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Chanze Size
One vanara in every 500 is gifted with limited shapeshifting ability. Such a creature can adjust her size at will. She gains the change shape ability and the shapeshifter subtype. Instead of changing appearance, she can use change shape to reduce her size category to Small. Her ability scores don’t change, only her size (and thus her weapon damage); normal size penalties and bonuses to AC and CMD and on attack and skill rolls apply. Changing size or returning to her true size is a fullround action. This racial trait alters the vanara’s type and replaces nimble.

Does the stuff size adapt to the new vanara size ?


Sorry for my english, I'm French.

I want some advice on my build : Bolt Ace 5 / Fighter 6-20 maybe Mutation Warrior ?

I play a Vanara : Dex bonus, can be Small (bonus to hit, AC), have a tail -> 10/19/12/14/16/8

Build is around : Two-Weapon Fighting with 2 Pelletbow, Dwarven Light and reload with the tail via 2 feat (Grasping Tail, Mischievious Tail)

Trait : bonus to confirm crit, INT to CHA skill, increase range increment... no choice made

Feat (Xc for level-combat feat)
1 Point-Blank Shot
3 Precise Shot
4c Deadly-Aim
5 Grasping Tail
6c Rapid Shot
7 Mischievious Tail
7c Two-weapon fighting
9 Improved Critical
9c Improved Two-Weapon Fighting
11 Improved Precise Shot (Dex 19, Point-Blank Shot, Precise Shot, BBA+11)
11c Clustered Shots (Point-Blank Shot, Precise Shot, BBA+6)
13 Advanced Weapon Training (Armed Bravery)
13c Advanced Weapon Training (Focused Weapon)
15 Critical Focus (BBA+9)
15c Weapon Focus (BBA+1)
17 Greater Two-Weapon Fighting (Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, BBA+11)
19
19c

Advanced Weapon Training
14 Warrior Spirit
18Trained Initiative

Gear
Pelletbow, Dwarven Light
Vambraces, Duelist’s
Gloves of Dueling
Vest of Stable Mutation if Mutation Warrior


Hello,

I'm a french player thus sorry for my errors in english.

I want your help / advice for my build of Beastmorph alchemist, maybe with Reanimator or Vivisectionist archetype for the background / RP.

The goal is to have a build with a lot of natural attack and be a STR character.

Race : Skinwalker ragebreed for Gore and Hoof attacks and +2 STR / +2 CON (-2 CHA)

Traits : 1 or 2 traits with Will boost and/or Pragmatic activator for UMD with INT

Level : Alchemist 1-10 / Master Chymist 11-12 / Alchemist 13-14 / Master Chymist 15-16 / Alchemist 17-20

Feat
1 Extra Feature (for Gore and Hoofs attacks at the same time)
3 Multiattack
5 Power Attack
7 Extra Discovery (Bone-Spike Mutagen)
9 Extra Discovery (Perserv Organs)
11 Die for your Master (protection and help with the dangerous Splitting Mutagen)
13 Skill Focus (Fly)
15 Powerfeul Wings
17 Extra Discovery (Spontaneous Healing)
19 ?

Discovery
2 Feral Mutagen
4 Vestigial Arm (wand or shield)
6 Wings
8 Tumor Familiar (archetype Decoy or Sage and maybe Parasite for RP)
10 Mummification
12 Master Chymist : Greater Mutagen
14 Splitting Mutagen
16 Master Chymist : Grand Mutagen
18 ?
20 ?

Equipment
Obviously INT headband, STR belt, amulet of mighty fists...
1 Fleshwarped Scorpion's Tail (more is possible but I think it's a abuse, and I'm sure that my GM will forbid more than one)
Elven chain (https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Elven%20Chain)

So, do you have some advice ? Do you think a melee beastmorph alchemist have to keep bombs but in my build I don't have the place for early Fast Bombs ?