Dinvaya

Dr. Ethyl "Doc" Ermengarde's page

357 posts. Alias of Delmoth.


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LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Yep it comes in at the beginning of your next turn. You designate the location then.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

They are the very tiny blue and orange blobs next to Alvar and Nyarai. Took me a minute to find them.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Dungeoneering: 1d20 + 5 ⇒ (10) + 5 = 15

Ethyl calmly advises, "Keep your distance and use ranged weapons. These things will explode in pus if we kill them. I hope I don't need to tell you what that will mean for all cuts and abrasions we've accumulated."

To punctuate the point she drew one of her daggers and threw it at the nearest, orange. And then took a step back.

Thrown weapon, itchy, 1 range increment, reckless: 1d20 + 6 - 1 - 2 - 1 ⇒ (15) + 6 - 1 - 2 - 1 = 17 Unsure if Alvar counts as engaged in melee with it, if so I got 13 to hit. Pretty sure he gives cover to it though.

Piercing: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7 Oops, wasn't expecting max damage.

4/5 normal daggers


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl clears her throat and asks, "Shall we?" She moved back to the corridor and moved to the next door.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

"There is no way to know one way or the other currently, perhaps once we escape this nightmare we can verify the stories our minds are telling us."

Ethyl moved to the next door, made sure it was safe, and peered inside. Eight


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl looks at Iosif confused, "Fish-people?"


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Nobility: 1d20 + 5 ⇒ (3) + 5 = 8

Of Ethyl is disturbed by the gore she doesn't show it.

Ethyl looks at the design on the signet ring, "I'm not familiar with this family. Hmmm. I doubt they need it anymore."

Added to loot


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

A ting of fear colors Ethyl’s next words, "It goes to the gardens. I'm afraid if we uncover the tunnel it will let through the yellow fog outside. If we have no other option..."

She moved to the nearest southern door and ever paranoid checks it for surprises.

Perception: 10 + 10 = 20


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl regards Nyarai and wipes her pointed fingers with a cloth.

She says obliviously, "I'm not sure what you mean my dear. In the academic sense, yes, I must socialize to maintain proper brain functioning."

She considers for a moment, "I suppose I have had brief flashes of episodic memory, but it has not been useful or relevant to our current circumstances, so I didn't bother sharing. Although, I was working on a cure for Gillamore Plague and the principles maybe could be applied to ghoul fever. Should one of us succumb to the disease, I may have a viable treatment with sufficient supplies."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl wastes no time, she steps up to the transformed person and swipes her razor-sharp claws at the undead.

Surprise round?
Claw, reckless: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
Slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sneak: 1d6 ⇒ 5


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl thinks for a moment, "Treatment options to assist the body's immune system exists but there is no cure I know of.

"Don't get bit and test fate," she suggests helpfully before continuing south.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl takes out an inkpen, wets it, and starts taking notes. "Perhaps one in the process of being made. Losandro was completely unresponsive, he is clearly in the throws of a nightmare. We should observe what happens to him. I don’t think removing the restraints is warrented at this time."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl spins around and finds her face to face with Enoch, "Leldro?!" She shakes her head clearing the vision from her brain.

She mutters, mildly annoyed at the distraction and lack context surrounding the sudden memory, "Intrusive thoughts, no matter."

As Enoch opens the door she warns, "Something is in there."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl follows along with the rest of the group not wanting to brave the asylum by herself. She approached the nearest door 2 and listened for any thing that might be lurking within. If she heard anything she warned the group before carefully opening the door.

Perception: 10 + 10 = 20


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LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Letting y'all know I've got a pretty terrible cold so bot me if needed.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl reflects back on her only episodic memory of treating a young woman. "I believe I would have fit in with the doctors here, despite their reckless administrator. But I suspect the pay was better working for Count Lowls."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl muses, "It's logical in a way. Because reality is merging with the dimension of dreams people's worst nightmares are being made manifeste. The note, I suspect, is a memo about how the staff were speaking in passing about Mrs. Freeling's heart exploding. Normally this is preposterous, barring magical ritual, but the source of that rumor must have been a heart condition. For which she was likely being treated. Mrs. Freeling being a lay person takes the nurses at their word and then her treatment stops due to, well, everything. Her pysche experiences traumatic fear about her heart literally exploding and it is made manifest. The cure is her normal medicine. Why any medicine worked rather than the specific one is a mystery. "

Ethyl motions back the way they came, "Let's rest and recuperate before venturing further."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

With sufficiently high heal score healer’s kits become more cost effective than CLW wands. I forget when the break point is.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

I have the loot logged. Did anyone want one of the potions?

