Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Thanks all, especially to the GM, for the great gaming experience! Had a lot of fun in this one.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean reluctantly extends the weapon to Rolvark, and he grumbles under his breath. You think you hear the words "pirate" and "treasure". Turning to Malik, still in a bit of a foul mood, he says"We had an old saying on the ships, let the dead be dead. Unless their undead, then we kill em."
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean, oblivious to why the Chief is making some noise, turns to him and rather bluntly ask, "Err, did you want to hold on to this?"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Lol, anticlimatic indeed! Dean's face from an excited state, slowly turns to one of disappointment. "Well, that was unexpected! Could have used a bit of sword practice." That does not stop him though from quickly making his way to the lot of weapons, searching them meticulously for something that would seem valuable. Now, where is that axe hammer thing?
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Was thinking of the sequel to labyrinth of the hungry ghost! It's the perfect theme! Ushaka and Dean are within the tier
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Do I smell future team ups? Would be interesting when the next sevenfingers tomb level opens. Unfortunately am no where are your tiers. Dean puts his sword away, "Aye! I can drink to that! But it'll have to wait. M sposed to be in the land of ice huntin treasure!" He says before making a mad dash to the door.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean counts the mountain sheep as he waits for the group to approach them. After tiring himself a little from counting sheep, he moves around to get a better angle at the enemy. "I'm going this way! Cover me!" He yells as he dashes around the side. Double move
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare "Pharasma? Scallywags like us follow Besmara to the high seas!" Dean scowls and draws black sword with a skull guard pointing it at green beards way! Clearly this one's had a little too much to drink. got excited to see another pirate themed character!
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare How silly... As Dean is about to cast a spell on the newly befounded allies, Guinfa's shout makes him stop for a moment. Wait a minute...Oh... I see. He whistles past the warriors, and moves a little more forward. I'll keep the spell readied, and I will just keep moving on instead
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare "We need to draw them! There's too many of them!" Dean yells, but not before giggling at Malik's impressions. Dean cast a spell from where he stands and then moves forward to release it! Colour spray! DC13 Will .Red and Pink.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Well, that was some turned of events. Honor, for a pirate? I'm not sure if i'm insulted. Dean scratches his head, clearly lost in his own deep thoughts. Dean gets very excited at the sight of the keep, and focuses very hard at it, trying to decipher where the weapon could possibly be. No prep here
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare I was totally stumped on this part. I don't have any responses that would fit in character. I'm ready to move!
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean leans in as well,"I agree with Malik, we need to make haste! Treasures be awaiting us."
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare aid: 1d20 - 2 ⇒ (3) - 2 = 1Yikes! Dean approach's the elders to help corroborate the story, but then thinks about his own goals. "You see, we have the same goals! We both one the treasure at the end of the tunnel. Help us, help you." He ends with a wink.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean whispers to the group uncomfortably, "Doesn't look like we have a choice huh."
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Take your time! Not in any rush. Your health is more important! Get well soon..
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare perception: 1d20 + 2 ⇒ (7) + 2 = 9 Dean is extremely disappointed that the cave-in hindered any further attempts to seek for the artefact down that path, but recognizing failure he soon follows the rest when the leave the cave. And again, Dean sneaks up by Rolvark trying to take a peek of what he has seen, "Tiger? Where? I don't see anything!"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare perception: 1d20 + 2 ⇒ (19) + 2 = 21
Dean squints his eyes as he takes a closer look while Guinfa explains it to him. "Why yes, yes, I can see what you mean." He pauses for a moment, and whips around unexpectedly to face the group. "Aren't we looking for an axe wielded by a bearded man? Could we have stumbled in the right place? Boy, my luck has really turned here!" Dean dashes straight for the rubble and attempts to remove it. Any checks needed to remove the rubble?
