Shadowblack

David Blizzard's page

49 posts. No reviews. No lists. No wishlists.




WotC has apparently posted the contents of the next "issue of Dungeon." Due to the disappearing D&D website phenomenon, I only have this second hand, but it's a reliable source (Merric).

Dungeon wrote:


Iggwilv’s Legacy: The Lost Caverns of Tsojcanth
By Edward Albert, Ari Marmell, and C.A. Suleiman

One of the most ambitious projects to ever hit Dungeon, the classic 1st Edition module is freshly updated to D&D 3.5. Plus, the adventure features a new prelude and a follow-up adventure that takes the PCs to Tsojcanth’s lair.

Hell’s Heart
By Nicolas Logue

The three-part Eberron adventure series that began with “Chimes at Midnight� in issue #133 and continued with “Quoth the Raven� in issue #150 concludes in this chilling visit to Sharn’s sanitarium. A final showdown is brewing in the dark, depraved depths of the asylum, and if the PCs aren’t up to the task, the chaos inside the walls of Hell’s Heart could erupt to engulf the city.

Plus, Dungeoncraft, Save My Game, and even more!
http://www.wizards.com/default.asp?x=dnd/dungeon


Has there been any thought about adding synergy between the various Paizo products?

For example, I love the Gamemastery Map Tiles. What would be great would be if one of the adventures used the tiles to construct the maps.

It would be seamless for those that have either product. Those with just the module who do what they usually do with adventure maps, and those with the tiles would still have them. However, if you have both you can save a lot of time setting up any battlefields.


I was discussing Gamemastery products with my local game store owner (who is also a friend) and he had some criticism on the marketing elements of the packaging. I told him to contact you all, but I know that he tends to be quite busy.

Most of the criticism has been on the flip mats. He displays them in shelving units that leave the face out, Unfortunately, that leaves the top part flopping down not visible. That's bad given that all the information is on that part. It appears to only be designed to be displayed on a peg rack and not all (or even most) gaming stores have that.

Also, we were discussing the Tavern Flip mat and he pointed out that you would have to look closely, even if displayed on a pegboard, to see the word "Tavern." The Gamemastery logo dominated the packaging. This is exacerbated by the fact that the visible part of the map is a bed, not a tavern.

He feels that these seemingly minor bits make it hard for a customer to be attracted to the product. He loves the line and wishes it could do better.

I know you all appreciate feedback, so I wanted to make sure you heard his comments. Thanks.


He posted these on his blog (

http://the-monkey-king.livejournal.com/206448.html#cutid1
http://the-monkey-king.livejournal.com/206799.html#cutid1


Today is Worldwide D&D Gameday. I thought it would be good to share our experiences.

I'm prepared to run the standard adventure at one venue. I'm also prepared to run the battle between the colossal red dragon vs. the 4 20th level characters that was recently posted on the WotC site at two venues.


Even though every issue of Dungeon magazine advertises that their adventures can be played in the RPGA for RPGA points, the RPGA has consistantly allowed these adventures to lapse.

As of now, you cannot schedule any RPGA games using Dungeon adventures. This is at least the second time this past year this has happened (and I think it was the 3rd). The last issue they have available is #135.


I'm currently running an Eberron campaign about twice monthly in Newark, DE. Due to real-life conflicts, we find ourselves short regular players. We are looking for one or two regular players.

The group is a mix of experienced and new players. I started playing D&D in the late 70's, but a couple of our players are still in their teens and just getting their feet wet in roleplaying. Everyone else falls inbetween. My ideal player would have a good grasp of the central rules and be comfortable with voth a tactical combat and a purely roleplaying situation. However, we're pretty comfortable with most players who don't fall at the extremes.

Campaign World: Eberron
Time: Saturday evenings, usually twice a month
Level: Currently PCs are 4th or 5th level

Email glyfair@comcast.net if you are interested.


I was under the impression that the RPGA was still supporting Dungeons. At least, that's what the 122 Dungeon is advertised.

However, at this time they only have adventures through Dungeon 120 listed and it's going to expire next week. 121 and 122 or missing and the RPGA is completely silent on this issue.

Has the RPGA stopped allowing Dungeon adventures to be run under their program?