Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Will: 1d20 + 6 ⇒ (18) + 6 = 24 Declan moves into combat range to setup flanking for Tanjona while starting to scream out some appropriately loud and harsh inspiration for his allies. Controlled Rage: +2 Dex + Guarded Stance (+2AC/1 round) + Surprise Accuracy (+2 to attack/1 round). Rapier, Flanking: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17 Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan also uses a chain shirt as well. Tanjona should take the ring. Arcana: 1d20 + 7 ⇒ (7) + 7 = 14 Declan doesn't know anything about the notes, but suggests "Perhaps we can insert the key into the lock?" helpfully.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Opposite of Tanjona, Declan stabs the creature again with his rapier before indicating a weak point he found to Tanjona. Tanjona gets combat advice, +2 to attack. Rapier, Flanking, Frebooters: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23 Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan moves into flanking position with Tanjona for the Fruid? Squog? and lashes out with his rapier. Rapier, Flank: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Sink or swim?: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22 Finally getting the gist of it, Declan moves up to the battle and positions himself opposite of Tanjona before thrusting his rapier to the best of his ability. Attack, flank: 1d20 + 2 + 5 ⇒ (12) + 2 + 5 = 19 Damage: 1d6 + 1 ⇒ (4) + 1 = 5f
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan pulls out his floatation device and jumps into the water. Though he's not an expert swimmer, he figures he can easily maneuver these waters and fight these creatures. Swim: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6 Unfortunately however, he gets tangled up in his pack when he hits the water and thrashes about helplessly like a fish out of water.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
"You can breathe water?" Declan repeats, confused. "You know that's not normal, right?" When Tanjona reports back, Declan considers the information. "Alright. How well can everyone swim? Should we try to lure them out here to attack or take it to them in there?"
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Farrina the Fabulous wrote: "Oh, you have got to be joking with me," Farrina declares, recoiling back from the drop into nasty water. "You expect me to go down there?" Declan turns to Farrina and asks "What's a matter beautiful, afraid of getting a little wet?" He then turns to watch Tanjona swim into the lower levels, doing his best to keep an eye on him should he run into trouble. When he returns, he helps him back up and pulls a blanket out of his pack and tosses it to him to dry off with. When Rose starts rattling off questions, he turns to Adolina and waits for answers.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Looking at Rose, Declan nods "Well struck. You're welcome." Helping Adolina to her feet, Declan says "No offense taken, my assistant and I understand your precautions. They are wise and we would do the same had we been in your position." Looking around, he says "We're pretty beat up. If there is no rush for time, perhaps it's prudent to rest and regroup tomorrow."
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Still raging, Declan turns to Rose and says "I'll hold it off, aim for the eyes!" Combat advice, +2 to attack. He then takes a step back and embraces his guarded stance in a total defensive posture. Total defense + guarded stance + raging = AC 28. If Rose's attack misses: Declan casts Gallant Inspiration, helping the archer even further with her aim. Bonus: 2d4 ⇒ (2, 4) = 6
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
"Hit it there again!" Declan says, before continuing loudly declaring the death of this creature through his raging song. He swipes at the creature, but his attack is nothing more than a distraction. (Controlled Rage: +2 Dex + Guarded Stance (+2AC/1 round) + Surprise Accuracy (+2 to attack/1 round). Combat Advice to Tanjona (+2 to attack). Attack!: 1d20 + 5 ⇒ (4) + 5 = 9
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Seeing that this creature is not going to suffer from superior positioning, Declan instead slides adjacent to Tanjona to help protect him in the future. As he moves, he uses his rat quadrille effect with his tunes to get the words stuck in the creature's head. -2 to AC, -4 to concentration for ten 10 minutes. Will save for half, but I'm not sure of DC. 14? Once adjacent to Tanjona, he points out "Strike him there!" and points to an exposed area on the creature's left side. Combat advice, +2 to attack fo Tanjona. 7 rounds of rage used.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Songbird advances when Tanjona does, setting up flanking for him. As he moves into position with his rapier, he shouts loudly Flash before my eyes, now it's time to DIE!" Controlled Rage: +2 Dex + Guarded Stance (+2AC/1 round) + Surprise Accuracy (+2 to attack/1 round).
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
D: 1d20 + 7 ⇒ (13) + 7 = 20
Declan holds out a hand to stop anyone from moving forward "Hang on there, beautiful. That's yellow mold. Poisonous. We can take it out with some fire though, anyone have some handy?" He then points to the winches, "We can't use the ropes. The winches have seized and we'll drop like flies down that pit." Turning and pointing to the northern ledge he adds "Also. Looks like that ledge is rigged to drop into the pit as well. Someone clearly doesn't want us across this."
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan's gaze swivels to Adolina where he finds the exact injury on his arm that he just gave himself. "Shit. I'm sorry, I had no idea that you were taking them on." "Hang on, hang on." he says and slides his pack off his shoulders. He rummages around through and pulls out a polish piece of wood and tosses it to Adolina. "That should help. Liberated it from an unfortunate delinquent just last night." Cure Light Wounds, 40 charges remaining. When they start walking, he leans in to Rose and whispers [smaller]"You know you only landed those shots because of my inspirational words of wisdom, right?"
