Ok.. so whats the difference in playing it? You all say play it as a bard but if its already put as a bard why?
the Savage Species Lillend which is the source of this monster class has different rules, apparently much weaker. Like I said forget it, it doesn't matter. Also using the Race builder is a joke, the point values in comparison with actual race attributes hardly equals up half the time.
avr wrote:
Well I could just play out the Monster class, but the +5 LA to make it a 13 level race seems a little steep all things considered. Also I get bardic music equal to a bard half my level. Which means at level 20 a Lillend would have Bardic Music equal to a 10th level bard.So at 8th level its the same as a Bard of 4th level. And TY somehow I missed that when I was browsing the spells. JohnHawkins wrote:
How did it sound from me? I was saying using the CR 7 as its class levels which worked out with its 7 RHD which matched its CR. I do agree its powerful, but by higher levels its hardly game breaking. Sure if I went pure caster its good, if I went Martial its decent because I wouldn't get the high power that the other classes will get. At level 20 a human fighter has 7 more levels of class features and feats compared to a Lillend fighter 20. Losing out on the last Armor and Weapon Training, 4 bonus feats, Armor Mastery and Weapon Mastery.
Question. If I reduced the Monster Class to a LA +3 and made its monster class run finish at 10th would it be fair?
avr wrote:
Is it really their powers or their ability score bonuses? I mean Knock and Light are low level spells. Hallucinatory terrain doesn't exist in PF so would require it being converted and Darkness, Drow get that too and yet no one is saying we should outlaw Aasimar who get light as a spell-like. 3/day is rough but hardly that OP for a 7 level adjustment.The ability to charm person, speak with animal and speak with plant are not all that powerful for a 1/day limit. As two of those are useless except for RP and charm person you can pick up more often a day as a straight bard.
Claxon wrote:
Except that it is not a snake-angel styled look. Its a human who's mommy or daddy was an outsider and they ended up with the shaft of being human with oddities and having scales and wings does not a Lillend make. The amount of points it would take to properly map out its effects would definitely put it into a CR 3 or 4 range and at that point the 7 would just not be that much of a deal breaker. And to be fair of course its more powerful its a proper outsider not some little humanoid from the material plane its going to be a higher tier of character. But 7 class levels is a LARGE chunk of a character development. And in Savage its a 13 level class like I said, but 3.5 had a nasty habit of bloating LA.
Monsters As PC
If you are including a single monster character in a group of standard characters, make sure the group is of a level that is at least as high as the monster's CR. Treat the monster's CR as class levels when determining the monster PC's overall levels. For example, in a group of 6th-level characters, a minotaur (CR 4) would possess 2 levels of a core class, such as barbarian. The reason I brought up level 7 is because it gets skills, RHD saves and proficiency just no armors so it could be played with a level 7.
Ok so I was going through Savage Species from 3.5 and I found the Lillend race and I really like the fluff and look of it. The classic naga look with wings.
I know this is insanely good but it does take 7 levels to reach this level and I would only be able to take this at 7th level and take only a class level at 8th level. |