I too am in shock, but making decisions (or law for that matter) when emotions are high tends to lead to bad results. Give it a few days or weeks and see where things are going. My fear is if we all boycott WOTC the only thing that will happen is D&D will die. Not that people won't keep playing, but that Hasbro will see a dying line and won't publish it any more. May cooler heads prevail...
Pretty heady stuff...but here we go! One: We are created beings.
To sum up. You have no control in the beginning, you have no control at the end, so why would you have any in the middle?? If it was all up to us we would screw it up. The great thing is not what we have to do, but what He did, does, and will do. So who decides which version and interpretation of the bible is right? If you can talk to the author why would you read the book?
The orginal Daylight savings was invented by Benjamin Franklin to save on candle wax. Today the theory is that you will stay out longer and not use any lights, or if you are outside you won't power the PC, the TV, etc... But like any theory (including global warming) what happens in reality might be a bit different. -Dave
Let us remember that the main character was a leper and had lost EVERYTHING, so I find it pretty easy to believe someone in that position would believe it was his mind trying to deal with his situation. After the first trilogy I had trouble seeing how he would do in the second, until he sums it up like this: "How do you hurt somone who has lost everything? Give it back to him broken!"
I'm another B2 user! Got mine in the blue box (Red dragon on the front) with the chits, etc. What a pain! But we had a blast running through it. I'm looking through the conversion I found online to 3.0 and thinking of where in Eberron I'll put it for my sons. I think they will have a blast....(and one of them got a Stirge in their Dragon Queen box today, he he) Be nice if they did a 3.5 version like they've done with some of the other modules. Keep is a great starting adventure. -Dave
Doc_Outlands wrote:
Yes they do, I can't remember if it was the first Harrington book or Mutineer's Moon that hooked me on Weber, but I've now read EVERYTHING he's done. His fantasy stuff is good too. What I like is when he hits combat he doesn't gloss over it unless it helps move the story along, and that there is a cost to every battle. Almost no character is safe. And the ones that are, tend not to get through it unscathed....
Solomani wrote:
Wizards just posted an update to Barrier Peaks on Friday. It's not the whole module, but some of the items, and robots and how to use them with D20. Very cool. -Dave
We had a ball. I took my sons (10 and 6) and were the first players there. Two teenagers, one who had played a little and never a spellcaster and one who had never played showed up a little later. I haven't REALLY played since the 80's but have the 3.0 books so I was at least little comfortable with the 3.5 rules. I must say it was a TPK. Using level 4 characters with CR6 encounters are a little tough. If my Fighters Powerful Charge had not failed on the half ogre it might have been a differnet story...but rolling a 3 on the atttack doesn't help <G> The dice were not kind this day..... I think the coolest thing was when the Cleric blew away the skeletons with a turning while in the midst of a spider swarm! It's too bad the spellcaster's did not really get what they could do until we were all dead. <SBG> My son loved the event and both of them loved the free figure. He wants to know when we can play again..... But the one thing the game showed me where we are weak is the spells.....need to brush up on them......
Since they were great intros for me, I'm working with the 3E conversions of the old adventures...ie Keep and Homlet and possibly the Slavers with my kids....we are going to play in Eberron and I'll let them decide what they want to be, but they will have allies of a team from Breland.....A warforged Ranger "Fletch", a gnome artificer, and a Paladin, all who served in the War together.
To start it out on the road to the keep I'll run the free adventure Dark and Stormy Knight to ease them in.... Should be loads of fun.... -Dave
Sigh....and these are the same type of arguments that happen with LOTR and HP and some "religous" people......and these people actually don't see the contradiction with their love of Narnia.... Well it is my prayer that my kids only problem as teenagers is the same one I had.....playing D&D. When the stories about teens abound with the life altering effects of sex, drink, and drugs, people worry about a game? Give me a break. As pointed out on the Escapist website....just because you read a western, doesn't make you a gunfighter! Nor by using the Player Handbook will I be able to summon a monster or feather fall. -Dave
You should be able to print the pdf's....those of us on Macs had to do it this way anyway.... if I want to read an issue I just stick the disk in and select the proper pdf with the Finder. I set my Mac to open pdf's with Preview, as it's faster loading than acrobat, but you should be able to do the same thing with a Windows machine (except you would be using Acrobat to view). -Dave
You must have not read the Eberron Campaign Setting. There is politcs up the ying yang in there. You've got the 5 nations, Dragons, The Citadel, Dragon Marked Families, The Silver Flame, and this is just the surface of the groups in there. And some of the Leaders are not what they seem......<G>And of course a major war just ending with the absolute destruction of a nation and no one knows who caused it! Don't get me wrong, I love Greyhawk. It's what I learned and played in back in the 80's but Eberron has really struck a chord with me.... -Dave
What's with the website? I just got 331 today (yes much faster than last month) but the website still has 330 as the current issue and my subscriptions is showing I still have 11 remaining issues (should be 10 now). I kinda like it when the website has info before I get the issue...gives me a reason beside the boards to visit every day. Haven't gotten throught the issue yet but it looks great so far. Pole arms, equipment, yum! -Dave
Pretty much agree with you...it's a window into the D&D world. And sometimes the fiction introduces you to a concept in a better way than reading a rule. I mean I did not REALLY get the Highguard concepts of combat in the old Traveller game until I read David Weber's stuff....and then SHAZAM! <G> And so far I've tried to grab EVERYTHING that has Eberron on it. I love this setting! PS: I received 330 the day AFTER I complained so I guess 2 weeks can be 15 days... -Dave
I agree with almost everything discussed here EXCEPT (there's always gotta be one doesn't there?) I am one those that loves the Under Command series. I agree that Dragon is about role play, but the miniatures are a great way to introduce the game to youngsters. My sons are a little young (9 and 5) to get all the role play stuff, but the different games we can play with the miniatures introduce them to the monsters, abilities, combat, magic in a very easy way. And the Dungeon Ball gives it to them in something they understand....course as dodgball is banned in most schools they don't have the "personal" experience <G>. -Dave
I'd buy it too....and when thinking of the market remember there are plenty of us that have years of issues....I'm talking early eighties (roughly from issue 67 to 104) and then the last three years (it took the D&D movie's DVD to get me hooked again after all those years). I hate the cheap boxes.....I want something that would be like the case on the LOTR Extended DVD's, and that would look like it belongs on a book shelf. -Dave |