Yuki-Onna

Dewdrop Rosethorn's page

86 posts. Alias of Itzi.


Race

Female Sprite (draxie) Sorceress (fey) 13 | HP 84 | AC 32 | Fort +18 Ref +22 Will +21 | Perc +22 (23 pursuing a lead)

Classes/Levels

| Hero Point: 0/3

About Dewdrop Rosethorn

Female sprite sorcerer 13 (Advanced Player's Guide, Lost Omens Ancestry Guide 126, Secrets of Magic)
Rare, N, Tiny, Fey, Sprite
Heritage draxie
Background teacher
Perception +22 (+23 when using Pursue a Lead); low-light vision
Languages Celestial, Common, Draconic, Elven, Gnomish, Sylvan; telepathy touch
Skills Academia Lore +19, Acrobatics +19, Arcana +24, Deception +20, Diplomacy +24, Fey Lore +23, Intimidation +20, Medicine +18, Nature +18, Occultism +23, Performance +20 (+21 when making a performance of type Singing.), Religion +22, Society +19
Str 8 (-1), Dex 18 (+4), Con 10 (+0), Int 19 (+4), Wis 16 (+3), Cha 20 (+5)
Items +1 resilient explorer’s clothing, greater staff of abjuration, staff of illumination, bag of holding iii, ring of wizardry i, purse (239 gp, 9 sp)
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AC 32; Fort +18; Ref +22; Will +21; +1 status bonus vs. spells and magical effects
HP 84
Clue In [R] (concentrate, investigator) Frequency once per 10 minutes Trigger Another creature attempts a check to investigate a lead you’re pursuing. Effect You share information with the triggering creature. They gain a circumstance bonus to their check equal to your circumstance bonus to checks investigating your subject from Pursue a Lead. The GM can add any relevant traits to this reaction depending on the situation, such as auditory and linguistic if you’re conveying information verbally.
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Speed 20 feet; Energize Wings
Melee [1] [i]greater staff of abjuration[/i] +16 (two-hand (1d8), abjuration, magical, staff, reach 0 feet), Damage 1d8+1 B
Melee [1] [i]staff of illumination[/i] +16 (two-hand (1d8), evocation, magical, staff, reach 0 feet), Damage 1d8+1 B
Ranged [1] euphoric spark +21 (magical, range 20 feet), Damage 1d4+2 Ment
Primal Sorcerer Spellcasting DC 32, attack +22; 7th (3 slots) energy aegis, regenerate, unfettered pack 6th (4 slots) baleful polymorph, dragon form, repulsion, true seeing 5th (4 slots) blister[APG], cone of cold, crushing despair, elemental form 4th (4 slots) fey form[SoM], petal storm[SoM], stoneskin, vital beacon 3rd (4 slots) animal vision, haste, lightning bolt, searing light 2nd (4 slots) acid arrow, calm emotions, glitterdust, restoration 1st (4 slots) burning hands, charm, chilling spray[APG], heal Cantrips (7th) detect magic, electric arc, prestidigitation, puff of poison[SoM], tanglefoot
Focus Spells 3 Focus Points, DC 32; 7th Blinding Beauty, Establish Ward, Nymph's Token
Devise A Stratagem [1] (concentrate, fortune, investigator) Frequency once per round Effect You assess a foe’s weaknesses in combat and use them to formulate a plan of attack against your enemy. Choose a creature you can see and roll a d20. If you Strike the chosen creature later this round, you must use the result of the roll you made to Devise a Stratagem for your Strike’s attack roll instead of rolling. You make this substitution only for the first Strike you make against the creature this round, not any subsequent attacks.
When you make this substitution, you can also add your Intelligence modifier to your attack roll instead of your Strength or Dexterity modifier, provided your Strike uses an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon (which must be agile or finesse if it’s a melee weapon with the thrown trait), or a sap.
If you’re aware that the creature you choose is the subject of a lead you’re pursuing, you can use this ability as a free action.
Ancestry Feats Catchy Tune[LOAG], Energize Wings[LOAG], Evanescent Wings[LOAG], Invisible Trickster[LOAG], Sprite's Spark[LOAG]
Class Feats Advanced Bloodline, Bloodline Resistance, Dangerous Sorcery, Greater Bloodline, Quickened Casting, Shared Stratagem[APG], That's Odd[APG]
General Feats Ancestral Paragon, Untrained Improvisation
Skill Feats Consult The Spirits (religion)[APG], Disturbing Knowledge[APG], Experienced Professional, Fascinating Performance, Forensic Acumen[APG], Intimidating Glare, Skill Training, Unmistakable Lore, Virtuosic Performer
Other Abilities blood magic (nymph), bloodline, component substitution, expert spellcaster, signature spells, signature spells, sorcerer spellcasting, weapon specialization