Daryus al-Kabib
Male human (Keleshite) magus 5
NG Medium humanoid (human)
Init +4;
Senses Perception +5
------------------------------
DEFENSE
------------------------------
AC 19, touch 13, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 natural)
hp 43
Fort +6,
Ref +4,
Will +5
------------------------------
OFFENSE
------------------------------
Speed 30 ft.
Melee +1 scimitar (Power Attack) +7 (1d6+5, 18-20)
2 Str + 3 BAB + 1 WF + 1 Enhance
Ranged sling +5 (1d4+2)
2 Dex + 3 BAB
Special Attacks arcane pool (8 points), magus arcana (arcane accuracy), spell combat, spell recall, spellstrike
Magus Spells Prepared (CL 5th; concentration +9)
0th— acid splash, ghost sound, dancing lights, detect magic,
1st— shocking grasp (x3), shield (x2)
2nd— mirror image, frigid touch (x2)
------------------------------
STATISTICS
------------------------------
Str 14, Dex 14, Con 13, Int 18, Wis 10, Cha 10
Base Atk +3; CMB +5; CMD 18
Traits Reactionary, Magical Lineage (shocking grasp)
Feats Extra Arcane Pool, Furious Focus, Power Attack, Toughness, Weapon Focus (scimitar)
Skills Climb +6 (1 rank), Intimidate +4 (1 rank), Knowledge (arcana) +11 (4 ranks), Knowledge (dungeoneering) +10 (3 ranks), Knowledge (engineering) +6 (2 ranks), Knowledge (geography) +5 (1 rank), Knowledge (history) +5 (1 rank), Knowledge (local) +5 (1 rank), Knowledge (nature) +5 (1 rank), Knowledge (nobility) +5 (1 rank), Knowledge (planes) +9 (2 ranks), Knowledge (religion) +5, Linguistics +5 (1 rank), Perception +5 (5 ranks), Perform (dance) +5 (2 ranks), Sleight of Hand +3 (1 rank), Spellcraft +12 (5 ranks), Swim +6 (1 rank), Use Magic Device +4 (1 rank)
(2+4+1)*5=35 ranks
Languages Common, Draconic, Dwarven, Giant, Goblin, Kelish
Combat Gear medlance (10 uses; loaded with potion of invisibility), potion of invisibility (2), wand of cure light wounds (3 charges), wand of enlarge person 46 charges), wand of lesser restoration (3 charges), wand of protection from evil (10 charges), scroll of levitate, scroll of ghostbane dirge; Other Gear +1 mithral shirt, +1 scimitar, amulet of natural armor +1 , backpack, bullets (38), cloak of resistance +1, cold iron greatsword, cold weather clothing, everburning torch, grappling hook, hemp rope (100 ft.), hot weather clothing, ring of protection +1 , sack, signal horn, silver warhammer, sling, spellbook (contains all prepared spells and the following: color spray, corrosive strike, enlarge person, expeditious retreat, feather fall, grease, magic missile, true strike, invisibility, and blur), traveler's outfit; 1994 gp, 7 sp