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan looks down at his wounds as they fade "I'm invincible!" He declares. "My wounds, they heal themselves!" Turning to Rose he grins, "Watch!" he says before slashing open his arm with his dagger. Damage: 1d4 ⇒ 4
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Fort DC16: 1d20 + 7 ⇒ (20) + 7 = 27 Declan growls in pain when he is hit, but amazed when his wounds suddenly begin to heal all on their moments later. With enemies still nearby, there is no time to think on that however so he slides over to the next as he continues to shout in a loud, gritty voice "And now you do what they told ya, now you're under control!" Attack +1 Rapier, Rage, Flanking, Haste: 1d20 + 5 + 2 + 1 ⇒ (15) + 5 + 2 + 1 = 23
After throwing out another powerful (for him) strike, he shouts back towards Rose "I can do this all day!" I'll take my AC bonus from rage this round, [ooc]Rage + Haste + Guarded, AC 25 vs. Melee, 23 vs Range.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Will: 1d20 + 6 + 4 ⇒ (17) + 6 + 4 = 27 Declan slides opposite of Tanjona and declares loudly with much emphasis "And now you do what they told ya!" as he thrusts his rapier into it. Attack +1 Rapier, Rage, Flanking, Accuracy, Haste: 1d20 + 5 + 2 + 2 + 1 ⇒ (20) + 5 + 2 + 2 + 1 = 30 Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Looking over his shoulder at Rose he says "Do I need to do all of the work here are you going to help out sometime soon?" AC 23 (Haste+Rage)
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
The Songbird pulls out his rapier and moves alongside Tanjona, as he does he begins to "sing". Where most traditional songs are soft and melodic, Declan's are not that at all. Instead of singing, Declan begins screaming a litany of words to is allies in measured phrases. In a loud harsh voice Declan screams "Those who died, are justified!" Controlled Rage - +2 Dex + Guarded Stance (+2AC/1 round) + Surprise Accuracy (+2 to attack/1 round).
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan pulls enough of his hood back to reveal a similar looking circlet sitting atop his head before leaning in to whisper into Farrina's ear "I highly recommend it. Not that you needed the added charm, of course."
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Without looking over at Rose, he waves his hands dismissively in the air "I had them exactly where I wanted them. You waiting until an opportune time before jumping in. Another few minutes and I would have them all bound together, begging for mercy."
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan staggers back a step at the mention of an opera three years ago and says defensively "I never said I was in the opera. Who told I was in the opera? Not that I was in the opera, per se." He waves his hands back and forth and shakes his head as he says "What? No-Nevermind! What. What is wrong with my mask? It is dark, like the night. From the shadows, I-" Declan leaps forward, jumping in front of ADolina "-burst forth to swoop in to protect my city! From the night!" Turning back to Rose he extends a hand and says, "Come, sidekick! By my side!"
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Moving out from behind Emerald Rose is a man who is slightly taller than her, but it's difficult to determine much else because he's clad entirely in a dark green cloak with a matching hood and face coverings. Around his eyes he wears a black mask that actually doesn't do anything other than perhaps to enhance the secrecy look. He speaks in a forced harsh, deep voice that is obviously not his real voice. He waits for all attention to be on him before speaking, and even then adds a few seconds of dramatic pause before standing up stall and puffing out his rather unremarkable chest and declaring boldly "I am the Songbird ... Of The Night! I have heard your plea for help and will assist where I can." Still keeping the harsh voice he explains "My assistant Rose and I have been hard at work cleaning up this city since before the Night of Ashes. If it makes sense to join forces and combine our strength ... the Songbird shall SING!" He again continues with dramatic pauses and sweeps of his hand as he speaks.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Darling, he can sing but you'd be accompanying him I'm afraid. Though he tried his hand in the opera, it wasn't his cup of tea and he tends to be on the cutting edge of a "new style" of music with a bit harsher of an edge.
Human Skald (Urban Skald) 6 | HP: 45/45 | AC: 21, T: 14, FF: 18 | F: +7*, R: +6*, W: +6* | Perception: +14 | Init: +3
Declan is ready to go. He's not a very effective attacker, designed instead to help the others do their jobs more effectively. Though he won't admit it, he's best suited to a sidekick support role. He frequently attempts to perform the role of vigilante in the evenings, only to get himself into trouble repeatedly because he's not skilled enough to pull anything off alone. Gameplay wise, this is what he brings to the table: Helpful Bodyguard: While in combat, Declan will move adjacent to you and pre-roll 3 Aid Another actions to improve your AC by +3. Combat Advice: While fighting, he will lend his insights to how he thinks you should be attacking and providing an occasional +2 competence bonus to an attack. Controlled Rage: As a Skald, Declan will be inspiring rage in everyone. Unlike a normal skald however, he will use a variant while does not come with the penalties with accepting the rage. He applies a +2 morale bonus to his allies’ Strength, Dexterity, or Constitution. bonus can be applied to one ability score or split the bonus between several scores in increments of 2. rage grants no bonus on Will saves, imposes no penalties to AC, and does not prevent affected allies from using Intelligence-, Dexterity-, or Charisma-based skills. This is my first attempt at playing a skald, so ... patience! |