Dinte's page

1 post. No reviews. No lists. No wishlists.


RSS


Okay so the people who I play with build there characters far more over powered than Multi-bombing Alchemists. One example we have a level 8 half-giant Barbarian Pugilist/cleric, 5 barb/3 cleric. He focuses on grappling people and then tying them down. He can in 1 round grapple you, then pin you, lastly tie you up in a bow with elven sill rope. Now a few factors add in to how this gets overpowered. He is a Half-giant, this gives him powerful build which means he is a large creature when it BENEFITS him. He has as many feats he can get for grappling in the limited amount there is. Another is that he is a cleric, he is the community domain where he has an ability to remove fatigue which is really great when he leaves rage mode and doesn't deal with the fatigue, also he can cast enlarge person on himself which means he would count as a huge creature. Another is that he has rage mode for barbarian which increases his power even more, and lastly he gets his great 3 actions with the massive boosts to CMB with pugilist class abilities, rage, feats, and size. would you have this in your game or the alchemist, magus, or gunslinger. This guy incapacitates just about any unit in 1 round. and if that doesn't work he just uses a great sword to knock down small things. Our DM hates him since he has tied up a giant and a variety of other things. Just remember that are always things that are overpowered out there its just how they are made. And my DM has to deal with multiple of these types on the same campaign