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Any relevant knowledge checks for the patingins? After the surprise attack, Dean recollects himself, brushing off any dirt that may have gotten on to him. He sheaths his sword and follows behind Rolvark, but not before creating light onto his sword. "So, see anything interesting? Hmm. These drawings seem interesting, maybe we should explore down this blocked passage. Who knows, we might find treasure!"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare I only see a green lizard left, not a blue one. Also since it entered into my threatening range, did the first attack connect? I'm assuming no... Dean sees an attempt to be a hero. "Have no fear Pazacku! I'll save you" he says as he swings his sword at the creature trying to bite Pazacku. scimitar: 1d20 + 5 ⇒ (7) + 5 = 12
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare In a moment of weakness and humility, Dean does something out of the ordinary, he thanks Malik without causing a scene. "Thanks Malik, I needed that." As they rush into the cave, Dean takes a look around, thinking how odd this place looks. At the sight of the creatures he exclaims, "Oh! What hideous beings! What are they? They don't look like lizards!" Ready action to attack if they come within range. scimitar: 1d20 + 5 ⇒ (8) + 5 = 13
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Looks like I failed the second one then.. NL: 1d6 ⇒ 5 "Ah yes, I feel it too. The cold." Dean starts to grim and whine miserably about the having to walk in the cold. "Are....we.... there yet?"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare fort: 1d20 + 4 ⇒ (19) + 4 = 23
"Good thinking Malik, don't mind if I do" Dean doesn't remove his armor or weapons, but puts his non-essential on the sleigh. He marches confidentially, not having too much difficulty.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean rolls his eyes, but makes no attempt to chat. For fear of compromising the situation. He knows his big mouth can get into trouble.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Observing the little attempt for chit chat without a common language, Dean facepalms himself and watches it in humor. After the group attempts to communicate, Dean stares puzzled at what the man tries to say, "So, if we follow friends, we not die? Who are friends? Where are we now?" He points to the rocks.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Nothing can go wrong! "it's just stone! What exactly could happen?" after exhausting himself, he turns to one of the pillars to give it knock. Like a knock knock "See, nothing can go wrong!"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean makes his way to the centre of the runes, "Look at me!" He spins around, in a funny dance but also attempts to detect magic and look for treasure. perceptiom: 1d20 + 2 ⇒ (12) + 2 = 14
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean lets out a large sigh of relief hearing those words."Thank you... that's what I've been trying to say."I think. He says confidently. Turning to his sword, he proudly beams it, "Yes! I believe it is so! What luck falls upon us this day!"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean walks in circles, and draws circles in the ground with his shiny new blade, to kill of the boredom. Finally, after a while, he blabs "Well, No real use helping those who don't want it, amirite? The keep is still ahead of us! And the tracks are still fresh, any longer the tracks might rot." He then bursts into a small laugh, happy at his little joke.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare "That poor man, you've only just healed him and he wants you to put him out of his misery already! I can't look!" Dean exclaims as he uses his free hand to cover his eyes momentarily, as he fingers soon become wider to allow one eye to watch.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean sighs, but attempts to be useful. "We come in peace." he says at the top of his voice, following Guinfa's lead, but awkwardly, unsure what the "usual gestures of peace" even mean. aid another, diplomacy: 1d20 - 2 ⇒ (6) - 2 = 4
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare No way for me to understand. "What is he saying? Sounds like mumbo jumbo to me." Dean scratches his head in a perplex manner. He swings around his sword testing his new toy.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean grins even harder, keeping the discovery of the blade a secret. Dean walks over to the tracks that Rolvark point out. "Well, what are we waiting for gang?" But turns around and notices Pazacku attending to the wounded. "Oh..."
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare heal: 1d20 ⇒ 19
Dean watches over Pazacku as he heals the man, but suddenly his ears winch a little, "Did anyone else hear that! One of the dead bodies is calling my name!" The sounds around you all are clearly still, and no voice can be heard, however Dean feels strongly adamant about the voice, and ventures a little bit of path to find the voice, turning over every dead man on the way. "Give me a moment everyone!" He says as he wanders out of sight down a nearby slope. He returns shortly, with a wide grin on his face. A sense of hurrah. He doesn't return alone, he brings along a sword, shaped like a scimitar but shines a pearl black colour, it's handle covered, with a face of a skull, and the blunt side of the blade jagged. A unique design that none has ever seen. Dean shouts from beyond. "I found it! The legendary black skull! And I bet you folks doubted me!" Although, it seems like a big coincide he bumped into it. "So how's the injured fella?"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Updated Dean's stats... He is level 3 now, I'm only missing one thing on my character sheet, have not decided what feat to take...