I want the healer’s kit. Next level Ethyl will be a proper doctor with all the tools needed for vivisection surgery.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Perception: 10 + 10 = 20

Ethyl watches as the paladin touches perfectly good bandages, tinctures, and other remedies and then promptly ignores them. Rolling her eyes she dutifully follows after the man and collects them.

Upon seeing the note she confers with Alvar outside, showing him the note. She motions towards the corpse, "Mrs. Freeling I presume. Perhaps we should give her her medicine."

See perceptions above.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Bite, risky, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (8) + 7 - 1 - 1 + 2 = 15
Piercing: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Sneak: 1d6 ⇒ 2

Claw 1, defensive, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (11) + 7 - 1 - 1 + 2 = 18
Slashing: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Sneak: 1d6 ⇒ 6

Claw 2, defensive, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (20) + 7 - 1 - 1 + 2 = 27
Slashing: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Sneak: 1d6 ⇒ 2

Claw 2, confirm?: 1d20 + 7 - 1 - 1 + 2 ⇒ (7) + 7 - 1 - 1 + 2 = 14
Slashing, Bloodthirsty: 1d6 + 1 + 2 + 2 ⇒ (6) + 1 + 2 + 2 = 11

Ethyl shows the remaining Apostle in Orpiment no mercy as her bloodlust takes over.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Bite, defensive: 1d20 + 7 - 1 - 1 ⇒ (8) + 7 - 1 - 1 = 13
Piercing: 1d8 + 1 ⇒ (6) + 1 = 7
Sneak: 1d6 ⇒ 6

Claw 1, defensive: 1d20 + 7 - 1 - 1 ⇒ (5) + 7 - 1 - 1 = 10 Maybe since they're flat-footed?
Slashing: 1d6 + 1 ⇒ (6) + 1 = 7
Sneak: 1d6 ⇒ 6

Claw 2, defensive: 1d20 + 7 - 1 - 1 ⇒ (19) + 7 - 1 - 1 = 24
Slashing: 1d6 + 1 ⇒ (4) + 1 = 5
Sneak: 1d6 ⇒ 4

Ethyl's quick reflexes serves her well as she steps closer to the nearest cultist, she appraises them warily, outnumbered and cut off from the rest of the group. She rips and tears flesh.

She yells out, "Quit your babbling Alvar! More cultists."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Stealth: 1d20 + 6 ⇒ (2) + 6 = 8

Ethyl gently pushes Nyarai out of the way so she can climb through the window. She tries to stay as quiet at possible but she catches her foot as she goes through and tumbles to the ground knocking the breath out of her. Righting herself quickly she perpares for the worst.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl lets Nyarai poke her head through the window with mild interest, "Perhaps we ought to return to the Chapel and Winter. We are all afflicted with minor injuries and I'm sure your magical protections are waning Alvar. I would like to spend some time with the patient records and the library to see if they yield any useful information."

Her curiosity gets the better of her however and she looks over the slyph's shoulder, "Maybe one last room. Medications could prove useful."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

"If it's a ghost of this woman," she suggested while pointing at the improbable corpse, "perhaps we ought to identify who she was. That may shed light on why she haunts her body rather than moving on."

Ethyl begins committing the woman's visage to her memory so as to describe her later.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Will vs Hemorrhagic Road: 1d20 - 1 ⇒ (15) - 1 = 14 Yeah hero point that into a success.

Reflex vs Hemorrhage Road: 1d20 + 9 ⇒ (15) + 9 = 24

Ethyl wills the insanity away with uncharacteristic determination. She reassures herself, This is something you can understand, the light of reason can make sense of this world. It is just a force like anything else.

She dodges the dodgy blood almost as an after thought.

