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Sorry, just realized I meant two hits. The sewer ooze had previously acid sprayed the party and the paladin failed a Reflex save, thus taking 2 damage, so took 18 damage to 0.
Our party nearly got TPK'd in the very first room against the sewage monster because it beat us on initiative despite the rogue and alchemist both rolling well.
Both the 20 HP paladin and the rogue went down in one hit, followed by the alchemist. If the cleric had not been able to channel, we would have all died.