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare "Regular? That handsome beast has claws! I think it may the Ultimate Wolverine ever! Are you sure it's wise to provoke it?" Dean yelps as Malik turns a torrent of water at the beast. He shakes a little in fear as he pulls out his sword. Dean is drenched in sweat as he looks at the creature. Move and Ready. I'll also ready an action to attack. scimitar: 1d20 + 6 ⇒ (6) + 6 = 12
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Whoops, I was referring to the old link which was on GM's alias. Dean looks shocked at the shirtless animal, maybe even a little bit impressed at the statue of the wild creature. "What is that!! Should we kill it?" Will wait on the Kn. result before doing anything.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Kn History: 1d20 + 11 ⇒ (9) + 11 = 20 Dean sighs at the notion that the chest does not contain treasure, in fact, he sulks a little, and makes it known. A little bit of a show-off, Dean makes it known that he knows quite a bit of the history of this place. "So, I know that where we go has a very powerful weapon! Maybe more so than the one I seek, but I know that darn blade is in the same direction!"Refering to his black blade of course. He pauses momentarily wondering about the blade but then gets back on track sharing what he knows. "So.. This Ulfen warrior, Huscarl King or as I call him Ranulf, once served as one of the Emperor of Taldor’s personal guards. After he established his keep, it was attacked by a powerful white dragon who the Huscarl defeated in a battle so fierce that legends claim Ranulf ’s beard was frozen during the fight. It goes something like that anyway, he died with no heir to the kingdom, and legend has it the powerful weapon lies buried with him! In that tomb!"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean's eyes glimmer again. "I thought you'd never ask! Now.. who has that key?"
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare profession sailor: 1d20 + 4 ⇒ (2) + 4 = 6 Malik and Dean are really bad at their job. Lol.
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Dean scours the room in search for treasure, searching every corner for it, with a glimmer of hope in his eyes. "Surely a dragon room must hold treasures, everyone knows this!" After a moment, he turns his heads as Pazacku address them. "That sounds like a good idea, be with you in a moment!" perception, search the room: 1d20 ⇒ 13 I'm okay either way! I'll be happy to play it out or hand wave it, although I'm more keen to handwave it and start the next scenario asap! :D
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare I'm assuming the dragon is in ground's reach. Dean appears out of the door as soon as he sees the dragon, "Show me the treasure vile beast!" And he strikes his sword hoping to take it down, as he strikes, he activates his magical powers. spellstrike scimitar,arcane: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
The game loves me! That's 3 20's in a row! CRIT? spellstrike scimitar,arcane: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare Reflex! Aieee: 1d20 + 3 ⇒ (2) + 3 = 5Oohfff Dean squeals embarrassingly in pain as he is overcome by a chilly blast, "Aieeee!", with his hand covering as much of his face as possible. He looks around hoping no one witness his moment of weakness. Lucky for him, the damage is not as severe as it could be as he attempts to pretend nothing has happen and wipe the little bits of ice off his clothes. Noticing the dragon, he realises what has befall upon him and without skipping a beat, he makes another snappy remark. "Of course it's a dragon! This means there must be treasure! We must slay the beast!" He looks around to just in time to see the beast fly back up into the mist, "You won't get away this time!", he says as his sword becomes a tinge of blue with sparks, all around. Expending last arcane point, and casting shocking grasp! Will ready to attack if dragon is within range. ready:
spellstrike scimitar,arcane: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26 dmg,arcane: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6 shocking grasp dmg: 2d6 ⇒ (1, 1) = 2 OMG CRIT!PLEASE DRAGON COME DOWN UPON ME
Edit.. T_T I just made some beautiful rolls, but.. I realised that I can't ready the attacks as I used my standard action on casting. So instead, i'll only cast shocking grasp and then spend a move action to go back. |
