Dwarf Fighter

Dirk Strongbeard's page

73 posts. Alias of Peebo.


Full Name

Dirk Strongbeard

Race

Dwarf

Classes/Levels

Barbarian 2

Gender

Male

Size

Medium

Alignment

Chaotic Good

Deity

Torag

About Dirk Strongbeard

Rage:

HP: 34
AC: 14, touch 9, flat-footed 13
Fort: + 9
Will: + 4

CMB: 7
CMD: 17

Melee: Battleaxe + 7 (1d12 +11 /x3)

Str 21
Con 22

Stats:

Strength: 17
Dexterity: 12
Constitution: 18
Intelligence: 8
Wisdom: 14
Charisma: 7

Size: Medium
Age: 52
Height: 4' 1"
Weight: 178 lb
Total Hit Points: 32

Speed: 30 feet

Armor Class: 16 = 10 + 5 [armor] + 1 [dexterity]
Touch AC: 11
Flat-footed: 15

Initiative modifier: + 1 = + 1 [dexterity]

Fortitude save: + 7 = + 3 [base] + 4 [constitution]
Reflex save: + 1 = + 0 [base] + 1 [dexterity]
Will save: + 2 = + 0 [base] + 2 [wisdom]

Attack (melee): + 5 = + 2 [base] + 3 [strength]
Attack (ranged): + 3 = + 2 [base] + 1 [dexterity]
CMB: 5 = + 2 [BAB] + 3 [strength]
CDM: 15 = + 2 [BAB] + 3 [strength] + 1 [dexterity] + 10

Languages: Common, Dwarvern

Greataxe + 5 (1d12 + 8 /x3)

Traits:
Rich Parents (Social)
Sacred Touch (Faith)

Feats:
Power Attack

Skills:

Acrobatics + 5 = + 1 [rank] + 3 [class skill] + 1 [dexterity]

Climb +7 (+3 in amour) = + 1 [rank] + 3 [class skill] + 3 [strength] (- 4 armour check penalty]

Perception +7 = + 2 [rank] + 3 [class skill] + 2 [wisdom]

Survival +6 = + 1 [rank] + 3 [class skill] + 2 [wisdom]

Swim +7 (+3 in amour) = + 1 [rank] + 3 [class skill] + 3 [strength] (- 4 armour check penalty]

Class and Racial Features:

Dwarf:
+2 Constitution, +2 Wisdom, –2 Charisma
Medium
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armoror encumbrance.
Darkvision 60 feet.
Defensive Training: Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype.
Greed: Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.
Hatred: Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes due to special training against these hated foes.
Hardy: Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning: Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.

Barbarian:
Fast Movement
Rage
Rage Power (Roused Anger)
Uncanny Dodge

Gear:

Masterworked Greataxe [12 lbs.]
Armoured Kilt [10 lbs.]
Studded Leather Armour [20 lbs.]
4 potions of Cure Light Wounds
2 Potions of Enlarge Person
2 oils of Magic Weapon
1 potion of Ant Haul

585 gp in pouches

Description:

apperance: Dirk is a dwarf who wears his armour everywhere, only taking it off for bed, his greataxe strapped to his back with random pices of leather he finds. Dirk has a large mane of blonde/red hair, and a large beard, of the same colouring, almost as long as he is, he is a short and slim man, by dwarf standards that is.

Personality: Dirk may not be the smartest man on the earth, but he has gut instinct. Unlike most dwarf berserkers, he doesn't distrust people at first site, in fact, he usually invites them to have a drink with him. Dirk has a darker side though, he loves his culture so much, that any "Dwarf Jokes" or snide comments at his god would probably result in some sort of scuffle.

History: Dirk was always a queer one at home, he saved animals that did not matter to others, he beat up other kids without provocation if they were bullies, and he wouldn't follow the letter of the law. Eventually fed up with how he was being treated, Dirk decided it was about time to make a name for himself and jumped aboard a ship headed to a far land. Any land would have been sufficient for Dirk, although his inability to follow commands led him to being knocked out and thrown off the ship at the first port he came to, the city of Azir.
Thankful that they left him what he had including his pride and joy, a very well made greataxeaxe, Dirk headed further into town only to find the locals celebrating and drinking to some strange local custom. As to not insult the locals, and having nothing to do with the copious amounts of alcohol being plied and his dwarven nature, he assures everyone he meets, Dirk felt the strong need to join in the merriment and drink alongside the locals, thus his real adventure begins now...