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Since this has been wrapped up for the most part I wanted to leave my final thoughts, both on the game and the process itself.
I was part of the original Beta Playtest back in the day and so I was more than thrilled that this would share that legacy as the most playtested tabletop game available.
However my excitement was mitigated by the fact that it seems there was only a brief window in which we could have our voices heard. Even these message boards are apparently getting shut down soon, despite the fact that there is still 6-7 months from the hopeful release. This wouldn't be so bad if they had been upfront about the actual time frame we had to work on it. Ending it on the 31st of December felt rushed to me. That could have been the plan all along I suppose, but then it should have been a fairly simple task of letting everyone know what that time frame looked like when it all started.
My group wasn't able to get all the way through the Doomsday Dawn because we thought there was time to get it done. That wasn't the case unfortunately. Then we at least figured that the surveys/message boards would be left open as folks would continue to play it, but again that is also over and cut off.
Overall it feels like we were given this thing to work on and try out and then it was yanked out of our hands partway through. Not a great feeling in general, and even worse for someone who is passionate about Pathfinder and Paizo who wants to make sure we get the best version of the game.
As for the specifics of the game that I still have concerns on, there are only a few that merit this kind of post. There are certainly more but this is already more verbose than I would like.
Goblin PCs- Not only are they the best Paladins since Aasimars, but stat for stat I would say they are some of the most powerful characters period. This in my mind is thematically wrong in two ways. First, goblins have never been this powerful, nor should they be when compared to other goblins in the world. Second, no matter how many society specials were released with not-hated goblins, you cannot wipe away a literal decade of literature that shows how goblins are these nasty little creatures with a penchant for fire and explosives and death. I get it that they are Paizo's mascot, but Kobolds or so many other monsters could have filled that spot both for the quirkiness AND the decade of story that doesn't need to be rewritten.
Making it "easy"- Identify magic items, repairing a shield, "free hand" to cast, and others. In some cases the words "made it easier" were used exactly and I just have to wonder why. I've seen PC's spend several in game days working on the most inane stuff, yet an hour (10 minutes with feat) to identify an item is too much? Expecting someone to actually have a free hand when using magic is too much? Expecting someone to have to take time to repair something that had been literally beaten to pieces is too much? I feel like we are heading towards "easy mode" more and more, especially with hero points on top.
Spellcasting- I'm going through a home game right now and I am hopeful that the increased damage dice will do it, but I still feel like there was too much push to close the gap. Though the word gap is quite an unfortunate one because it wasn't a gap as much as they were simply different ways of getting the same job done. Magic eventually ran out, sword swinging arm does not. Etc etc. I'm concerned that Golarion is heading towards the realm of low fantasy which is really bizarre coming from the past 10 years of play.
All in all I hope that we aren't simply left with silence once these boards are archived. I would also love to see some more number crunchy data. Jason for example has mentioned that surveys are a lot different from the message boards or facebook groups or whatever the case may be. Is there a chance we could see some of that data? Even a graph or pie chart would suffice. I'm not saying that folks who say things like that are misleading, only that generalizations aren't really helpful and it would be nice to see where our fellow adventurers sit on the matter.

Las Vegas Open 2019!!!!
3 days of gaming and fun in fabulous Las Vegas!
February 8th through the 10th, 2019, Bally's Casino.
Pathfinder will once again make a showing, this time with a dash of 2nd ed mixed in!
Because Pathfinder 2nd Edition has made some exciting waves, there will be two tables dedicated to it!
Starfinder is also going to make a good showing with some of the best scenarios to date.
As before, any GM volunteers will have their passes taken care of for the days they are running.
This year will also allow our team to show off our supreme nerdiness with a plethora of 3d printed miniatures! There will be plenty to choose from day of, but if you are interested in a custom one then simply private message me at least 2 weeks before the event and we can figure something out.
We all look forward to seeing you adventurers on the field!
Warhorn Signups
Here is the list of tables and games. The format is as follows:
[Date: Morning Game - Evening Game]
Starfinder Table A -
Friday, 8th: Into the Unknown - 1-20 Duskmire Accord 9
Saturday, 9th: 1-14 Star Sugar Heartlove - 1-29 Honorbound Emissaries
Sunday, 10th: 1-24 Siege of Enlightnement - 1-09 Live Exporation Extreme!
