Sage

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So, maybe i am reading too much on this, but i have a doubt.

"You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). If you’re not Small or Medium, you can use a weapon built for a creature one size larger than you. You gain access to this larger weapon, which can be of any weapon type otherwise available at character creation. It has the normal Price and Bulk for a weapon of its size (page 295). When wielding such a weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition (page 618) because of the weapon’s unwieldy size. You can’t remove this clumsy condition or ignore its penalties by any means while wielding the weapon."

So this means the Barbarian gets access to one weapon built for a large creature, let's say a greataxe and with that weapon he gets the rage bonus.

Could for he instance after any number of levels, get another weapon built for a large creature like a greatsword or a gauntlet and also get the rage bonus?


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Is this only me or did the Axe family critical specialization was missed in the two erratas?

The potency rune in there should mention the striking rune.

The original phrase was from the playtest where the potency rune did increase the number of damage dice.

"Critical Specialization Effect (Axe) Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for the critical hit, you deal damage to that creature equal to the result of the weapon damage die you rolled (including extra dice for its potency rune, if any). This amount isn’t doubled, and no bonuses or other additional dice apply to this damage."


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In here I will do some thoughts about my campaign, do not expect long stories, just how things are getting along, with also some commentaries about mechanics and so on.
And oh ,Spoilers! Huge SPOILERS! Spoilers all around for Age of Ashes!

A little intro, Here we are, I am the Game Master, I have 44 and have been playing RPGs since around AD&D, 3rd Edition, 3.5. Got burned out before 4th Edition (dodged that bullet) and a few years back returned to the fold with Pathfinder.
Did not complete Rise of The Runelords due to life happening, but then stuff settled down, went and did Emerald Spire and now pumped up for 2nd edition and Age of Ashes.

The party will be composed of 4 players with a 5th one appearing also but not on every session.

Two of them are very experienced and are playing with me since the early days (one in the thirties, the other late 40s), another one (the older of the bunch, past 50´s) come around for regular gaming a few years ago, and now is part of the bunch, the three work very well as a group, tactical and always thinking about the good of the party, the fourth member is my wife (age unknow but close to mine it seems, I am a lucky person, she shares my love for RPG and Board gaming), she’s stull a newbie in this but has enthusiasm!
The fifth that will appear in not all sessions will be a godson of one of the more experienced players. And also the youngest of the bunch (13).

The usual four:
Human female Sorcerer (Seoni, yes, my wife is a HUGE fan of Seoni, since playing her in the Pathfinder Card Game, and of course her first ever sorcerer would be Seoni, and yes, she will be using a Seoni mini also…)
Human female Cleric of Sarenrae (Nelka)
Dwarf male Fighter (Morgrym)
Goblin male Rogue (Omgot No-Ta-gain)

The not so usual fifth:
Elven male Monk.

The first session was on 26/10/2019, and it was the beginning of Age of Ashes.

So the party got together in Wizard’s Grace tavern, first all alone, them combined as a group, humorous moment of the meeting, Omgot trying to rob purses as an intro for his abilities to the party.
Luckily all others liked the goofy goblin!
On the next day meeting at the Town Hall and time for the Council of Heroes!
I liked the fire and how it was different as a intro for starting the campaign.
The party went for the Fire Mephit, and the first rolls of the campaign were rolled!
First role? The Fire Mephit burns Morgrym, who rolls a 1…..
Second role? My wife sents Electric Arc on the Fire Mephit, guess what? I rolled a 1, she did 14 damage, then she sent a Magic Missile. And puff, no more Fire Mephit….
And with the Fire Mephit killed in a single turn they even managed to put off the second fire that appeared, as the initial one, they did not personally put it down, but managed to get a bucket chain going on, and dealt well with saving and coordinating the rescue of “civilians”.

I awarded all the awards to them, since, yes, for me they did it all well. Then it was time for the trip to Hellknight’s Hill

They entered for the first door, smoothly, and Omgot offered some food to the “nice doggies” and fight averted and all is well with Omgot scratching the “nice doggies” while the party got an healty distance from it!

Next they went for the left, and stumbled into Yoletcha, Omgot got very near and stealthy on the room, but then the rest of the party entered also and Yoletcha noticed that! And the fight was on!

They beaten the bugbear, even if Omgot was downed by her.

Then they a sweep of the room, encountered almost all, except two flasks of holy water and the wooden shield, they proceed for the Kitchen and the first session ended there.

So next I will have fun with Spiders! Oh yeah!

Of course the first session needed some rule consulting (done fast), but me and the players did liked the mechanics and I really really really want to see how the various monsters behave in combat.
I tend to go with the material as written, and so far so good.

And that’s all folks, comments and questions are very welcome.