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Do a level 20 animal shaman get wild shape "at will" ONLY for the specific animal?


is it worth to take armor proficiency, heavy instead of superior summoning?

1 Spell Focus (conjuration)
3 Augment Summoning
5 armor proficiency, heavy
7 Natural spell
9 Planar wildshape+ bonus power attack
11 celestial servant
13 Powerful shape + bonus vital strike
15 quick wild shape
17 quicken spell + bonus Improved Overrun
19 Charge Through

or multiclassing fighter for the last two levels?with the magical knack trait...


Harrowed is so unflavorful for my PC...but i agree about superior summoning at 5.
maybe:
1 Spell Focus (conjuration)
3 Augment Summoning
5 superior summoning
7 Natural spell
9 Planar wildshape+ bonus power attack
11 celestial servant
13 Powerful shape + bonus vital strike
15 quick wild shape
17 quicken spell + bonus Improved Overrun
19 Charge Through


maybe into a flying dinosaurs if you wanto to switch to a flying enemy, a dinosaur with a different combat manovre ex Stegosaurus for trip without loosing action...
in addition you can tranform into an allosaurus in the first turn and start charging!


you don't like the possibility to change form on every round?(by 12 there are no lesser form)


Any valid alternative for superior summoning/spell focus/augmented summoning?


1 Spell Focus (conjuration)
3 Augment Summoning
5 Celestial Servant
7 Natural spell
9 Planar wildshape+ bonus power attack
11 Powerful shape
13 Quick Wild shape + bonus vital strike
15 Quicken spell
17 Superior summoning + bonus Improved Overrun
19 Charge Through

Is it better?


thanks for the advices but i really want to be a good melee by myself...
i'll make an archon-blooded
with this build

1 Spell Focus (conjuration)
3 Augment Summoning
5 Celestial Servant
7 Natural spell
9 Planar wildshape+ bonus power attack
11 Superior Summoning
13 Quick Wild Shape + bonus vital strike
15 Quicken Spell
17 Powerful shape + bonus Improved Overrun
19 Charge Through

For the stats
initial 17-14-12+2-10-14+2-10
final 20-14-14-10-18-10 or 20-14-16-10-16-10


there isn't any way to take celstial servant for human?


if there are other feat i need for melee let me know...


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http://www.d20pfsrd.com/feats/racial-feats/racial-heritage
for celestial servant...


1 Spell Focus (conjuration),Augment Summoning
3 superior Summoning/power attack
5 racial heritage(aasimar)
7 Natural spell
9 Planar wildshape+ bonus power attack/superior summoning
11 Celestial servant
13 Quick Wild Shape + bonus vital strike
15 Quicken Spell
17 Powerful shape + bonus Improved Overrun
19 Charge Through/armor proficiency,heavy

I think celestial servant is wroth two feat...


What about

1 combat reflexes
2 Power attack
5 improved bull rush
8 awesome blow
10 awesome charge
13 improved overrun
16 charge through
18 imrpoved awesome blow or greater overrun


1 combat reflexes
2 Power attack
5 improved bull rush
8 awesome blow
10 awesome charge
13 Improved Awesome Blow
16 need advice
18 need advice
lunge is useless i think with 10ft reach...


1 combat reflexes
2 Power attack
5 improved bull rush
8 awesome blow
10 awesome charge
13 Improved Unarmed Strike
16 Dragon Style
18 Feral combat training
for trait reactionary and Inspiring Rush?


i've a spot for spirit's gift at 19 is still wroth it? xD
not enough cha for evolved companion...


is good to switch greater bull rush for feral combat training?
if not i need two more feat...
any advice for traits?


1 combat reflexes
2 Power attack
5 improved bull rush
8 awesome blow
10 awesome charge
13 Geater bull rush ?
16 Improved Unarmed Strike
18 Dragon Style
what do you think?


I'm playing a saurian shaman and i need some help for my Spinosaurus companion build...
Ability Scores Str 18, Dex 15, Con 15, Int 2, Wis 13, Cha 3
ability scores increase:
4th level +1 int
7th level it becomes large and get +8 str +4 cos -2 des
9th level +1 des
14th level +1cos
20th level +1 wis

for the feats i need your help
1 Armor Proficiency, light
2 Power attack
5 combat reflexes
8 improved natural attack(bite) ?
10 improved natural attack(claw)?
13 need advice
16 need advice
18 need advice

My pc will take the celestial servant Feat for more survivability.


Up


there is something similar to Celestial Servant for non aasimar?


and for my spinosaurus animal companion I think I'll pick
1 Armor Proficiency, light
2 Power attack
5 combat reflexes
8 improved natural attack(bite) ?
10 improved natural attack(claw)?
13 need advice
16 need advice
18 need advice


Is this legal?


Druid is 3/4 bab class, power attack is not that great at early level! plus is a free feat at 9th!


my PC is neutral good ):


I'm oriented on this build for now...still need last feat.

1 Spell Focus (conjuration),Augment Summoning
3 superior Summoning
5 Improved initiative
7 Natural spell
9 Planar wildshape+ bonus power attack
11 Powerful shape
13 Quick Wild Shape + bonus vital strike
15 Quicken Spell
17 Armor Proficiency, Heavy + bonus Improved Overrun
19 ?


i really don't like the idea of multiclassing! maybe improved initiative is a good 5th level feat and quiken spell 15th or 17th... need two more feat!
the final stats should be 18 14 14 18 12 10.


in huge wildshape my PC has really low DEX (10) for combat reflexes ... powerful shape is a must for a melee druid and wildshape as a swift action is nice!


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Hello to everyone i wanted to make a pathfinder saurian shaman druid(human) , I have 25 points to spend on stats so I come up with
17(+2)-14-14-15-11-10
traits:deft dodger,focused mind.
feat:
1 Spell Focus (conjuration),Augment Summoning
3 superior Summoning
5 maybe Sunlight Summons or Quicken Spell (Metamagic)(useless at this level but very good later),not sure...need some advice
7 Natural spell
9 Planar wildshape+ bonus power attack
11 Powerful shape
13 Quick Wild Shape + bonus vital strike
15 Improved Natural Attack(bite), not sure
17 Improved Natural Attack(claw),not sure+ bonus Improved Overrun
19 need advice...
As animal companion i took the spinosaurus, for the role i think i want to be a good summoner and melee fighter! Thanks for any help!