Ethyl follows the floating river of blood to its source and tries to make sense of what is happening. She is careful to avoid touching the blood as she moves.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3
GM Nightmare Knight wrote:
Heads up and apology, I've been traveling and Assorted delays and a power outage is going to delay my update. Hopefully I'll have a post tomorrow morning

No worries!


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

We can say that Enoch holds it just in case but I want to sell it since Enoch can use smite to overcome difficult DR.

@GM I made an assessment. At first I was going to side with Enoch but Ethyl is transformed so she's in yolo mode.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl ignores Iosif, regards Enoch, and listens to Alvar. She forgets Nyarai. She move towards the door and considers it carefully for a moment, "What is one more doorway? And you are quite correct dear Alvar, we can retreat."

She crept towards the door and carefully opened tried to open it, hoping to see what might have caused it to swell so hematically. If her delicate touch was insufficient, she used more forceful means.

Stealth: 1d20 + 6 ⇒ (18) + 6 = 24
Perception, if needed: 10 + 10 = 20
If the swollen door is stuck, force: 1d20 + 1 ⇒ (20) + 1 = 21


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Perception: 1d20 + 10 ⇒ (15) + 10 = 25

Ethyl wipes the blood from her mouth and face as best she can. She mumbles, "I'll need to use bleach later to get these stains out. Maybe I can manufacture an oxidizer later."

While searching through the boxes in the store room for anything useful she answers Alvar, "Without experimental evidence I couldn't say one way or the other for certain. It would depend on a lot of factors such as the type of wood used as well as any treatments that were applied. However, I believe I can safely say it would be a great deal of blood for it to swell like that, several gallons perhaps. And at least a day of soaking to get to that point. So I imagine what is behind that door is not pretty, even if it is just a Dreamlands manifestation."

Pulling out the vials found and shows them to the group, "I was already considering manufacturing these. Useful against creatures that are allergic to silver, which is more common that you might think."

She hands one vial of silversheen to Iosif and one to Enoch, "It will only last for one hour, don't apply the substance to your weapons yet, only when needed."

Open to suggestions on who should have the oil. Putting it on the loot sheet for now.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl jumps at the stumbling cultist trying to rip them apart. I think they get cover since I’m attacking through a hard corner.

Bite, itchy, risky: 1d20 + 7 - 1 - 1 ⇒ (20) + 7 - 1 - 1 = 25
Confirm?: 1d20 + 7 - 1 - 1 ⇒ (11) + 7 - 1 - 1 = 16
Piercing, risky: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Crit, bloodthirsty: 1d8 + 1 + 2 + 2 ⇒ (6) + 1 + 2 + 2 = 11

Claw 1, itchy, Risky: 1d20 + 7 - 1 - 1 ⇒ (3) + 7 - 1 - 1 = 8
Slashing, risky: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Claw 2, itchy, Risky: 1d20 + 7 - 1 - 1 ⇒ (13) + 7 - 1 - 1 = 18
Slashing, risky: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl looks poinedly at Enoch. And drinks clear red liquid from a vial.

Cure light wounds extract: 1d8 + 2 ⇒ (4) + 2 = 6


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl reels as the crowbar connects with her ribs sending waves of pain radiating out from the impact. She is not pleased and attempts to wrench the crowbar from cultist’s hands from

Disarm, itchy, defensive: 1d20 + 7 - 1 - 1 ⇒ (4) + 7 - 1 - 1 = 9 Unlikely, this also provokes.

Bite, itchy, defensive: 1d20 + 7 - 1 - 1 ⇒ (10) + 7 - 1 - 1 = 15
Piercing: 1d8 + 1 ⇒ (7) + 1 = 8

Claw 1, itchy, defensive: 1d20 + 7 - 1 - 1 ⇒ (10) + 7 - 1 - 1 = 15
Slashing: 1d6 + 1 ⇒ (6) + 1 = 7


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LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

With her new phobia Ethyl isn't going to enter the cloud willingly, even if she made her save.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Will vs Scotomaphobia: 1d20 ⇒ 16

Ethyl steels her resolve at the sudden cloud of choking behind the doors. She managed to swallow her fear of the unknown in that swirling mass of noxious fumes. She was ready.

