| Dragofr |
Hello,
I'm a french player thus sorry for my errors in english.
I want your help / advice for my build of Beastmorph alchemist, maybe with Reanimator or Vivisectionist archetype for the background / RP.
The goal is to have a build with a lot of natural attack and be a STR character.
Race : Skinwalker ragebreed for Gore and Hoof attacks and +2 STR / +2 CON (-2 CHA)
Traits : 1 or 2 traits with Will boost and/or Pragmatic activator for UMD with INT
Level : Alchemist 1-10 / Master Chymist 11-12 / Alchemist 13-14 / Master Chymist 15-16 / Alchemist 17-20
Feat
1 Extra Feature (for Gore and Hoofs attacks at the same time)
3 Multiattack
5 Power Attack
7 Extra Discovery (Bone-Spike Mutagen)
9 Extra Discovery (Perserv Organs)
11 Die for your Master (protection and help with the dangerous Splitting Mutagen)
13 Skill Focus (Fly)
15 Powerfeul Wings
17 Extra Discovery (Spontaneous Healing)
19 ?
Discovery
2 Feral Mutagen
4 Vestigial Arm (wand or shield)
6 Wings
8 Tumor Familiar (archetype Decoy or Sage and maybe Parasite for RP)
10 Mummification
12 Master Chymist : Greater Mutagen
14 Splitting Mutagen
16 Master Chymist : Grand Mutagen
18 ?
20 ?
Equipment
Obviously INT headband, STR belt, amulet of mighty fists...
1 Fleshwarped Scorpion's Tail (more is possible but I think it's a abuse, and I'm sure that my GM will forbid more than one)
Elven chain (https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Elven%20Chain)
So, do you have some advice ? Do you think a melee beastmorph alchemist have to keep bombs but in my build I don't have the place for early Fast Bombs ?