Dingles's page

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I have always held in my belief that one person's role playing should never come at the expense of another's. I think that in the heat of the moment, someone taking action should have priority over someone trying to restrain that action. At the same time I think that the person who would normally restrain should open the line of dialogue with the other person and both should try to come to an understanding with each other in non high pressure scenarios. PCs are (ideally) living breathing people - they aren't slaves to their ideals and should be able to compromise with each other just like in real life. In this example, I feel that a single npc shouldn't be important enough to the game that their death will harm the overall health of the campaign.