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I have a question about how Force Fields work and wanted some second opinions. Since it is described as an energy barrier and provides temporary hit points do the resistances and DR of the character it protects apply to the damage against the force field?

I.E. Arc pistol shot against a force field when the character has Electricity Resistance 5...would that reduce the damage while the forcefield is up or would it only reduce it when the field is down?

It's just such a weird thought to me since it seems like hitting a force field would not include the characters defenses since it's not hitting them technically. I just don't know.


Oh I just gotta chime in on this one. This is just an awesome dialogue going on here.

First: How are people dual wielding guns? You need two hands to reload one.

Second: Tolkien is boring as paint drying so I don't buy into the "traditional" version of fantasy world, after all we use the word fantasy so why tie yourself down to one idea?

Lastly: Touch AC might not be super logical but it has never broken my games. If you can hit the dragon every time good for you, he's still a dragon or a T-Rex, or a Balor, etc, etc. You have fun when you piss off the Big bad giant monster who now needs to deal with the biggest threat first and using the most violence he can muster.


So having read everything I seriously doubt this will get through to you either. But in any given encounter if something flies that is meant to make PCs use things like fly spells, potions of fly, winged boots, flying steeds, carpet of flying, et cetera. It is considered part of the game and challenge. Personally I love fighters, the game I am playing right now I am a fighter. When the wizard takes a turn to cast flight and I have to delay my action to wait for that I enjoy it. It adds to the drama and tension of the battle.

You are just a power gamer who just wants to be able to do everything and unfortunately this game doesn't let you do that. And only certain builds of other classes let them have flight. Cavaliers don't get flight either unless your GM approves you having a flying mount but the same could occur for a Fighter that was allowed to purchase a Hippogriff or griffon mount (they can be bought). A two-weapon fighting ranger or even an archery ranged doesn't innately have flight either. Your argument that fighters alone are the only melee without a way to fly as a class feature is greviously flawed.