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Venture-Agent, Australia–NSW–Chatswood 8 posts. No reviews. No lists. No wishlists. 19 Organized Play characters.



Shadow Lodge

I am going to throw myself on the received wisdom of the internet as I have managed to confuse myself.

How does multiclassing work in pfs if you have an animal companion/familiar? I don't mean a multiclass druid/fighter, I understand that.

I'm confused by cases where multiple classes give an animal companion or familiar:

How would a multiclassed Cavalier/Paladin work once the paladin has his divine bond?

I assume 2 classes that give animal companions stack for the purposes of the animal companions abilities so a druid 2/cavalier 1 would have a third level animal companion (but would they have to be able to ride it?).

Can you multiclass a black-blade magus with a witch? Would the witch have to take the archetype that changes her familiar to a poppet (assuming that it is pfs legal)? If the magus can't multiclass as a witch could they go druid?

Shadow Lodge * Venture-Agent, Australia–NSW–Chatswood

Hi,

I'm aware it's a bit of a newb question, and I assume the answer is no, but thought I'd check:

Is Sin Magic legal for Organised Play?

Regards,
Dazgrim

Shadow Lodge * Venture-Agent, Australia–NSW–Chatswood

Hi,

I've not played much PFS, but I have played a reasonable amount of Pathfinder. I've got some questions on interpretations of some rules.

1) Does a Tengu's Swordtrained ability include sawtoothed sabres and the like?

2) Whilst I know the Variant Tiefling Heritages are not alowed in organised play, are the racial traits (Blood Stalker etc.) for them allowed? The additional resources document seems to imply that they are, but I wasn't certain.

3) What are the basic assumptions made about Society members characters? Beyond non-evil. IE do they have to be literate?

4) Do society clerics have to follow a god, or can they follow a concept? If so who approves Domain selections?

Regards,
Dazgrim