Undine

Datak Akhana's page

8 posts. Alias of Allen Oh.


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Gamerskum wrote:

The learn from learn spell activity is in the dirge section "Each time you gain a level, you add two occult spells

to your dirge, of any spell rank for which you have spell
slots, chosen from common occult spells or others you gain
access to and learn via Learn a Spell (Player Core 230)."

Right. I guess my question relates to the language "others you gain access to and learn via Learn a Spell (Player Core 230)." It's not clearly stated how necromancers Learn a Spell other than through advancement in levels. Like do they need a scroll, and if so, what do they do with the scroll? Can they learn from other necromancers? Can they spend downtime to Learn a Spell?


I'm bringing a necromancer to this weekend's Society table, and I see that they can learn spells. The text says that each time the necromancer gains a level, they add two occult spells to their dirge. These spells are chosen from common occult spells or "others [they] gain access to and learn via Learn a Spell (Player Core 230)."

Two questions about this:

1. How do they learn spells? Wizards have a spell book they can scribe spells into. Witches' familiars can commune with other familiars or eat scrolls. How does it work for necromancers? Can they learn spells from scrolls, and if so, how does it work? And can they learn spells from other necromancers by somehow exchanging dirges, and if so, how does that work?

2. Can they only add spells when they gain a level? If they learn a spell before they level, do they "not really know" it until they level, at which point they can add the spell to their dirge?


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(bump)

I was looking for the answer to this and couldn't find it either. I'm assuming it works the same way as Evolving Destiny does in PFS: you can use the boon to rebuild everything except for ancestry, heritage, and background.

This does raise a question, though, for both Mnemonic Editor and Evolving Destiny (assuming they work similarly) -- if you can't use it to rebuild ancestry or heritage, can you also not use it to rebuild ancestry feats?


As I understand it, the contents of Impossible Magic have been sanctioned. For current (e.g., premaster) magi and summoners, I think they must be rebuilt under the remaster rules to remain PFS legal. I don't know if there is a timeline on this.


I just played a DEXemplar at PFS this past weekend. He was a lot of fun and a nice change of pace from my usual mid- to back- line support casters.

But reading some of the posts in this thread, I think I got part of the combat loop wrong. Specifically, the way I played my exemplar, when he spent his spark using the ikon's transcendent ability, I would spend another action to move the spark into a different ikon. But the way I'm reading this thread, it seems like when you use the transcendent ability, the spark can just move to a different ikon, rather than (as I thought) being dissipated. Is this correct?


My son and I are playing pregens in tomorrow's PFS session. I'm playing either Ulka (Commander) or Thaleon (Psychic). My son wants to play Seltiyel (Magus). I noticed he's not in the set of iconics.

Is he still legal to play in PFS? If so, where can I find his character sheet? If not, does my son need to wait for Impossible Magic and the remastered Magus?


I understand that some spells have a duration like "sustained up to one minute," meaning that the spell lasts as long as it is sustained, with a maximum duration of one minute.

If the spell has a fixed duration but the description says it can be sustained, does the spell need to be sustained to keep it up? For example, Bless has a duration of one minute. The description says, in part, "Once per round on subsequent turns, you can Sustain the spell to increase the emanation’s radius by 10 feet." If I don't Sustain it, does Bless drop or just stay at whatever radius it was when I stopped Sustaining?


Hi, I have a question!

The PFS legal character options states that “Boons must still be purchased for uncommon and rare ancestries, regardless of a character’s origin.” Does this apply to heritages too?

For example, if I create a kobold character, do I need a boon to take the Heavenscribe or Mightyfall heritages?