Starfinder Table B -
Friday, 8th: 1-10 The Half-Alive Streets - 1-05 The First Mandate
Saturday, 9th: 1-08 Sanctuary of Drowned Delight - 1-11 In Pursuit of Scoured Past
Sunday, 10th: 1-01 The Commencement - 1-19 To Conquer the Dragon
Pathfinder Table A -
Firday, 8th: 10-03 Death On The Ice - 10-5 Mysteries under Moonlight Pt 1
Saturday, 9th: 9-25 Betrayal in the Bones - 10-7 Mysteries under Moonlight Pt 2
Sunday, 10th: 9-19 Clash of Kaimuko Wood - 10-11: The Hao Jin Hierophant
Pathfinder Table B -
Friday, 8th: 10-2 Bones of Biting Ants - 10-4 Reaver's Roar
Saturday, 9th: 9-12 The Lion's Justice - 10-08 What Prestige is Worth
Sunday, 10th: 9-17 Oath of the Overwatched - 9-15 The Bloodcove Blockade
Pathfinder 2nd Edition Playtest Table A -
Friday, 8th: Character creation/Intro quest - The Frozen Oath
Saturday, 9th: Character creation/Intro quest - The Rose Street Revenge
Sunday, 10th: Raiders of Shrieking Peak - Arclord's Envy
Pathfinder 2nd Edition Playtest Table B -
Friday, 8th: Character creation/Intro quest - The Rose Street Revenge
Saturday, 9th: Character creation/Intro quest - Arclord's Envy
Sunday, 10th: Raiders of Shrieking Peak - The Frozen Oath

Las Vegas Open 2019!!!!
3 days of gaming and fun in fabulous Las Vegas!
February 8th through the 10th, 2019, Bally's Casino.
Pathfinder will once again make a showing, this time with a dash of 2nd ed mixed in!
Because Pathfinder 2nd Edition has made some exciting waves, there will be two tables dedicated to it!
Starfinder is also going to make a good showing with some of the best scenarios to date.
As before, any GM volunteers will have their passes taken care of for the days they are running.
This year will also allow our team to show off our supreme nerdiness with a plethora of 3d printed miniatures! There will be plenty to choose from day of, but if you are interested in a custom one then simply private message me at least 2 weeks before the event and we can figure something out.
We all look forward to seeing you adventurers on the field!
Warhorn Signups
Here is the list of tables and games. The format is as follows:
[Date: Morning Game - Evening Game]
Starfinder Table A -
Friday, 8th: Into the Unknown - 1-20 Duskmire Accord 9
Saturday, 9th: 1-14 Star Sugar Heartlove - 1-29 Honorbound Emissaries
Sunday, 10th: 1-24 Siege of Enlightnement - 1-09 Live Exporation Extreme!
Starfinder Table B -
Friday, 8th: 1-10 The Half-Alive Streets - 1-05 The First Mandate
Saturday, 9th: 1-08 Sanctuary of Drowned Delight - 1-11 In Pursuit of Scoured Past
Sunday, 10th: 1-01 The Commencement - 1-19 To Conquer the Dragon
Pathfinder Table A -
Firday, 8th: 10-03 Death On The Ice - 10-5 Mysteries under Moonlight Pt 1
Saturday, 9th: 9-25 Betrayal in the Bones - 10-7 Mysteries under Moonlight Pt 2
Sunday, 10th: 9-19 Clash of Kaimuko Wood - 10-11: The Hao Jin Hierophant
Pathfinder Table B -
Friday, 8th: 10-2 Bones of Biting Ants - 10-4 Reaver's Roar
Saturday, 9th: 9-12 The Lion's Justice - 10-08 What Prestige is Worth
Sunday, 10th: 9-17 Oath of the Overwatched - 9-15 The Bloodcove Blockade
Pathfinder 2nd Edition Playtest Table A -
Friday, 8th: Character creation/Intro quest - The Frozen Oath
Saturday, 9th: Character creation/Intro quest - The Rose Street Revenge
Sunday, 10th: Raiders of Shrieking Peak - Arclord's Envy
Pathfinder 2nd Edition Playtest Table B -
Friday, 8th: Character creation/Intro quest - The Rose Street Revenge
Saturday, 9th: Character creation/Intro quest - Arclord's Envy
Sunday, 10th: Raiders of Shrieking Peak - The Frozen Oath
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Greetings fellow testers/gms!
I decided, since I have gone through almost all of the available content so far, that I would try my hand at some encounter building.
An associate requested an adventure when I mentioned it to him, and I figured this would be as good a place to post it up for public consumption.
Match's First Dive
I put together all of the encounters with the GM tools provided and adjusted each one for party size differences.
If the math all works out then this should be runnable for a party size between 2 - 6, all level 1.
Let me know what you think! If the work is acceptable I may continue on with a series focusing on each level. In either case it's a good test of the GM world creation side of things.

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So, I just ran my first 6 hour long session in the AP that is provided, and I'm beat. But satisfied.
I wish it had been released on a monday or something, but I was prepared enough to at least start with. However there is already a bit more to consider so far as a GM than with 1st ed. Just like track-keeping wise.
Some points on what I mean:
Each time a player drops they have their own DC they have to save against depending on what dropped them.
