Dave
Human (Kellid) barbarian (invulnerable rager) 1 (Pathfinder RPG Advanced Player's Guide 79)
CG Medium humanoid (human)
Init +3;
Senses Perception -1
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Defense
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AC 20, touch 13, flat-footed 17 (+5 armor, +3 Dex, +2 shield)
hp 18 (1d12+6)
Fort +4,
Ref +3,
Will -1
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee greatsword +5 (2d6+6/19-20) or
. . longsword +5 (1d8+4/19-20)
Special Attacks rage (6 rounds/day)
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Statistics
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Str 18,
Dex 16,
Con 14,
Int 8,
Wis 9,
Cha 8
Base Atk +1;
CMB +5;
CMD 18
Feats Power Attack, Toughness
Traits armor expert, destined for greatness (absalom)
Skills Acrobatics +2, Climb +3, Survival +3, Swim +3
Languages Common, Hallit
SQ fast movement
Other Gear scale mail, heavy steel shield, greatsword, longsword, backpack, belt pouch, blanket[APG], candle (2), chalk, everburning torch, flint and steel, hammer, piton (4), pot, sack (2), silk rope (50 ft.), soap, sunrod (3), tindertwig (4), trail rations (5), waterskin, 7 gp, 8 cp
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Special Abilities
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Armor Expert -1 Armor check penalty.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
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