So,how does CL work when creating magic items? If i'm to craft a Pearl of Power is the CL 17 a requiement, or does it just affect the DC of the craft check? I saw a FAQ that said that it isn't a requiement, but in APG there is this phrase: advanced player guide wrote:
Does the faq affect only Pearls of power, or everything? so as a lv3 caster with craft wondrous item, can I create a Lens of detection (cl9) or even Mantle of faith (cl20) provided that I have all the other requiements? I'm kinda iffy on that as it is in the APG, not CRB which doesn't say anything about CL being a prerequisite, it only claims that CL sets the craft check and dispel magic stuff.
I think I'm gonna stay with the sorcerer and go ranger4/sorc4/Arcane Archer 4/EK8 What order should I go through? I was thinking first ranger2 and then sorc1 for a fast arcane strike so it doesn't hurt my BAB, but what then? two levels in ranger and then four in sorc or a mix of both? Also, what spells should I invest in, for example should I invest in Gravity bow on Sorc spell list or will 1 cast per day from the ranger list be enough? I think I want to have Gust of wind and Hydraulic push, but what else? Magic missile worth it? I get burning hands from the Elemental bloodline, so should I go sorc5 to get Scorching ray for free? Stuff like that.
The thing is, that he already exists and has existed for three sessions so no starting over as fighter and those stat scores are to stay. I don't remember his exact con score but the bonus was +2, with that wis it's not too useful to be a wizard anymore. Is there any way to make this work as a ranger/sorc/whatever or should I just go full ranger or something? I didn't know that Arcane Archer is available to humans, so that is a really good option.
Hello, A first time pathfinder player here, but I have some experience on 3.5. For our campaing I want my character to be a spellcaster-archer. ATM he is a Ranger1 with:
(we rolled stats and I rolled quite well) and feats are point-blank and precise shot. I was thinking on either
OR ranger1/sorcerer9/eldrich knightx
OR ranger2/sorcerer6/warrior2/eldrich knightx
With bloodline being Elemental because I started to like the bloodline RP wise. The problem is if I'm going to hurt myself too much Archery wise by going sorc9, but the elemental blast seems too good to pass, also getting the bloodline feat which will be useful. I kinda know what spells I want, going for offensive damagedealing spells with burning hands, scorching rays and fireballs, getting some wind-themed utility with gust of winds and such and arrow enchants with gravity bow, greater magic item and flaming arrows. Featswise I thougt I would get Arcane Strike on lv3, but after that I'm kinda clueless. The campaing uses the whole CRB and feats, spells and equipment from APG. Magic items aren't going to be sold anywhere but they can be crafted so I might want to get some crafting feats? I'm not going for The most optimised thing ever as you might see, but I don't want to feel useless and I want to be able to hit and do damage with arrows as well as being able to cast spells. My main consern is if I'm able to be an archer at all because of sorcerer's BAB suckyness and just be a sorcerer with a bow only for giggles. I want that longbow to be dangerous. Thanks for help |