Dwarven Rager

Dorik Ironhand's page

53 posts. Alias of Oniwaban.


Full Name

Dorik Ironhand

Race

Dwarf | HP 26/31 | AC 19 T 12 FF 17 | CMD 17 | F:+6 | R:+3 | W:+3 (+2 vs poison, +4 vs spells/SLAs)| Init+3 | Perc +4 |

Gender

M

Size

M

Age

65

Alignment

LN

Deity

Angradd

Languages

Dwarven, Common, Goblin

Occupation

Mercenary

Strength 16
Dexterity 13
Constitution 14
Intelligence 13
Wisdom 12
Charisma 10

About Dorik Ironhand

Init +3; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 19, touch 12, flat-footed 17 (+7 Armor, +1 Dex, +1 Dodge)
HP 31 (1d10+2, +8, +8, +3(Toughness))
Fort +6, Ref +3, Will +3 (+1 to Will saves on fear, +2 against poison, +4 against Spells/SLAs)
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Offense
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Speed 20 ft.
Melee Mwk. Cold Iron Earth Breaker +8(2d6+4/x3)
Melee Mwk. Cold Iron Earth Breaker (Power Attack) +7(2d6+7/x3)
Melee Alc. Silver Battleaxe (two-handed) +6(1d8+3/x3)
Melee Alc. Silver Battleaxe (two-handed)(Power Attack) +5(1d8+6/x3)
Melee Dagger (Power Attack) +5(1d4+5/19-20 x2)
Melee Brass Knuckles (Power Attack) +5(1d3+5/x2)
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Statistics
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Str 16, Dex 13, Con 14, Int 13, Wis 12, Cha 10
BAB +3; CMB +6; CMD 17
Feats Steel Soul, Power Attack, WF: Earth Breaker, Toughness
Skills Climb +3, Craft: Weaponsmith +9, Intimidate +5, Perception +4, Kn.(Dungeoneering) +5, Survival +5, Swim +3
Languages Dwarven, Common, Goblin

Gear Fighter's Kit, Mwk. Cold Iron Earth Breaker, Alc. Silver Battleaxe, 3x Dagger, Brass Knuckles, cloak of resistance +1, Mwk. Banded Mail
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Special Abilities
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Armor and Shield Proficiency: Light, Medium, and Heavy plus shields (including Tower Shields)

Weapon Proficiency: Proficient with all simple and martial weapons

Bravery: +1 on Will saves vs. Fear

Armor Training: Reduce armor check penalty by 1 (minimum zero), and increase max Dex bonus by +1.
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Traits/Racial Features
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Craftsman: Dwarves are known for their superior craftsmanship when it comes to metallurgy and stonework. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks related to metal or stone. This racial trait replaces greed.

Slow and Steady: Base speed 20 ft., but never modified by armor or encumbrance.

Defensive Training: +4 Dodge bonus to AC against monsters of the giant subtype

Hatred: +1 to attack creatures of the orc and goblinoid subtypes due to special training against these hated foes.

Hardy: +2 racial save bonus against poison, spells, and SLAs.

Stability: +4 to CMD to resist trip or bull rush while standing on the ground

Stonecunning: +2 to Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. Receives a check to notice such features when passing within 10 feet of them, whether or not actively looking.

Weapon Familiarity: Proficient with battleaxes, heavy picks, and warhammers, and get to treat any weapon with the word "dwarven" in its name as a martial weapon.

(RotR) Thrill Seeker: The thrill of danger grants you an additional +5 feet of movement during the first round of any combat. Begin play with three star candle fireworks.

(Combat) Reactionary: You gain a +2 trait bonus on Initiative checks.