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pauljathome wrote:
This thread got me curious (I'm a HLC user but not a HLO user) so I went over to the HL forums. Seems like people here are NOT the only unhappy ones. Even on their own site (which I'd expect to be mostly populated by mostly happy customers) there were a fair few unhappy people.

As a frequent visitor over there, some of the most vocal unhappiness occurs on their forums...

Have a read of the stuff that goes on the Realmworks folder... in there from time to time you can almost envisage groups with pitchforks and torches.

:-)


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pauljathome wrote:
AJCarrington wrote:
pauljathome wrote:
Pathbuilder is still incomplete in its implementation of PF2 but it, basically, rocks. I'd suggest people give it a try.
I'd love to, but it appears to be limited to Android devices...???

I think that's true.

No idea how well it would run on an android emulator

While pathbuilder its still in development it seems ok - But.... it doesnt offer the same play experience.

You can't add just add the spell "bless" adjustment and it calculates the changes in bonuses etc... or any of the other conditions ... that may be coming. but its not there yet.

Could I work it out myself - sure - but do I want to spend timein game looking up each buff or debuff - No.

Right now though - Herolab Online is the only real option for Ipads that I know about.

I'll end up buying HLO soon - as my partner has only just started playing and she is overwhelmed by the mechanics - so for her ticking a box and having it make changes makes her fell less frustrated at the table... I may use it for character creation, but I'll probably stick to pen and paper until HLO improves.


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Yes, that's exactly what I was thinking...
I want to string it out over the coarse of each of the books.

My plan was to use the vision sequence given to them by the Amatatsu seal in the armour sets to see them dressed in such a manner, and give each one a special name.

Then when they go to Kalsgard in the next book they have the opportunity to investigate with the local sage, to find the next piece.

I did mention it at the beginning of the AP, but they didn't really give me any hints.

I am hoping it will encourage them to explore and RP a bit more than what they are used to.