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Sigeweard sits at the table with Spugnoir. He removes a small leather pouch and puts it on the table in front of him. Spugnoire doesn't look at it. The tiefling instead also puts a small pouch on the table. He then gets up and walks to the bar, sliding his pouch closer to the cleric. Sigeweard casually reaches over to the tiefling's pouch Sigeweard 's sleight of hand: 1d20 ⇒ 3 and inconspicuously pockets it. Spugnoire returns from the bar with a small tankard of some warm morning brew. He nods at the cleric, who returns the nod and takes his leave. Nobody seems to notice or care. The cleric turns and speaks to the Innkeeper, who is still tending the bar, "We will make to the site as as soon as the rest assemble outside."
http://paizo.com/campaigns/PathfinderGreyhawkLegacy/gameplay&page=last
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Here is a link to a discussion that two others had about joining. It explains it a lot clearer than I can. It also shows you the place you go to format text. It's pretty direct and thorough. http://paizo.com/threads/rzs2s4hy?how-do-i-join-an-online-campaign#1.
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Castaphan wrote: Ok now what? Okay, thanks for getting on here. It looks like it adds you to the game automatically once you post in the "Recruitment." thread. That should allow you to read and post in the Gameplay thread. I can't add you myself.
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Bill wrote: Nomin says "Weigur, help me with this woman's wounds, she is dying quickly" Lets wait for Mike G to reply. Hopefully he has better luck that I, I will also try again on my next turn Mike Gee wrote: Timur looks up from the looting, frowns and heads over to help. I have no ranks in Heal and a +0 Wis To speed things up, I'm going to roll until the NPC is dead or stabilized.
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Bill Sheehan wrote:
I'm just moving this discussion here from the recruitment thread. One of the things things I like about this site is the way information can be organized. As for your observation on skill points, that's a great example of the difference between pathfinder and version 3.5 of the D&D rules. You could literally copy a basic first level character from one and drop it into a profile page. With a few tweaks it becomes 100% compliant with the new system. I strongly encourage players to keep updated versions of their character under their aliases and or profile page. I look forward to seeing everyone's finalized characters. I also want to thank everyone for their interest in this. I know it's always a lot of book keeping and some time is invested. Another GM posted this in the forums Painlord wrote: Of course, there are some "negatives" to PbP play, but how you handle them is more a function of you as a person than anything else. Some players see the slow play as a negative: always waiting for someone else to post. I see slow play as opportunity to craft a better response or focus on next actions. Down times and slow periods are opportunities rather than problems. Use downtime to ponder your responses or open up other avenues of RP. Or just be patient. PbP isn't an immediate gratification game...it's a long con that you're writing with others.Because I am late considering using DR and wound points, I am allowing a kind of grace period to finalize characters. For clarification, I will be using those systems and everyone gets to retool their characters if they so desire. This allowance goes away once a character gets to second level. One a level is advanced, I consider that a commitment. Only a severe change in the rules, like a major errata / update will merit a chance to rework an existing character.
Bill Sheehan wrote:
That looks about right. I'm moving this to the discussion thread, I keep checking the recruitment thread for new players. I'm not criticizing anyone here. One of the reasons I picked the site was because of the way the threads were organized. It helps me to quickly find information.
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The goblin sneezes and trips over itself, missing the elf. It hisses and grunts. A savage reddish gleam flashes from it's eye's. It shrieks a cry that echoes in the night. The elfin maid sighs and keels over. Her eyes begin to glaze over as her life force diminishes. Initiative Nomin Barthep(21), Timur Son of Bleda(15), Goblin 2(2). Nomin is up, Timur is on deck
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Nomin is still a few miles from Hommlet. As he nears the town, the sun begins to set. Deciding to risk traveling in the dark, he knows he can make it to the small village just after night fall. With the last rays of the sun cresting above the changing autumn foliage he stops. The sound of cries and grunts is muffled from ahead. Who and how many can't be determined, just the sounds steel and pain. As he pauses he catches movement far behind him. A dark skinned man wearing outlandish armor and wolf skins is creeping toward him along the side of the road. Timur, also traveling to Hommlet noticed the lone traveler ahead of him a short while ago. Being naturally wary of strangers, he kept a safe distance. With the setting of the sun, the road becomes even more dangerous. The sounds of battle ahead catch the first traveler's attention. Timur watches as the traveler snuffs out his pipe and inspects his boots. Also hearing the sounds, Timur peers ahead on the darkening road to see what the stranger does. He thinks to himself, "Better him than me"
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Probably one of the most iconic things about Greyhawk is the intro to The Village of Hommlet. It sets a standard of impoverished, unskilled men and women, striking out in search of fame, fortune and adventure. It always reminded me of a John Steinbeck story. In a sense, the political climate and focus of so many powerful factions makes it a kind of trainwreck waiting to happen. Of course, it can be overcome, survived or even avoided. That, however is a deeply ingrained theme in the story-line.
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Here are a couple of links to how to guides. I am leaving these here just in case anyone has questions later. http://paizo.com/threads/rzs2nr91?DHs-Guide-to-Play-By-Post-gaming http://paizo.com/threads/rzs2rqdb?Painlords-Guide-to-PbP-GMing-Make-Your-Wo rld http://paizo.com/threads/rzs2qciy?Building-a-Better-Doomed-Hero-Painlords
I'm reading all this late. Has anyone thought to organize a GM support group. I'm not joking. I've had the same problem. Usually a player metagames and plays debate games or to the sympathies of the group as a whole. You, the GM, ends up being the bad guy for trying to run a fair and fun game. I would love to offer my services for free to become an equalizer. Character assassination of a different kind. Dirty Deeds Done Dirt Cheap.
Walter das Sombras wrote:
Alas Yon Walter...you did..desperate times call for desperate measures. |