Spell Sovereign

Desvartes's page

190 posts. Alias of Sunset.


Full Name

Desvartes D'glaise

Race

Elf (Aquatic)

Classes/Levels

Fighter 1

Gender

Male

Size

Medium

Age

'Mature'

Special Abilities

Low Light Vision, "Amphibious',

Alignment

Chaotic Neutral

Deity

Calistra

Languages

Common,

Occupation

Defender

About Desvartes

Desvartes D'glaese:

Appearance: 6'1" tall. 144 lbs. Tall and Lithe, Desvartes dusky skin and chiselled

His expensive armour, clothes and weapons are always crafted to compliment his style and physique.

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History:

Spoiler:
Born to a wealthy Cleric within the church of Calistra. Desvartes was initially raised with the thought of him becoming another devotee of the goddess. However his natural inclination for fighting and 'defending' the priestesses (and some of the more effeminate priests) from those patrons who had imbibed more of the holy 'spirits' and/or were more enamoured with such clergy than they should be, saw him trained to assist with the subduing of such patrons and defending the trappings and boundaries of the church. He was also known to defend the churches 'honour' against those outsiders who would disparage the church/religion when he was outside and 'off duty'. Now, with the 'inheritance' from his parent, an education from his church, Desvartes is wandering the realms and seeing what there is to see.

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Statistics:
Strength:.....14 (+2)
Dexterity:....14 (+2)
Constitution:.13 (+1)
Intelligence:.12 (+1)
Wisdom:.......10 (+0)
Charisma:.....15 (+2)

HP: Combat Wounds:
AC: ( Dex, Armor,)
Touch: , Flat Footed
Initiative:
Speed: ft

Combat Wounds:

Saves;
Fort:
Ref:
Will:

Base Att:
Melee Att:
Ranged Att:
CMB:
CMD:

Weapons:

Melee:

OR

Ranged:

OR

Racial Abilities:

Aquatic Creature (CR +0):

Aquatic creatures dwell within seas and lakes, mainly along coastal regions.

This content was created by a third-party publisher for use with the Pathfinder rules.

If the creature dwells exclusively underwater, it gains the aquatic subtype and replaces its land or fly speed with an identical swim speed. If the creature is able to also travel on land, it gains the amphibious special quality, reduces its land speed by 10 ft, and acquires a swim speed equal to its original speed. An aquatic creature also gains low-Light vision 60 ft.

Languages Common,

Feats
1StLvl(General):Exotic Weapon Proficiency; Falcata
1StLvl(Class): Spirit of the River; You can spend a number of days out of water equal to your Constitution score modifier. Link: Line; 268

Traits:

1)

2)Killer: You deal additional damage equal to your weapons crit multiplier when you score a successful critical hit with a weapon.

Skills:

Acrobatics:[Dex]
Appraise:[Int]
Bluff:[Cha]
Climb:[Str]
Craf:[Int]
Craft:[]
Diplomacy:[Cha]
Disable Device:[]
Disguise:[Cha]
Escape Artist:[Dex]
Fly:[]
Handle Animal:[Cha]
Heal:[Int]
Intimidate:[Cha]
All knowledge skills are Int based:
Ks(Arcane):[]
Ks(Dungeon):[]
Ks(Engineering):[]
Ks(Geography):[]
Ks(History):[]
Ks(Local):[]
Ks(Nature):[]
Ks(Nobility):[]
Ks(Plants):[]
Ks(Planes):[]
Ks(Religion):[]
Linguistics:[C]
Perception:[Wis]
Perform:[Cha]
Perform:[Cha]
Profession:[Wis]
Ride:[Dex]
Sense Motive:[Wis]
Sleight of hand:[Dex]
Spell craft:[Int]
Stealth:[Dex]
Survival:[Wis]
Swim:[Str]
Use Magic Device:[Cha]

Money: Gp

Encumbrance

Equipment: