Bloodrager

Degbie's page

82 posts. Organized Play character for Doctor Mono (Contributor).


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Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Looks great to me, thanks so much for running for us!

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Looks like mine has the date as January 8, 2018 :)

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Player Name Joseph Blomquist
Character Name Degbie
PFS ID 1956-2001
Slotted Faction Envoy's Alliance
Starting XP 10
Starting GP 19G 6S 8C
Starting Fame 6
Downtime Activity, with rolls as needed Earned Income
Alcohol Lore (trained): 1d20 + 3 ⇒ (6) + 3 = 9

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I think we're good:)

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I'm with Klank

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Holy Crap, Degbie's crossbow has range!

As a final insult, spouting expletives in the necromancers direction, Degbie lets the knife fall from his hand, draws his crossbow, loads it, and lets fly.

"Cayden's blessed me with tougher bouts o' pain in the privvy, Coward!"

Draw Crossbow, Load, Shoot

Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage (P): 1d8 ⇒ 8

Probably missed though

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I lean towards letting him go, but Degbie can at best maintain the speed he's going, unless someone wants to get on the horse to head him off. From a metagame perspective, we might miss some treasure, but I'm okay with that. Degbie, on the other hand.. he almost died, so he'd probably want to throw that knife at least.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

sorry, holdover from P1. I'll stride twice and draw instead

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie charges forward tossing the dagger he'd once liberated from a rowdy bar patron at the Necromancer too far out of reach to lay a hand on him. "Git back here ye bloody coward!"

Stride, Stride, Attack

Dagger (Ranged): 1d20 + 4 ⇒ (19) + 4 = 23
Damage (P,S): 1d4 + 3 ⇒ (3) + 3 = 6

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie crawls out from under the horse with a "Thankye m'friend".

He then pulls his potion of lesser healing out of his bag and chugs it.

crawl, manipulate, drink...sigh, goodbye expensive potion...

Healing Potion, lesser: 2d8 + 5 ⇒ (6, 7) + 5 = 18

"Ta havath, I'll find a way tae pay ya back, lass. I'll not be able ta take 'nother hit, n' we need ta get ta Klank!"

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"I've a lesser in me bag, but we c'n share drink later, lass. Time ta kill a necro."

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

SWEET! So unconscious but at 0 HP. That's great with Z ready to heal.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I will definitely use my hero point. Does that put me at wounded 1 or 3?

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"Why won't ye die?" Degbie bellows as he strikes again at the skeleton.

Falling Stone x2, then Step

Falling Stone: 1d20 + 6 ⇒ (19) + 6 = 25
Bludgeoning Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Falling Stone: 1d20 + 1 ⇒ (8) + 1 = 9
Bludgeoning Damage: 1d8 + 4 ⇒ (4) + 4 = 8

I have a potion in my backpack. But I think it's two actions to get it, right?

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"It'd be noice if ye'd stop hittin' me wit yer sword!" grumbles Degbie through gritted teeth as he tries to maintain his attack to keep the skeleton away from his allies.

Second verse, same as the first. Falling Stone X3

Falling Stone: 1d20 + 6 ⇒ (6) + 6 = 12
Bludgeoning Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Falling Stone: 1d20 + 1 ⇒ (17) + 1 = 18
Bludgeoning Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Falling Stone: 1d20 - 4 ⇒ (1) - 4 = -3
Bludgeoning Damage: 1d8 + 5 ⇒ (7) + 5 = 12

There's at least a chance I might have hit him with one of those.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie grits his teeth at the wounds inflicted by the skeleton's sword breaking through his defenses. "I s'pose that's yer way o' askin' for me hand?"

Falling Rock x3 on the Skelly

Falling Stone: 1d20 + 6 ⇒ (7) + 6 = 13
Bludgeoning Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Falling Stone: 1d20 + 1 ⇒ (7) + 1 = 8
Bludgeoning Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Falling Stone: 1d20 - 4 ⇒ (16) - 4 = 12
Bludgeoning Damage: 1d8 + 5 ⇒ (7) + 5 = 12

Well crap.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Well, that was what Degbie was hoping would happen as far as pulling the skelly. Also- point of order, apparently undead things like to crit him. They must know he plans on going cleric.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Not liking the look of the skeleton and his master, Degbie moves to a closer position and drops to Mountain Stance.

Stride, Stride, Change Stance

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

agreed

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie's going to just stay in Search mode so I can rely on his perception.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Home again, home again...

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

That looks right to me, great list Z!

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"We should see whut we c'n load in t'cart. Better wit us then left 'ere."

Degbie joins those trying to move the statue.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Sadly, I chose poorly. So, I got nothing helpful.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Is moving through a friendly square an easy thing or can I step at an angle to get to the centipede?

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie pulls from within to beat the centipede (Green) senseless.
First AttackFalling Stone: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 3 ⇒ (3) + 3 = 6 Bludgeoning
Second AttackFalling Stone: 1d20 + 1 ⇒ (12) + 1 = 13
Damage: 2d8 + 3 ⇒ (2, 5) + 3 = 10 Bludgeoning
Third AttackFalling Stone: 1d20 - 4 ⇒ (1) - 4 = -3
Damage: 4d8 + 3 ⇒ (4, 6, 6, 7) + 3 = 26 Bludgeoning

"Die, ye foul beastie!"

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

You are correct! I've been nerfing myself!

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Hearing the ruckus, Degbie rushes out to see what the matter is, and automatically enters a defensive stance .
Double moving then jumping into Mountain Stance

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie nods towards Conso as he passes him on his way to the southern dormitories. "Y'seem t'have a better grasp o' Iomadaen riff raff than me. Migh' want t'take a look n' th'study."

Perception in Southern Dormitories +5

Sure, I'll play. Won't beat your 75 though:)
Amulet Roll Off: 1d100 ⇒ 24

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I was main hall perception +5, but looking at the list it should probably be religion +5 in the study area instead.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"Well, there's somethin' religious 'bout the poor lad outside. But I cannae figure it out," Degbie remarks as he passes the office and wanders into the main hall. A nice big open area that no one has really searched yet.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7 in case we need it

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

My plan was to continue the inspection I was doing on the body outside. Which was Religion +5

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie gives Conso a shrug. "Guess we follo' th'lass."

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie considers the body and calls on his teachings in the Publican House to inform his memories of other religions. "I suspect ye'd not be drinkin' with the Accidental God in Pharasma's realm since ye'll likely nae be his follower. But, he'll wait to drink yer woes away anyway."

Religion +5

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I'm cool with spending a bit of time in caution and study if you guys are

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie leans down to take a good look at the body, giving some semblance of rites to the fallen. And yes, I completely believe Cayden Cailean's last rites are to pour one out. "Rest well, lad," he utters as he turns over the bodiy to study its wounds.

Medicine +5

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I still have the wayfinder from the zombie horse with me, but otherwise, we can load everyone in the cart along with the sign from the inn.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"The College," Degbie answers automatically.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I'm definitely going to spend this 10 minutes resting. Best to get rid of that condition before we get into trouble.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Fair enough.
As the magical potion begins to mend his injuries, Degbie stops only long enough to breathe before finishing the other.

Minor Healing Potion: 1d8 ⇒ 8

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

If no one minds, I'll drink one to at least get close to healed up and drop that wounded condition.

Minor Healing Potion: 1d8 ⇒ 7

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Giving up on his rucksack for now, Degbie turns to the departing wizard. "Ezekiel, mind if I drink one o' them potions? Gotta get me up n' ready if needs be." Then nods toward the inn. "After that, I'll help t'lad in the inn. We should be movin on t'o. We've nae got much time 'fore more of 'em deadies are back."

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"Thank'ye for tryin' Ezekiel." Degbie begins rumaging around his rucksack, searching for the potion he'd bought a few months prior. This is why I should have picked up 'nother potion instead of that leapin' elixir," he mutters under his breath.

Did we end up finding a cure light out here? Rather use the disposable for now instead of from my own stock if possible- just in case it gets bad later.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

"Could use a bit o' help. Might've broken a rib or three." Degbie cradles his right ribcage with a wince.

I'm up for another round. I think we can use people to finish up with the bodies outside and help out identifying in the inn too. Plus I need some healing, so I'm out for at least 10 more minutes.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

well then:)

Degbie hurries over to the inn, grabs a hold of the hanging chain, and climbs up the sign to disconnect it at the top of the other chain.

Athletics +6 if you need a roll. If not successful, he can try other ways.

"There t'is then," he boasts before making his way back to the apothecary.

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I figured we could do that after we check out the apothecary

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Degbie nods solemnly. "When we're done here, I'll climb up n' git it for ye. If'n ye'd be able t'help me with me bumps n' bruises. I want t'hold off on usin' my only potion if I can."

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Totally beat me to it, Ezekiel!

"I'm goin' t'keep working left around the town." Degbie says to Zhera while he covers the dead goblin in a spare cloak from his pack. The ankh, he puts away near the wayfinder in his pack to identify later.

He makes his way to the Apothecary's hoping that one or more of the lost pathfinders tried to shelter there, and that it could still have medicines and bandages so he didn't have to use his own stock to tend his wounds.

Again, another deep breath before opening the doors. But the state of the building's interior causes just his usual oath instead, "Drunken brawls."

Seeing Ezekiel, Degbie gives a nod. "What'd ye find in t'tavern?"

Perception +5

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

I'll go with Medicine

Envoy's Alliance

CG Ulfen Male Monk 1 HP: 20/20 | AC: 16 | F: +6(5), R: +6 (5), W: +7 (6) | Perc: +5 | Speed: 25 ft. | Active Conditions: Fatigued | Active Stance: none

Eyeing the initials on the Wayfinder, Degbie slips it into his rucksack. "Well then, Clement, looks as if yer drinkin' wit the Drunken Hero h'self tonight."

He eyes the rest of the buildings in town while wiping some of the gore off his hands with the shirt he'd left in his sack. "Still, there's more t'do b'fore ah cin drink t'ye meself."

Still struggling with the after-affects of the fight, Degbie makes his way to the chapel and opens the doors taking a deep breath to prepare for the inevitable horrors within.

It only takes a second for him to take in the scene- the tableau of death arrayed before him. He rushes to the body with the mutter of "Must'a been a wizardly type. Or a trap t'kill the dead'uns around."

Investigate the corpse: Medicine +5, Religion +5, and Perception +5 so take your pick

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