, found herself unable to crush the distorted little babe as he gurgled and sucked on his tail. She detected evil to try and ease her conscience, but finding none decided she was bound to care for him instead. She named him Drezen Silver, calling him the one silver lining, the one spark of hope to have come from the cities doom.

Growing up upon the frontlines, knowing that the world wound had robbed him of both his family and his humanity he began striving against it as soon as he was able striving to follow in his adopted mother's footsteps. But he found himself too angry, and too prone to revelling in battle for Iomedae's teachings to sit well with him. More and more he found himself drawn to the blood splattered armored avatars of war that were the priests of Gorum. Eventually taking his orders, shortly after his mother was slain by the Marilith commander Zuhra Aponavicus in a raid upon her new stonghold - Drezen.

Now some seventy four years after his birth he is a well known figure upon the battlefields against demonkind. A charismatic priest of war bringing forth some shread of hope from the doom of Drezen as he bestrides the battlefield greatsword in hand. With a well known penchant for large women, and a bawdy sense of humor that makes him quite popular off the battlefield to. But beyond all of his seeming good humor boils an inferno of rage and hatred against all demonkind, and especially against Zuhra Aponavicus, who has killed everyone who has ever been his family - upon whom he vows vengance with every prayer.