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Out of all the champion abilities, Aerial Assault has to be my absolute favorite in terms of flavor. A character jumping impossibly high to take down a smug wizard gloating 50 feet above the ground, introducing said wizard's face to the gravel - that's certainly something only mythic characters can do.

However, the core rulebook has laid down the DCs for high jumps as roughly the amount of feet you want to jump x 4. A champion 10 gets a 100 circumstance bonus to his acrobatics modifier, and even if we assume his base acrobatics modifier to be a generous +30, that still puts his average roll at 1d20 + 130 = roughly 140. That's 35 feet on average, which translates to about 3d6 extra damage to your attack, or 1d6~2d6 damage to opponents you drag down from the air. At mythic tier 10, when characters are practically demigods, both this extra damage and jump height seems rather non-sequential, especially since it requires one use of your mythic power.

Of course, being able to cover 140feet in horizontal distance is pretty mythical, but I don't think that's quite the point of this ability. :)

Thoughts?


1 person marked this as FAQ candidate.

First off, I'll say that I absolutely love some of the abilities that mythic vampires get as part of their template, and am already looking for possible critters to apply to the template to. However, I have a question regarding how to apply the template to a vampire who already has mythic tiers.

Let's say we have Tom, the human vampire fighter 15/champion 6. On a beautiful and not so sunny day, he comes across a powerful artifact that transforms him into a mythic vampire. In this case, Tom is technically CR17(assuming PC gear), but with 6 mythic tiers. How does this factor into calculating his total CR for the purposes of determining which abilities he gets from table 6-1? For argument's sake, let's say we assume it's still CR17 and assign him MR8 according to the table. Tom gets all the nice mythic vampire abilities till overcome weakness(invitation). Cool.

But because Tom has a mythic rank, I assume that puts him into the mythic subtype as well. The mythic subtype and mythic tiers offer many of the same bonuses, such as bonus HP and increases to ability scores. How do the bonuses from these two sources interact/stack/not stack? For example, Tom gets 5 bonus HP per champion tier, but also 10 bonus HP per MR. Similarly, Tom gets his champion tier(6) + probably str modifier in mythic power, but the mythic subtype dictates that Tom also gets 8 uses of his mythic power per day due to his MR. How are MR and mythic tiers intended do work together in cases like these? Are they meant to?