ciretose wrote:
I like the set up for this but there are a few questions that I have. How would you lose slow fall? and where are these styles coming from? I have the core and advanced books and have spent a little bit of time trying to look up monks lately. I'm still fairly new at the game but just want to understand it better so I am ready to play.
ciretose wrote: You are money, those are perfect monk stats (although you may want to move that 15 to either Con or Dex. Personal preference.) Is this before or after racial modifiers (and what race) He said I can switch them. I have not picked a race yet. I was unsure if there was a better choice for what I am trying to do. The campaign we just played was basically a Jurassic Park style with a lot of dinosaurs but our GM has been getting more experience and is now moving us into more of a challenging and in-depth campaign. With mostly enemies from the books.
ciretose wrote:
16 Str, 11 Dex, 12 Con, 15 Int, 18 Wis, 10 Cha
I can create a character up to level 9. The other players in my group are a wizard, 2 rangers, paladin, and a druid. My dwarf fighter was level 8 with that high of an AC. I really want to try and be an even match of fighting and defensive if possible. I like the idea of being able to hit back after being attacked ( if that is possible as well). I appreciate all of the help as well guys.
Hey guys, I have been looking through a lot of threads on here trying to look and get info on different character builds and such. My character recently just died, due to non-battle related instances, and I now have a choice to create a new one. I am the tank with my group and would like to keep that title. As of now I have been a Dwarf Fighter with an AC of 30 and pretty high attack rolls. I want to try something new unless it won't work out. Any info on helping build a Monk tank character would be appreciated. Thanks.
I'm new to the game as in this is my first campaign and I am a level 5 dwarf fighter with an AC of 24. I have full plate on and have a heavy steel shield as well as a plus 3 from my dexterity bonus. I had a tower shield before but didn't want to to the -2 to my attacks. I was just wondering if anyone has some different ideas to increase my AC without taking a hit to my attack die. Thanks |