For a separate session, my GM decided to start the characters at level 4 so we had a place to start of.
The signature villains place in CR around the stage of CR: 9-11, but I don't intend to throw my initial party at even some of the weaker "bosses" until they gain a few levels. I read something that I find I be a bit interesting. It's a 5-step thing which involves everyone fleshing out the character's background to give a premise of why they are there, then they each make a little story blurb detailing their rise to adventuring if starting at level 1 or their their "first" adventure which eveyone passes around to let the others try to figure out a place in someone else's story. Basically make the characters know one another. I am simply wondering as to a minimum party level for this campaign of mine.
Enemies:
- NE Clerics of Apollyon/Urgotha
- Hydrodaemons
- Leukodaemons
- NE Witches of Apollyon/Urgotha
- NE Inquisitors of Apollyon/Urgotha
- Cacodaemons
- Zombies, Variant
- Skeletons, Variant
- Dire Rats
- Rat Swarms
- Wererats
Significant Enemies:
- Nnateck, Leukodaemon Antipaladin of Apollyon 4 CR: 11
- Malaise Blackheart, Human Witch 9 CR 8
- Alexander Blackheart, Human Cleric of Apollyon 9 CR 8
- Maurinanyi Deadleaf, Elf Lich Cleric of Urgotha 9 CR 10
- Alexander the Returned, Human Plague Zombie Lord Cleric of Apollyon 9 CR 9
- Malaise the Returned, Human Plague Zombie Lord Witch 9 CR 9
- The Hunter Between, Tracker of Leng Ranger 6 CR 11:- Reoccuring, Hopefully…
- The Sisters of Malady, Daughters of the Dead with a level in Rogue, Monk, or Natural Weapon Oriented Fighter. It really depends on what I need them for.
Setting: Kreatn
Background Info: It has been fifty years since this kingdom’s greatest tragedy. Having nearly been torn apart by a great plague having appeared suddenly in the month of Rova of the year 4649 AR. With the aid of mighty heroes now gracing the afterlife with their presence, the now thriving kingdom’s luck has been on the rise, but something awaits... Something they thought vanished long ago.
The Heroes of Kreatn
- Tynerious Fairwind, A drow exile who seeks to redeem his corrupt kin. Missing.
- Morganna Curefeather, A human cleric of Shelyn who brought her worship to the small town. Dead.
- Roland Twinheart, A human rogue once native to the village. Dead.
- Echo Mirrenolin, an Elven bard who to this day waits for her husband to return from the Underdark. Living.
- “Pads” Littlerock, The Halfling rager for whom the town’s guards base their training off of. Dead.
Significant Current Events: The town is preparing to hold its yearly festival honoring the heroes who saved them all those years ago. The festival will hold from the end of Rova to mid-Lamashan, which has the unnatural habit of always landing on Oathday, the seventeenth, the day the plague mysteriously ended...
Potential Effects of the Campaign:
The PCs will become saviors of the kingdom and gain renown matching that of the above group. They however will find a persistent enemy in The Hunter Between as well as among the servants of Apollyon and Uragotha. Knowledge of their existence will spread, possibly even to the Outer Planes and beyond… Woe be the day when something acts on this knowledge…
Political System: The kingdom is run by a council, at the head of which sits Alexander Twistedwind and his wife, Malaise.
Terrain Type: The city itself has changed from the small town it once was to a grand place, which could lead to fights in places not thought of before…
Time Allotted: Seven days…
This is all I have.
-Tracker of Leng: An amalgam of a Xill and a Denizen of Leng.