
About Dragoslav Dobrescu
Aelwulf
Half-Orc Barbarain (invulnerable Rager) |Druid (Goliath Druid) 1
N Medium Humanoid (Orc)
Init +1; Senses- Darkvision, Perception +6
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Defense
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AC 16, touch 11, flat-footed 15, CMD 15
HP 14 (1d102+2)
Fort +4, Ref +1, Will +4
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Offense
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Speed 40 ft (40 Base)
Melee
Melee
Melee
Ranged Lt.
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 15, Cha 7
Base Attack +1, CMB +4, CMD 15
Feats:
Traits:
Background Skills:
Skills:
Languages: Common, Druidic
Gear:
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Racial Abilities
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Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.
Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Weapon Familiarity: Half-orcs are proficient with great axes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Darkvision: Half-orcs can see in the dark up to 60 feet.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
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Special Abilities
Barbarian class features: Fast movement (10ft), Rage 5 rounds
Druid class features: Primal Bond (Growth Domain), Primal Size, Orisons, Primal Empathy
Enlarge (Su): As a swift action you can enlarge yourself for 1 round, as if you were the target of the enlarge person spell. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. (5/day)
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Spell-like Abilities
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Spells
0: Mending, Create Water, Detect Magic, Stabilize
1: Enlarge Person, Good Berry, Cure Light Wounds