Hi all! I DM a weekly PFRPG and this past week, an issue came up that our group wasn't too sure about. The wizard in the party casted a fireball spell to ignite a group of enemies. The party got the monsters cornered up on a ledge and the wizard flew up and used his fireball. To make sure he got every enemey in his area of effect, he actually was in the radius of his own fireball blast. He asked if he was immune to it, as it was his spell? I honestly blanked out on the answer. I ruled on the fly that though he created the fire/fireball, once it was cast, it ignited like a normal blast. He didn't have any magical fire protection, but MR 20, so I treated him like his fellow enemies and had him roll his saving throw against his own DC. He made the save. After the 20 resistance and only taking half damage, he hardly was damaged. He was cool with it and admitted he cast the spell too quickly and didn't realize he had put himself in harms way. I know that you can voluntarily lower or bypass your magical resistance, and can refuse a saving throw for a spell. But just out of curiosity, is a wizard (or any other spell caster for that matter), immune to their own magic?