Arlindil

Drahzar's page

172 posts. Alias of Browman.


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Male Elf Druid 2 0 Hero point 19/19 HP

"Shall we go straight back to the city? The staff I was given will take us directly there."


Male Elf Druid 2 0 Hero point 19/19 HP

"Let us press on then. Perhaps someone else should take the lead? Rex took the worst of that attack."


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar moves forward, one hand on his sword the other on the wall. He will slash at anyone who attacks him.

1d20 + 3 ⇒ (12) + 3 = 15


Male Elf Druid 2 0 Hero point 19/19 HP

How far does the darkness stretch?

Initiative: 1d20 + 3 ⇒ (20) + 3 = 23


Male Elf Druid 2 0 Hero point 19/19 HP

"Something is moving towards us slowly, probably trying to sneak up on us. Be ready."

Drahzar will move himself and rex up a few feet, not trying to hide and without his weapon drawn. His hands are open, he is trying to indicate that he doesn't want to fight.


Male Elf Druid 2 0 Hero point 19/19 HP

I was waiting for other people to post.


Male Elf Druid 2 0 Hero point 19/19 HP

perception: 1d20 + 10 ⇒ (10) + 10 = 20
survival: 1d2 + 11 ⇒ (1) + 11 = 12

Drahzar leads the party down the tunnel with rex about 10ft in front of him.

"All the tracks seem to lead away from the fort, I can't identify the tracks."


Male Elf Druid 2 0 Hero point 19/19 HP

"Pull back, let's see what response that triggers."


Male Elf Druid 2 0 Hero point 19/19 HP
Theodemar Balestra wrote:
I'd hang my head in shame, but I'm more worried the dice roller has turned on me. In my other game, my ranger rolled a natural one to hit. And a one on damage. He then confirmed the natural one attack roll with a natural one. I'm still waiting to see how badly that ends for me!

that sounds like a -2 out of 10 situation.


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar will hang back until the trap door is opened.


Male Elf Druid 2 0 Hero point 19/19 HP

"I agree with this plan."


Male Elf Druid 2 0 Hero point 19/19 HP

I agree with that order


Male Elf Druid 2 0 Hero point 19/19 HP

"Our return trip will be quite quick thanks to this staff. But we should definitely check the pirate camp first."


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar is happy they have a more informaton, but struggles to hide his distrust of the half-orc.


Male Elf Druid 2 0 Hero point 19/19 HP

"I thought I had mentioned what this staff did. The return journey to El is not the issue. A safe way to bring our people out of the city is."


Male Elf Druid 2 0 Hero point 19/19 HP

"We need to find a safe way to get our people here. I feel that taking thousands through the jungle would be a disaster as many are too old, too young or not skilled enough to protect themselves. Returning to El without a route for everyone defeats the purpose of our trip."


Male Elf Druid 2 0 Hero point 19/19 HP

"I am sure the nobles of El are already scheming how they can justify some new crimes to maintain the status quo, of course only acting to protect people from the dangers outside the city."


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar stays quiet, letting others speak for the group.


Male Elf Druid 2 0 Hero point 19/19 HP

knowledge nature DC20: 1d20 + 8 ⇒ (7) + 8 = 15


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar and rex will follow after Vesryn.

perception: 1d20 + 10 ⇒ (20) + 10 = 30

"Does anyone else hear horses?"


Male Elf Druid 2 0 Hero point 19/19 HP

perception: 1d20 + 11 ⇒ (3) + 11 = 14

survival: 1d20 + 11 ⇒ (14) + 11 = 25

"A pack of something like dinosaurs passed through here recently, their tracks are too uniform for unintelligent beasts. Perhaps they have riders or are unnaturally intelligent. Still I believe we must seek shelter immediately and the way forward looks safer than the way back."


Male Elf Druid 2 0 Hero point 19/19 HP

"How many tunnels lead out of the base of that place. Also does it have decent supplies of water."


Male Elf Druid 2 0 Hero point 19/19 HP

"Follow me, we should be clear of these accursed jungles by early afternoon."


Male Elf Druid 2 0 Hero point 19/19 HP

Does native by nature help?

1d20 + 7 ⇒ (14) + 7 = 21 with the bonus from lens of starlight.


Male Elf Druid 2 0 Hero point 19/19 HP

"We should wait a few moments before people go back to sleep."

knowledge nature DC20: 1d20 + 8 ⇒ (8) + 8 = 16


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar will throw fire at the assassin vine.

ranged touch attack: 1d20 + 2 ⇒ (7) + 2 = 9

Pretty sure that is a miss.


Male Elf Druid 2 0 Hero point 19/19 HP

knowledge (nature) DC15: 1d20 + 8 ⇒ (18) + 8 = 26

Initiative: 1d20 + 3 ⇒ (20) + 3 = 23

"Assassin vine! Get it rex."

Drahzar will get up and produce flame in the starting round.

Reflex save 1d20 + 1 ⇒ (18) + 1 = 19


Male Elf Druid 2 0 Hero point 19/19 HP

"I will join Elinides on the third watch. I also recommend that we avoid lighting a fire here."


Male Elf Druid 2 0 Hero point 19/19 HP

1d20 + 1 ⇒ (5) + 1 = 6

reply to elrindes:
It would be wiser to let the great beast slumber. still i am sure something can be arranged for our guest. no need to be rude even though we are traveling.


