Hey all,
First time writer long time reader, here.
So I am running WotR for my group soon and I have a smidge of a predicament. The players in my group, including myself, are part of a larger group that had been previously running WotR but had then been abruptly ended.
So I have a few players who have played up to book 3 and I would like, if at all possible, to make enough tweeks to the game to keep the players on their toes. Nothing huge story-wise (though that would be cool too) but mostly changes to encounters that will prevent the players from accessing their player knowledge from previous games.
Any thoughts?