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I'll check all these out! Thanks for the suggestions! If there are any other 3pp or other products out there that would help expand this AP I'd love to hear it!


KC Wahl wrote:
The Moonscar is a good module, starts in the Mindspin, has a bunch of fire giants and gives you a good reason to introduce demons to the area if you want to throw them for a loop. You can actually run them through the module itself once they are high enough level and are tired of taking crap from all the demons instead of the modules plot hook of trying to rescue kidnapped people.

Thanks! I'll check it out!


I'm trying to enrich the Giantslayer AP. Slogging through lots of giants can seem repetitive and I would like to find different ways to mix it up by expanding on an orc storyline and dwarven storyline. Are there any 3pp adventures (old or new) people can recommend? Any interesting supplements for wasteland or mountainous terrains? Any help you can provide would be much appreciated. I have Kobold Press' Larger than Life and the Advanced Terrain Toolbox, but looking to cherry pick out of any modules/supplements that would be appropriate. Thanks everyone!


Thanks again Rogue Genius for the sale! Picked up a bunch of stuff I've had on my wishlist.

I'm still waiting excitedly for all the RGG Hybrid Classes and any further support for all the beloved RGG classes (feats, archetypes, talented options, whatever!) Or even RGG support for any 3PP classes that strike your fancy!


I really love hearing these 1st hand accounts of using 3PP classes. Thanks all for sharing these insights. Hope to hear more!


me too!

Spoiler:
chaninvichaita@yahoo.com


Just wanted to echo the praises for this podcast. Steel, Azmyth, Mark, and Research create a really fun and enjoyable show to listen to. The character concept corner is fun and Lansing Linebacker is great. Monster Mash provides me with all my old D&D faves that have been missing and I'm really appreciative of Mark's work. I feel this podcast has provided me, as a GM, so much greater insight and although i know you want to add more to the companion section, still would rather hear GM deconstruction of APs/Modules. Player's Guide discussion provided good stuff for Players and could be expanded on in some form. Finally, keep these coming b/c I can't wait to hear more. Thanks guys.

PS. Azmyth's enthusiasm about Society Play is making me think of running Society scenarios for my group in the bay area. Thanks!

PPS. Really want to hear Steelwind's use of Skill Challenges in Pathfinder.