Count Aericnein Neska

Dr. Bradbury's page

53 posts. Organized Play character for rungok.


Full Name

Dr. Malcom Bradbury

Race

Human

Classes/Levels

Mechanic 1

Gender

Male

Size

Medium

Age

36

Alignment

Neutral

Deity

Triune

Location

Absalom Station

Occupation

Scientist

Strength 10
Dexterity 12
Constitution 11
Intelligence 18
Wisdom 12
Charisma 10

About Dr. Bradbury

A human man with sharply trimmed, graying hair and a stern expression. His outfit is clean, sharply pressed, and relatively simple in design using primary reds and blacks with a high collar. His left-hand under the sleeve shows the matte silver color of metal. His temples have metal disks inset on them, with a single ring of dim blue light inside them. His eyes are natural, though little lines of bluish light forms streams of data that contrasts the pale brown of his corneas.

Dr. Malcom Bradbury
Male human mechanic 1
N Medium humanoid (human)
Init +1; Senses Perception +5
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Defense
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KAC 12; EAC 11
hp 10; stamina 6; resolve 5
Fort +2, Ref +3, Will +1;
Defensive Abilities none
Weaknesses none
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Offense
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Speed 30 ft.
Melee none
Ranged Azimuth laser pistol +2 (1d4, crit: burn 1d4)
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Statistics
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Str 10, Dex 12, Con 11, Int 18, Wis 12, Cha 10
Base Atk +0;
Feats Skill Focus (computers)*, light armor, basic melee, grenades, small arms, heavy armor*, long arms*, medical expert, weapon focus (small arms)
*Provided by Exocortex
Theme Scholar
Skills Athletics +4, Computers +12, Culture +5, Engineering +9, Medicine +8, Perception +5, Physical Science +9, Piloting +5, Profession (Lab Technician) +8
Languages Akiton, Castrovellian, Common, Shirren, Vesk, Ysoki
SQ none
Other Gear Prosthetic limb (left arm, standard), azimuth laser pistol, stationwear flight suit, medkit (basic), medpatch (4), 139 credits
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Special Abilities
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Artificial Intelligence (Exocortex) Neural implant
Bypass +1 Insight bonus to computers and engineering skill checks.
Custom Rig Prosthetic limb (left arm)
Exocortex (combat tracking) Move action, count level as BAB.
Exocortex (Memory Module) Re-roll skill check 1/day, grants skill focus.
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Society Subdermal Graft
System: hand, Level: 1
This implant rests underneath the skin of the palm of one hand, or at the end of a tentacle or similar appendage in species that lack hands. The augmentation can be activated or deactivated mentally as a swift action. Activating the implant causes a rendition of the Starfinder Society’s symbol to glow underneath the skin. This augmentation acts as a mark, letting others know you are a member of the Starfinder Society. It also increases the light level within 5 feet by one step while active.