There are now Hit Points, Spell Points, Hero Points, and resonance that the GM now has to be aware of.
Combat is rough on the party so far. Like, really rough. And healing so far is as limited as I expected. No one has died but it's been a matter of saves.
Speaking of saves, poisons. Poisons and the save process for them are interesting to say the least. But definitely seems more crunchy than 1st ed.
Adjusting to the smaller numbers of everything is, hard but refreshing? I love how the economy was adjusted. It makes so much more sense. Also, highest skill we have right now is a 5 at level 1.
Dealing with the DC table is interesting as well, but I wish there was an easier-to-reference document for it instead of having remember it's on page 337.
That's all I have so far! I will add onto it as the games progress.
I searched the forums and found nothing related to this, so I figured I would bring it up directly.
In the FAQ, the flyby stunt has the correct DC equation, but it changes the target. Instead of using the enemy's stats for the DC like the CRB states, the FAQ has it using your own ship.
Was that intentional? I would hate to think so as that means basically any Tier 1 ship could fly through almost any other ship hex without fear of provoking.
A very merry Christmas to those who celebrate!
For those who don't, I have other good tidings that everyone should appreciate! The final schedule for Society games at Las Vegas Open!
https://warhorn.net/events/las-vegas-pfs/schedule/2018/01/26
https://warhorn.net/events/las-vegas-pfs/schedule/2018/01/27
https://warhorn.net/events/las-vegas-pfs/schedule/2018/01/28
http://www.lasvegasopen.net/

Whaaaat? Las Vegas Open is back?!
Yes it is! And it's looking to be quite the event. I have spoken with some of you already but this is the Official Notice, officially confirmed and officially ready to rock.
This year we are looking at 4 and 1/2 tables!
2 of those will be Pathfinder Society games.
1 of those will be Starfinder Society games.
1 of those will be the pathfinder Adventure Card game.
And the 1/2 a table will be an information table for Pathfinder where interested newbies can go for a bit of knowledge. Also maybe sign up for some empty seats if it comes to that?
Anyone who wishes to GM will of course have all material provided, as well as badges for the convention.
Speaking of badges, there is no additional cost for Society material within the Las Vegas Open itself. However, an event badge will still need to be purchased. I will also be getting some more badges personally so I can give them away at local games. Who will win them, I wonder?
Buy your badges here!
Otherwise if you are wishing to GM, please sign up on this handy schedule. All scenario material will be provided.
GM Sign Up
Greetings Starfinders!
I have recently run a series of Starfinder games and the same thing has come up three times from three different players. Which in this case is the only reason I bring it up and it is regarding Dayjob checks with Sleight of Hand.
Starfinder Society guide says: "You gain a number of credits equal to twice your Profession
skill check result, as per the “Earn a Living” entry in the Profession
skill (Starfinder Core Rulebook 146). You cannot use other skills to
make a Day Job check."
Starfinder Core Rule Book says: "Entertain
You can use Sleight of Hand to entertain an audience, as if
you were using the earn a living task of the Profession skill."
My first thought on this is Sleight of Hand cannot be used per the "no other skills" but because of the numerous times it has been brought up I figure a clarification was needed.
So reading into the Themes today and I noticed something odd about the Icon Theme.
In the Theme Knowledge section it states that the DC is an increase, not a decrease.
I confirmed that all other Themes receive a decrease. Pretty sure this is a typo? Or do Icons just get it tough?
Good morning my fellow Pathfinders!
I hope this message finds you well. This February, you have the chance to visit the City of Neon Lights to perform, battle, and barter your way though some of the toughest challenges yet.
https://docs.google.com/document/d/1j81a8K8_wTX3cr7vnzLPnJqmxOV5WVIeTeQcbUM bEjY/edit?usp=sharing
Here you will see a list of our games and the related requirements.
It is a few months away so there is still some time, however once the seats are filled that is it!
I look forward to seeing you there!
-Ethan Cline
Las Vegas Venture Captain
Good morning my fellow Pathfinders!
I hope this message finds you well. This February, you have the chance to visit the City of Neon Lights to perform, battle, and barter your way though some of the toughest challenges yet.
https://docs.google.com/document/d/1j81a8K8_wTX3cr7vnzLPnJqmxOV5WVIeTeQcbUM bEjY/edit?usp=sharing
Here you will see a list of our games and the related requirements.
It is a few months away so there is still some time, however once the seats are filled that is it!
I look forward to seeing you there!
-Ethan Cline
Las Vegas Venture Captain
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Hey guys!
I am wanting to give this online thing a try. I am all set up for this game.
This will be a CORE game. Levels 1-5.
First 6 people to confirm their spot gets it. There will be a maximum wait time of 15 minutes. If you are late your spot will be filled.
I will post all the info once the slots are filled.
I look forward to gaming with you!
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