Male Elf Druid 2 0 Hero point 19/19 HP

knowledge nature: 1d20 + 8 ⇒ (4) + 8 = 12

stealth: 1d20 + 1 ⇒ (18) + 1 = 19

" these creatures normally slumber deeply after eating, we should wait until then."


Male Elf Druid 2 0 Hero point 19/19 HP

Fort save 1d20 + 1 ⇒ (9) + 1 = 10

using my hero point to get +4 so I pass the test.

"Well that was a nice reception. Maybe we should try talking to them next time?"

Drahzar was kind of out of it during the fight from being sickened and shaken. otherwise he would have tried."


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar will slash with his longsword again.

1d20 - 1 ⇒ (5) - 1 = 4


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar also swings at one of the creatures.

1d20 - 1 ⇒ (19) - 1 = 18 confirm crit 1d20 - 1 ⇒ (2) - 1 = 1

normal hit. 1d8 + 2 ⇒ (6) + 2 = 8


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar will continue trying to attack.

1d20 - 1 ⇒ (16) - 1 = 15 for 1d8 + 2 ⇒ (3) + 2 = 5dmg


Male Elf Druid 2 0 Hero point 19/19 HP

fort save: 1d20 + 1 ⇒ (5) + 1 = 6

The dice hate me

knowledge nature: 1d20 + 6 ⇒ (1) + 6 = 7

Drahzar is too distracted fighting off his attackers and his conditions to do much so he will 5ft away from the attackers and draw his longsword. He will cast entangle to catch the most attackers without getting any of his own party.

"Get em, rex"

On his next turn he will attack the nearest enemy, 5ft stepping if necessary.

1d20 - 1 ⇒ (9) - 1 = 8


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar has rex out in front of him.

will save +9 including native by nature: 1d20 + 9 ⇒ (2) + 9 = 11

of course i roll a 2


Male Elf Druid 2 0 Hero point 19/19 HP
Vesryn Tarathiel wrote:
Vesryn should probably take the rear. He's decent with a bow and physically the toughest, though moving to the front will be a pain.

It should only take 1 round to move most of the way from one end of the line to the other even if someone is movement 20 in armour. Better than the alternative of more of us getting hit by a trap.


Male Elf Druid 2 0 Hero point 19/19 HP

I don't see a need for more than a 5 ft gap between Drahzar and Theodemar normally. Really unless we are inside or actively expect to fight but no traps there should be a 5ft gap between each person.


Male Elf Druid 2 0 Hero point 19/19 HP

I am willing to take the lead with rex. We should survive a trap if we blunder into it and can track and hold our own in an ambush until others can move up.


Male Elf Druid 2 0 Hero point 19/19 HP

The old Druid may not like the truth, but Drahzar won't stand by idly while his people are treated as slaves.


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Male Elf Druid 2 0 Hero point 19/19 HP

"My thanks for this weapon, hopefully I will not have to put it to good use."

"unfortunately all it takes for evil to prosper is for good men to do nothing. While I am sure the intentions at the time were noble, now it seems to me that a system designed to protect from the blight has been corrupted to benefit a few at the expense of many. Most of my people have been treated as little better than slaves with no rationale or choice given and some banished to slums for nothing more than being born to the wrong parents. Before I left to see you, Auramesties mentioned something which sounded very similar to buying the freedom of the expedition from our masters. If your system can completely justify treating thousands as slaves for the crime of escaping certain death; then it has become the very evil you sought to avoid all those years ago."


Male Elf Druid 2 0 Hero point 19/19 HP

HA: 1d20 + 5 ⇒ (9) + 5 = 14

"It is a majestic creature, but I am sure you did not ask me here to help you treat an injured animal"


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar will disarm as well.

Once they are in the room he will let Maedon speak first as he was the one who requested this meeting.


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar still needs to go see the old druid. He would be happy to have Vesryn accompany him.

Also how should I handle getting my animal companion. I had kind of assumed that I didn't have a chance to get one here yet.

Drahzar is obviously displeased when Auramesties mentions paying off their "masters". He twitches as he suppresses his urge to say something unkind about the locals.

"I must go and see the old druid that was here at the start of the meeting. It might be better if someone traveled there with me, just in case there are more assassins out there."

Of course the leadership of El was able to justify literally selling people to the native nobles.


Male Elf Druid 2 0 Hero point 19/19 HP

"I have a few things to arrange, perhaps we could depart at first light tomorrow?"


Male Elf Druid 2 0 Hero point 19/19 HP

"I swear by the Ancestor's and the God's that I take this oath freely and truly. That I will work for the betterment of my people, and all elvenkind. I am loyal to the Winter Council and agree to take this journey not for my own personal gain, but to ensure a better life for my people."

pausing to let other also say the oath, Drahzar then asks a couple of questions. "Do we have any maps of the surrounding area? Or any knowledge of what creatures we face beyond the wall of trees?"


Male Elf Druid 2 0 Hero point 19/19 HP

"I agree with Elrinides about controlling our own destinies, also I wish to know more about this blight that keeps being referenced cryptically by the locals. How can we help prevent it, if no one will tell us about it."


Male Elf Druid 2 0 Hero point 19/19 HP

"I would suggest that the main goal of the attack wasn't to kill us, but to spread distrust. Think about it, all the attackers as far as we know were completely expendable and their odds of success one on one against the winners of many of the contests low."


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar is updated to level 2.


Male Elf Druid 2 0 Hero point 19/19 HP

"Agreed, this is a Kyonin issue. If the Sovyrians take him, no one will ever see him again is my guess."

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