Vimanda

DrTakosan's page

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A PC with the sickened condition cannot "ingest anything, including elixirs and potions". Does this include water?

The obvious answer is yes, but if that is the case, a disease which causes sickened (and which does not allow it to be reduced below a value of 1) could easily cause the PC to die of thirst. A first level character with a constitution of 10 would die in less than two days if they did not recover. For this reason, I plan to rule that they can drink water, but I was wondering what others thought.

(Of course, maybe I am missing something. It would not be the first time.)


The Core Rulebook lists a critical specialization effect for bombs (p284), but I do not see any way to access this effect. (There does not appear to be a class feature for this, and the ancestry feats do not apply.) Am I overlooking something?