Werewolf

Drax Adaaryn's page

122 posts. Alias of Aquanda.


Full Name

Kathandrax "Drax" Adaaryn

Race

Male Natural Werebear/Dwarf-Orc Cleric of Auronis 3 (HP 28/37 | AC:25 | T:13 | FF:22 | (DR 10/Silver) | CMB: 9 (14 Grapple) | CMD:19 | Fort:+8 | Ref:+7 | Will:+8 | Init:+7 | Perc: +4 | Speed 20)

Classes/Levels

Fatigued (-2 Str, -2 Dex)

Gender

Male

Size

Medium

Age

26

Special Abilities

Change Shape (SU) (Hybrid Form Shown)

Alignment

CN

Deity

Auronis

Languages

Common, Orc, Sylvan

Homepage URL

Character Sheet

Strength 19
Dexterity 17
Constitution 18
Intelligence 10
Wisdom 17
Charisma 13

About Drax Adaaryn

Background
Kathandrax "Drax" Adaaryn grew up in a poor family hearding goat high in the mountains. It was a small family and a simple life. Days were spent tending the herd, keeping clear of other mountain denizens and waiting for the sun to set. At night Drax’s father told stories of his ‘cousin’ Kathandrax, his great adventures, victories, and mission to spread the word of Auronis. Drax was enthralled. He begged his father for permission to descend from the mountains and seek out his cousin. He was told time and again that he was too young for such wanderings. That times were too dangerous. That the people of Aeon were stirring. Eventually Drax could wait no longer and snuck away.

Drax’s journy started well enough until he came upon a band men from Aeon. It took two days and nights of running and hiding to get away. After that things only got worse. By the time Drax found anyone who knew anything about Kathandrax he had discovered just how hard the world could be on a lone Worgen. He had been reduced to hiding who he was sneaking from place to place for fear of being discovered. Over the months that he wandered Drax developed a distaste for his Dwarf-Orc form and now avoids it whenever he can.

Eventually he met Fethi, a hobgoblin cleric of Auronis, who took him in and taught him the fundamentals of the faith. Drax traveled with his mentor for several years taking strength from his growing faith and resenting need to hide his true nature. Once Fethi had decided his training was complete Drax decided to seek out Kathandrax once again.

Drax arrived at the gathering just in time to hear Kathandrax make his call for war and discover that his fathers claim on relation to Kathandrax was greatly exaggerated. Disappointment of the news did little to diminish his fervor for Kathandrax. While he made no effort to meet with high priest after the discovery he did sign up to join the war both to repay the humiliations endured on his journey and for the glory of his god.

Personality
Drax is idealistic and naive. He knows little of the wider world though he is passionate about his faith. Drax holds Kathandrax nearly as highly as Auronis himself. Drax is aggressive in combat preferring to be on the front lines whenever possible. Drax will take offense if it is suggested that he might want to shift out of his hybrid form, even if it is a rational suggestion. He will shift forms, preferring to shift to bear as opposed to Dwarf-Orc if he has to change. Out of combat Drax strictly follows the tenets of his faith and has a rigid sense of Honor. He is not opposed to sneaking as a tactic but lying, even to the enemy is distasteful.

Appearance
Drax is short for a worgen, even a dwarf-orc worgen, with black fur and eyes. He has a relatively flat face with a broad muzzle and long arms. His fur is smooth and bright though his scruff and beard are a bit too short. Any worgen or others familiar with the race will be surprised to learn he is traveling on his own. Drax has no battle scars or other distinguishing features.

Character Details:

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Drax Adaaryn (Hybrid Form)
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CN Medium Natural Worgen/Dwarf-Orc
Init +7 Senses Scent, Darkvision 90; Perception +3
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DEFENSE
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AC 25, touch 13, flatfooted 22 (+3 Dex, +6 Armor, +6 Natural Armor)
Hp 37
Fort +8, Ref +7, Will +7
DR 10/Silver
Speed 20 ft.
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OFFENSE
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Melee 2x Claw +6 1d4+4 (Critical 20 x2) (Grab); Bite +6 1D6+4 (Curse of Lycanthropy DC 15) Or
MW Cold Iron Bastardsword +7 1D10+6 (Critical 19-20 x2); Bite +0 1D6+2 (Curse of Lycanthropy DC 15)
Ranged Light Crossbow +5 1D8 (Critical 20 x3)
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STATS
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Str 19, Dex 17, Con 18, Int 10, Wis 18, Cha 13
Base Atk +2; CMB +9 (+14 Grapple); CMD +19
Feats Toughness, Lightning Reflexes, Improved Initiative, Combat Casting
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SPECIAL ABILITIES
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Lycanthropic Empathy (Ex)
Channel Energy (SU) 1D6 4/day
Honor Bound (SU) 6/day
Seize the Initiative (SU) 6/day
Spontanious Casting Cure Light Wounds (1D8+3)
Spells (Concentration +7)
0: Detect Magic, Create Water, Stablize, Guidance
1: Bless, Obscuring Mist, (Empty Slot), Shield of Faith (D)
2: Grace, (Empty Slot), Aid(d)

Key Skills: Dimlomacy 5, Disguise 15, Heal 7, Knowledge Religion 4, Linguistics 4, Perception 3, Sense Motive 7, Survival 3 (7 to track by Scent)

Magic Equipment: +1 Breastplate, Handy Haversack(x2), +1 Cloak of Resistance, Wand of Cure Light Wounds, Hat of Disguise, Sleeves of many garments, 5 Potion Cure Light Wounds, 5 Snap Leaves, Golden holy Symbol of Auronis

Full Details including Equipment and a full skill list are located at the homepage.