Readied attack, if enemy comes within reach:
Bite, reckless, itchy: 1d20 + 7 - 1 - 1 ⇒ (14) + 7 - 1 - 1 = 19
Piercing: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl agrees, "We can at least see what is stored here." Ethyl makes sure the passage is safe before seeing what was held within.

Perception: 10 + 10 = 20


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LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Naw it's cannon now, lol. That's the sort of thing that she would lie about.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Btw DM I lol'd when you added 10 years to Ethyl’s age.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3
Alvar the Wayfarer wrote:
"It's also telling that Zandalus was only put on this 'Chain of Nights' after decades of failure. Did she only receive this tome recently? Or was it solely desperation to defeat the puzzle of his mind? And perhaps more importantly, did it have anything to do with triggering this planar overlap or drawing the Tatterman's attention to Zandalus?"

Ethyl produces Losandro’s journal, and states matter of factly, ”Only recently, perhaps as recently as one week ago. See here Losandro claims that she would receive the Chain of Nights from Count Lowls in exchange for taking us as patients. It’s circumstantial evidence but the timing lines up with the recent troubles within Briarstone. Since the Chain of Night explicitly covers dreams, Zandalus was plagued by nightmares, and the Tatterman is a dream hunter, I find it extremely likely that they are all related if not directly caused by whatever Losandro found within this tome. She was playing with fire when she delved into things she didn’t properly understand.”


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Assuming one of Losandro's keys opens the lockbox.

Ethyl raises an eyebrow at Iosif's comment but doesn't say anything. She hands Red Destiny to Enoch while examining the pearls.

Appraise: 1d20 + 3 ⇒ (4) + 3 = 7

Items are logged

Ethyl picks up Ulver's file and begins to go through it, "Hopefully this will be more insightful."


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Enoch, not sure if anyone else wants the short sword. I can't use it and everyone else has better things to do than melee. So I think it should be yours.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl reads the records, and reads them again visibly dissatisfied with the information, "Clearly the doctors here were incompetent, the physical and mental assessments are inaccurate. Not to mention resorting to the Chain of Nights before more conventional treatments are tried. At least we have evidence of our past. Once we escape I will have some strong words for Count Lowls for abandoning us to this place."

A voice in her head suggests, Or travel to Cassomir and connect with Miacknian Mun.

Ethyl notices the latch as well and nods approvingly.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl scowls, "You are going to be a problem, aren't you?"

She casually mauls the cultists while hoping the blood doesn't destroy any important records.

Claw 1, itchy, reckless: 1d20 + 7 - 1 - 1 ⇒ (2) + 7 - 1 - 1 = 7
Slashing: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Plus sneak: 1d6 ⇒ 4

Claw 2, itchy, reckless: 1d20 + 7 - 1 - 1 ⇒ (19) + 7 - 1 - 1 = 24
Slashing: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Plus sneak: 1d6 ⇒ 2

Bite, itchy, reckless: 1d20 + 7 - 1 - 1 ⇒ (15) + 7 - 1 - 1 = 20
Slashing: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Plus sneak: 1d6 ⇒ 4


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Stealth, itchy: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8

Ethyl tries to follow along and creep up behind the cultist but she kicks up a rustle of paper. Ethyl sighs exasperated as she surely has alerted them.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Ethyl wrinkles her nose at the smell, "Do you smell that? Drying blood I think."

She tentatively opens the door to the records room.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Iosif has it prepared. There's no reason to not assume he'll have it going when needed.


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LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Just been on vacation. I'll get back to my usual schedule next week. Not really in a position to push action right now.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Claw 1, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (9) + 7 - 1 - 1 + 2 = 16
Slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sneak, if vulnerable: 1d6 ⇒ 6

Claw 2, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (10) + 7 - 1 - 1 + 2 = 17
Slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sneak, if vulnerable: 1d6 ⇒ 4

Bite, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (19) + 7 - 1 - 1 + 2 = 26
Bludgeoning: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10
Sneak, if vulnerable: 1d6 ⇒ 5

Ethyl rips into the animate chair with claw and tooth. She grows frustrated with the sylph witch's confusion, "It's another dream intruding into our reality!"


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Linguistics does not work RAW without a trait or feat or some other ability.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 19/21, San 27/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC Hero 3/3

Delay until after Enoch

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