Full Name |
Dar |
Classes/Levels |
Druid/2 |
Gender |
HP 29/29, AC 18 (20), F +6, R +5, W +8, Percep +7, Speed 25’ |
Size |
M |
Age |
20 |
Special Abilities |
Druid stuff |
Alignment |
NG |
Deity |
The Four Winds, The Everlasting Sky, Gozreh... |
Location |
The Lost Island |
Languages |
Common, Druidic, Goblin |
Occupation |
Scout, Guide |
Strength |
16 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
14 |
Charisma |
12 |
About Dar Orc-Blooded
Dar
Ancestry: Human (1/2 orc)
Class: Druid (Storm)
Level: 2
XP: 0
Alignment: Neutral Good
Age: 20
Gender: Male
Languages: Common, Druidic, Goblin
Senses
Perception: +7T
LowLight vision
Defense
AC: 18/20 (HideArmor, dex, trained/shield)
Fortitude: +6
Reflex: +5
WillPower: +8
Offense
Melee: Spear +7 (1d6+3 P)
Club +7 (1d6+3 B)
Dagger +7 (1d4+3 P/S)
Magic
Class DC: 16T
To hit: +6
Cantrip Level: 1
Prepared Spells
Cantrips: Light, Guidance, ProduceFlame, FrostRay, Stabilize
Level 1: Heal, Shillelagh, Gust O Wind
Focus Points: 2
Focus Spell: Tempest Surge
Skills
Acrobatics: +5T
Arcana:
Athletics: +7T
Crafting:
Deception: +1U
Diplomacy: +5T (extra +1 monsters)
Intimidation: +1U
Lore (Forest): +4T
Medicine: +2U
Nature: +6T
Occult:
Performance: +1U
Religion: +3U
Society:
Stealth: +1U
Survival: +7T
Thievery: +1U
Feats
Ancestry: Monstrous Peacemaker
Background (Scout): Forager
Class: StormBorn
Class: OrderExplorer/Wild
Skill: Steady Balance
Equipment
Bulk: 5, 2L
Money: 10gp, 2sp
Weapons: Spear, club, dagger
Armor: Hide
Shield: Wooden Round
Backpack: bedroll
10 chalk
50' rope
soap
5 torches
flint&steel
waterskin
2 weeks rations
Belt Pouch
Holly&Mistletoe