| Dominick Nate |
Homebrew campaign.
Here's the build so far:
Human Fighter (Eldritch Guardian) LV 13
STR 20 (base 17, lvl +1, belt +2)
Dex 20 (base 17, lvl +1, racial +2)
CON 16 (base 14, belt +2)
INT 16 (base 12, headband +2, homebrew event +2)
WIS 14 (base 13, lvl +1)
CHA 10 (base 10)
HP 127 AC 32 (armor +13, dex +5, AoNA +2, RoP +2)
Feats: Two-Weapon fighting, Double Slice, Advanced Armor Training: Armor Spec (full-plate), Weapon Focus (scimitar), Improved Familiar (Brownie), Weapon Spec (scimitar), Improved Two-Weap, Blades above and below, Improved Crit (scimitar), Power Attack, Greater Two-Weap, Precise strike, Critical Focus, Master Craftsman (armor only), Craft magic arms and armor (armor only)
Class abilities: Familiar, Share Training, Steel Will, Armor Training 2 (3), Weapon Training (Heavy Blades) +3, Advanced Armor Training: Master Armorer, Advanced weapon Training: Focused Weapon (scimitar), Advanced Weapon Training: Warrior Spirit
Traits: Artisan, Armor Expert
Homebrew bonus: Silver Dragon's blessing(permanent wings (60ft fly speed) and cloudwalking)
Equimpment:
Weap: +1 Adamantine Scimitar, +1 Adamantine Scimitar (+effortless lace)
Armor: +1 Mithral Full-Plate of Speed
Other: +2 Amulet of NA, +2 Ring of Pro, +2 belt of phys might (STR, CON), +2 Headband of vast Int (spellcraft), +2 Cloak of Res, custom saddle for famliar
Familiar Equipment: +1 Adam. Agile Scimitar (w/ effortless lace) x2, +2 Bracers of armor, +2 Ring of Pro, +2 Amulet of NA, +2 Cloak of Res, +2 Belt of Dex, wand of Long Arm
Familiar homebrew items: Turtle Helm(+4 AC vs creatures larger than you), Orb of Proficiency (scimitar)
I'm looking at retraining "Blades above and Below" and "Precise strike" for Penetrating Strike and something else. We're in a plains hopping campaign and keep fighting enemies with DR. I'm already working on upgrading gear, so I'd like some suggestions for other improvements I can make.