Race |
Human |
Classes/Levels |
Sorcerer/2 | AC 15 | HP 24/24 | F +6 R +5 W +8 | Perc +6 | Hero Points 2/3 |
Gender |
Male |
Size |
Medium |
Strength |
10 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
14 |
Charisma |
18 |
About Dar Credito, 2e Sorcerer
NG, Medium, Human, Humanoid
Perception +6
Languages Common, Thassilonian
Skills Arcana +4, Diplomacy +8, Library Lore +4, Medicine +6, Mercantile Lore +4, Performance +8, Religion +6
Str 10 (+0), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 18 (+4)
Other Items club, dagger, sling (20 sling bullets), backpack, bandolier, bedroll, belt pouch, belt pouch, caltropss (2), chalks (10), flint and steel, healer's tools, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, wooden religious symbol, writing set, purse
AC 15
Fort +6; Ref +5; Will +8
HP 24
Focus Points 1
Speed 25 feet
Melee [1] club +4 (thrown 10 ft.), Damage 1d6 bludgeoning
Melee [1] dagger +5 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4 piercing/slashing
Ranged [1] club +5 (thrown 10 ft.), Damage 1d6 bludgeoning
Ranged [1] dagger +5 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4 piercing/slashing
Ranged [1] sling +5 (propulsive, range increment 50 feet, reload 1), Damage 1d6 bludgeoning
Divine Sorcerer Spellcasting
DC 14
1st (4 slots) heal, lock, magic weapon, mending
Cantrips (1st) light, message, prestidigitation, shield, stabilize
Feats Bargain Hunter, Battle Medicine, Group Impression, Natural Ambition, Reach Spell, Widen Spell
Other Abilities absalom, angelic, blood magic (angelic), bloodline, component substitution, merchant, radiant oath champion, scrolls (3), sorcerer spellcasting, spell repertoire