Derek Boyle's page

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Considering the background behind the class it seems strange the class has only limited knowledge skills to help it identify weakness's of certain creatures, surely it should have access to any knowledge skill that can help it identify its quarry's weakness's and abilities?


I think the class will dominate society play where its lack of bonus feats and lower level spellcasting will not matter much but its higher DC to spells bloodline power will make it very powerful.

In normal campaign play it certainly looks like it could make the sorcerer a second choice for someone who wants more bang for there buck and then couple with Int being a much more useful stat than charisma due to skills it trumps the sorc.

In campaign play I would say Wizard still trumps it for versatility and especially when it comes to Item creation.