Howdy! Profile is pretty much all set. This is the Necromancer/Living Grimoire I mentioned earlier. Didn't end up going Living Grimoire so Darius is a Undead Master/Occultist. Short Backstory stuff and Crime!: Darius enjoys the finer things in life that he didn't get to experience in his poor upbringing. Necromancy is equal parts art and science to him. His favorite hobby is the non-magical creation of undead. By putting people in horrific situations, he experiments to see in what different ways he can bring about the transformation at life's end. His most recent experiment was kidnapping a young woman and keeping her locked away in a pit with only the remains of dead humans to feed on. Unfortunately, he didn't cover his tracks well enough and crusaders caught up to him. He awaits what will likely be a short trial and execution if he can't find someway to slip his bonds.
Male Human Undead Master/Occultist 1
The Steward chuckles a bit as she resumes her armor plated form. "Come now Archon, did you expect anything less? Did the Hunt intend to catch and release these Divs to follow them back or did you happen to execute them? Either would please the Lady greatly I imagine." Do y'all have a way to track extradimensional movement or nah?
Male Human Undead Master/Occultist 1
Amsaraph leaves the captured Divs to be held/interrogated at bow/teeth point by the Hunt. She moves over to Infragilus to listen in but takes the form of a pale white furred Ratfolk whose head is a skull with pinpricks of silver light in it's eye sockets. Her outfit becomes a black robe covered in loose hanging bones. "Guide us to them."
Male Human Undead Master/Occultist 1
Daze duration on the first one I punched.: 2d6 ⇒ (3, 5) = 8 The Steward of the Skein shifts her gaze imperiously from the Shira she dazed to Shira E. "Yield and be grateful the Lady has not come for your immortal lives this day. Fight on and be consigned to the grave." She states before stepping forward to the press the fight. Slam 1: 1d20 + 22 ⇒ (5) + 22 = 27
Slam 2: 1d20 + 22 ⇒ (11) + 22 = 33
Daze 2d6rnds Will negates, DC 26. If they say on the first they are immune 24 hours.
Male Human Undead Master/Occultist 1
"Let us remove them from our path and be on our way!" Amsaraph flies forward at breakneck speed and tries to deck one of them with her FIST. Slam: 1d20 + 22 ⇒ (15) + 22 = 37
If it hits it needs to make a Will Save 26 or be dazed for 2d6 rounds mind affecting
Male Human Undead Master/Occultist 1
"Mortalkind are often to blame for many catastrophes." The Steward scans across the makeshift group with scrutiny. "We go with the Lady's fury. None shall oppose us." The bone and plate clad figure then goes about laying her blessings on everyone. The touched target gains a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, and foes take a –1 penalty on such rolls directed against the target. This blessing lasts one year. The Steward can use this ability at will, but only does so at the direction of Pharasma, and never on herself.
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