| Dragon, Aim, Fire! |
Hey all, let me run a scenario by you all:
Players successfully retrieved the Axe of Dwarvish Lords after a long adventure and I fully expected they would be like most dirty murderhobos and keep it in order to do some serious violence in the upcoming campaign finale, but as players are wont to do, they surprised me and took it in a weird direction: they want to destroy the Axe and channel the magic into a location, effectively creating a mythal-like zone of power. I have no problem with this at face value, but I want them to have to complete a potent quest or some other manner of monumental task in order to do so (it's a magical artifact after all!).
What quest do I saddle them with? What task must they complete? What would you do?